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http://www.gamespot.com/features/everquest-next-a-life-of-consequence-6412426/?tag=Topslot%3bSlot1
I like how Kevin VanOrd described his view on the game. I have the same view.
Comments
Thanks for the link. I think this article has a VERY significant easter egg in it.
Nameley,
It's clear now that we will NOT be progressing in power level (eg hit points and dps) AT ALL, and Orcs and kobolds will always be a threat.
Personally... I like it! So long Dungeons & Dragons, it's been fun, but we've got a new paradigm.
For those who care, this also makes the possibility of factional PVP, siege warfare, and naval conflict balanced from day one. No more rush to max level "to start the real game".
EQ2 fan sites
Wanna bet that they looked at GW2 level scaling concept and just said screw it, we are just going to remove levels.