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Personally I hate them, I've seen them all over games for the past (insert number here) of years already, so really, this isn't anything new to the table.
BUT the argument for them is that stylized graphics don't age.
I just want to tell you that while the art doesn't age, the playerbase does. And those of us that have the jobs and the money to keep buying and playing a lot of these games are well over and past our cartoon age. If Disney wants to release the next EQ after this, I won't be half surprised at this point.
Edited because I couldn't resist.
This is what us old timers would call the EQ NGE
Comments
You're never too old for cartoons (The Simpsons, Family Guy, even Disney!)
Post-Luclin models were ugly, EQ2 is ugly. Both used "realistic" graphics.
I was watching the Live Stream, thinking to myself:
"Well they're taking their time to show EQNext, not sure why they are showing this Disney game first".
Oh well, maybe they're going for a younger more console type audience. They did it once before with Free Realms.
^^THIS
Smed is an idiot if he approved this art style. Seriously, how F'en hard is it for them to understand a simply concept that adult gamers don't want to play Disneyesque-model games? Give us realism (like in TESO, Thief, etc.) so we can be immersed.
I thought the NPCs/monsters looked good, and the environments were decent enough.
My only real complaint is that the character models feel straight out of WoW(armor included).
The lighting and day/night cycle were well done, too.
If your gonna play this... Might as well play Wildstar... Or at least give it a shot.
At least they are true to what they are doing.
They wanted to be cartoony... and they seemed to have pulled it off with some interesting characters.
I just love how you assume... that everyone feels like you do. I personally have no issue with the graphic style. I would rather have Cartoony graphics and a solid game than High end graphics and a shit game. So unless you know how others truly feel, please don't speak for us.
Lets see your Battle Stations /r/battlestations
Battle Station
Yeah, I'm wanting to see some more "regular" mobs. The usuals, such as goblins, gnolls, orcs, etc. I'd like to see some regular giants, too.(hill, ice, fire, etc.)
funny thing is.Stylized graphics are aged straight out of the gate.EQN looks like it could have released 5-10 years ago.
I agree with this...I don't have an issue with the graphics and think the terrain looks great in fact.I also love how expressive the faces are but wouldn't care if they weren't.
I understand some people can't get past graphics that aren't completely to their tastes but being a gamer I love all types of art styles and don't have an issue.
Now to see if the gameplay and content is worth my time.
The problem with Kerran was it looked too friendly
Obviously there will be character customisation so maybe we can build a face that looks a bit more threatening .
The humans look straight out of a Pixar animation movie , so I guess they are doing the cartoon right .
Remember cartoons last forever , while realistic looking graphics only last a few years due to technology.
For all we know we will have games that look like we are playing an actual movie with characters that look like true life people.
So making a cartoon is definitely low risk of being outdated .
He wasn't speaking for you. He was speaking for those that feel as he does. For me, I would rather have a game with more realistic art style AND a solid game. They are not mutually exclusive.
You guys are not seeing the big picture. They made a calculated choice by going with this art style. This will age beautifully. You people complain that big companies can't learn from their mistakes. EQ2 was a big mistake graphically as it ages terribly (runs poorly too). Good on SOE for making the right long term decision.
I was surprised by the style. Thought that it would be close to Planetside 2 as they use same engine.
I think the EQ2 graphics look old, not because of the style but because it simply was bad. GW1 was released few months later with much better graphics and it still looks nice even it dont look so cartoony as EQN.
The EQN graphics is not without charm though.
Perhaps it's a difference of opinion on what styles suit people, but as far as running poorly? Maybe on AGING HARDWARE. Ran perfectly and then some for me.
I thought EQN was going to take some risks.. not completely copy what everyone else is doing.
Where's the sandbox elements in EQN? I see that a completely different game, EQ Landmark is a sandbox game but EQN just isn't at all. I see dynamic events and that's it. What's new in EQN? Destructible (yet regenerating) environments in an MMO.
AOC,VG,and EQ2 have aged prefectly fine.
Of course any sane person would want solid game play first and foremost. Gameplay triumphs graphics. But given the time and resources they have pumped into this black-boxed game you would expect you would have both at this stage. Thankfully art is much easier to address. What's troublesome is the fact that SOE decided to run with them. Speaks loudly to who they are trying to target.
While, I don't particularly agree that cartoon graphics have some magical aging cream built-in(even cartoony graphics improve and become outdated with new tech), I do agree that it was a wise, calculated choice.
Given the scope of environment destruction and constant changes happening all around you, the last thing you'd want is life-like graphics constantly bogging you down. I'm sure there'll be enough stress if all their systems are as great as they want to make them sound.
EQ2 was just a badly designed game, in every aspect. Terrible optimization, funky models, etc.
EQ2 and WoW both released in the 2004/2005-ish era. And, both of them look terribly outdated and neither really stands up to modern times.
none of those games are attempting large destructible worlds with emergent AI either.Of course EQN amy fail at this too,time will tell.
AOC has had TWO MAJOR PASSES at its game engine, VG and EQ2 have aged horribly.....