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Blizzard's Mike Morhaime described the super-secret Project Titan as "unlikely to be a subscription based MMORPG" during today's Activision-Blizzard investor call.
"We're in the process of selecting a new direction for the project and re-envisioning what we want the game to be," Morhaime said. "While we can't talk about the details yet, it is unlikely to be a subscription based MMORPG."
"I also want to reiterate that there has not been an official announced or projected release date."
via Polygon.
Comments
Bummer.
Probably won't play.
"...to be honest, Its unlikely to even happen."
I agree, considering how terrible Blizzard's reputation has been with being unable to make profits off of groundbreaking mmorpg concepts - OH WAIT.
Seriously - folks want cash shops over a sub model that has a cosmetic shop at best? Somehow, I'll bet the millions that play this next title won't be concerned with a F2P concept. They will be too busy having fun.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
Absolutely free without cash shop ?
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
Don't mind him. He's just trying to make a statement.
I think project "Titan" is a hoax. I think they just keep bringing it up occasionally to keep the rabid fanbase interested.
Not to sound condescending but do you even listen to what you type? Your going to quit a genre because it no longer offers a paid subscription service for a genre which is chalk full of non-subscription services?
Random Forum Poster: I want an MMO that is different, original and fun.
Me: So you want something like EQN
Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.
Me: Double Facepalm.
The reason most F2P MMO's are declared 'fail' by the playerbase is because the hardcore - who always lead the way and set the standard in the games, whether they're making youtube vids, running blogs with concrete number-crunching, or running uberguilds - do the math, realize that the company puts out a game where you end up paying more than you would've if it were just $15/month IF you want to play on the high level, and that puts people off when they realize that in order to be a badass and stand out (which lets not kid ourselves, it's what people want to do in these games), they have to open their wallets.
The old-school MMO player wants an MMO where your chance to stand out is a combination of enduring effort in-game AND a roll of the dice, not just "oh, that guy opened his wallet, that's why he has attention".
It's fine if you are just a casual/social player though and want that kind of gameplay.
The hardcore player of the organized guilds who triumph through their organization in games are done. The money is in catering to casuals, public pickup groups for 8-man dungeons, braindead mechanics that everyone can do (I mean you might as well make it braindead because even if it's complex, it just means the group has to watch the youtube video longer nowadays, right?), on and on.
TL;DR, stop hoping for old-school MMO's where you feel you achieve something and/or lucked out on a drop. Those days are gone. If you want to be badass in the future MMO, you should get a higher paying job.
Did not care then and do not care now.
Blizzard is just a different company now. Before they hit the top, they cared for both quality and profit. Today, they care only about profit - offering zero innovation.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Does not surprise me. At least they got that out of the way early on to avoid any arguments/discussions on what business model they will use near release. You never know, they might still go B2P.
I don't see what your objection is, like him I have no desire to play an MMO that isn't sub based or at the very least B2P in the style of GW2. That's my opinion and preference, and you nor anyone else can say I'm in the wrong for having it.
Some of us don't like to engage in psychological warfare with the games we should be playing for entertainment.
Also: obvious, I guess I'm "...unlikely" to play the game then, response.
Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.
I'm going on record to say that Titan won't even be an MMO.
Titan will be Blizzards first foray into the FPS pool. Borderlands clone, anyone?
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Wait a second, this from a guy whose signature says:
"I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters."
And you are saying the above quoted text in regards to a blizzard product? I'm sorry but i have to ask if you're a walking contradiction. Because i dont know anybody who would realistically try to argue that WOW PVP mattered, community mattered, etc.
I also find it hilariously funny that you think blizzard is capable of "groundbreaking MMO concepts". They're quite capable of ripping off other people's ground breaking concepts. Much like they shit canned the existing version of Titan so they could wait until EQ:Next info comes out so they can proceed to rip that all off.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
Well said.
You are forgetting something though - Blizzard took those concepts and improved upon them. Who cares if they aren't original. How much is original in video games today anyways? I want a good, fun product that I can spend hours and hours playing. Blizzard has proven to delivery those products. Love them or hate them, I don't care - as long as they keep on making quality games, i'll keep on playing them.
Everyone saying they're not playing now are as believable as the Modern Warfare 2 boycotts (for anyone who doesn't know what this is, google it)
Reminds me of how D3 managed to continue to sell millions of copies despite being one of the most poorly received PC games of all time
I’ve tried a number of FTP titles, tried to like them—despite my cynicism of this business model. To each his own, but for me I’ve concluded that I will never play another FTP game again. I am happy to pay a sub for the right game.