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Call the ambulance WoW under 8 million subs now

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Comments

  • HrimnirHrimnir Member RarePosts: 2,413

    All of this data only goes to support what I and many people have been saying for half a decade now.  WOW is a fluke.  Those players aren't playing other games because they are not MMO players, they are WOW players.  Just because WOW is an MMO doesnt mean every person who plays it is an MMO player.

    Humanity has a bad bad tendency to think that because something is popular its good.  To this day we still define all kinds of things by how popular they are.  Britney Spears can sell 10 million albums but that doesnt make it good.  WOW, just like Britney Spears, happened to fall upon a formula that exploits human psychology for monetary gain.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • Burdoc101Burdoc101 Member UncommonPosts: 283
    Originally posted by Illyssia

    Well, folks as we all know World of Warcraft has been by far the largest franchise MMORPG for years now. Heck, they are even filming a Hollywood movie based on it now. But, over the past year or so cracks have appeared in the once golden cash cow and its numbers have fallen till now we hit 7.7 million. Is the WoW dream now over?

     

    http://www.eurogamer.net/articles/2013-07-26-world-of-warcraft-subs-fall-again-to-7-7-million

     

    I played Panda as a Mage levelling from 1-90 and it was fun, but I jumped off the ride at 90 rather than hop onto the gear grind treadmill of endgame again. Why? Well, I feel I have been there and done that as a former hardcore raider of that game. It wasn't offering anything new. But, the 1-90 ride was a good one, but end-game raiding is old hat, really small group dungeons and content is they best way to go now.

     

    So what can Blizz do now. They have an in-game cash shop to bolster revenue, but that is not enough unless they go free-to-play with a buy-to-win cash shop. What is really needed is another overhaul to make the game mechanics more modern and a large fresh expansion with more adult lore.

     

    Peeps. WoW is in trouble now, I think, and only firm and decisive action can reverse its steady decline now.

     

    As always, feel free to comment...

     

    image
     

    Ummm, they are not in trouble. They have 7.7 million subscribers. Last time I checked, thats alot of people. 

  • jdnycjdnyc Member UncommonPosts: 1,620
    Originally posted by Ender4

     


    Originally posted by jdnyc

    Originally posted by Ender4 Yeah I'd say it is really hard to call FFXIV a success at this point. They froze sales because the game was so unstable and then knocked the price down to try to get people to buy it since it wasn't selling well.
    Completely and utterly false information.  And yes.  It's a success.  It is selling very well.  They froze sales because too many people were playing the game.  Stores everywhere were sold out.  So...yeah.  lol

     

    They froze sales because their login servers couldn't handle the load but the load wasn't terribly heavy either. It was way more about poor infrastructure than it was about an explosion of interest like say EQ and WoW had at release. This was more Shadowbane style issues. I don't blame them given what a completely failure the original release was.

    Lol 400k simultaneously logged in isn't terribly heavy? 

    Retail copies sell out in various places?  

    Lol and EQ had about 250k total subs.  So that's wrong too.

  • monochrome19monochrome19 Member UncommonPosts: 715

    WoW is not in trouble!

    WoW has LOST more subscribers than some MMOs have EVER had.

    And as they have said numerous times, the time between xpacs always sees a loss of players, its natural.

    Sure a lot of veterans have quit but WoW is hardly in trouble.

  • EdliEdli Member Posts: 941

    The game is old. People do get tired of the same thing over and over again. 

    That said 8 million is still a lot. I thought it would be much lower than that. 

  • Lord.BachusLord.Bachus Member RarePosts: 9,637
    Originally posted by Edli

    The game is old. People do get tired of the same thing over and over again. 

    That said 8 million is still a lot. I thought it would be much lower than that. 

    Rturning to the WoW game after a five year break is actually quite refreshing  and shows that despite the games age the total package is still complete and contains everything to keep casual gamers quite happy.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • infofrontinfofront Member UncommonPosts: 160
    Originally posted by Lord.Bachus
    Originally posted by Edli

    The game is old. People do get tired of the same thing over and over again. 

    That said 8 million is still a lot. I thought it would be much lower than that. 

    Rturning to the WoW game after a five year break is actually quite refreshing  and shows that despite the games age the total package is still complete and contains everything to keep casual gamers quite happy.

    That's pretty much my situation. I played a lot of WotLK, skipped over Cataclysm, and just returned a couple weeks ago. I thought I was burnt out on the genre, since I really haven't been able to appreciate any recent MMOs, but I'm having a good time.

  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by sketocafe
    Does anyone know the breakdown on the $15 a month western subscribers and the Asian "subscribers" who don't pay a sub?

    Sorry, i got to about the fourth page and couldn't go through the rest of the thread, so if i am repeating i apologise.

    The above question is the meat of the matter. I have always maintained that WoW has a core of maybe 4.5-5Mill western subs around, maybe eroded slightly, but still about and these are the guys/gals who stay subbed come hell or high water, expansion or no expansion. I think if you saw a huge dent in that number, there would be some major reaction from Blizzard as they are the bread and butter customers. Until that happens i wouldn't expect a huge change, but who knows, Blizzcon is on the way and they still haven't announced an expansion after Pandaria yet.

    It must be Thursday, i never could get the hang of Thursdays.

  • Blizzard rake in over £100 million a month in subscription fees even with the decline in figures, Not exactly the end of the world :)

  • rojoArcueidrojoArcueid Member EpicPosts: 10,122

    this thread is still alive? damn...

    in any case, call the ambulance 'cause the rest of the mmos are still struggling.





  • RenoakuRenoaku Member EpicPosts: 3,092

    I Love the Original WOW, but after Original WOW came out all the expansions gear grind Blizzard killed the experience for me.

    If they want me to return they need to stop adding the gear grind, give me updated character models, and better default UI.

  • monochrome19monochrome19 Member UncommonPosts: 715
    Originally posted by Illyssia

    Well, folks as we all know World of Warcraft has been by far the largest franchise MMORPG for years now. Heck, they are even filming a Hollywood movie based on it now. But, over the past year or so cracks have appeared in the once golden cash cow and its numbers have fallen till now we hit 7.7 million. Is the WoW dream now over?

     

    http://www.eurogamer.net/articles/2013-07-26-world-of-warcraft-subs-fall-again-to-7-7-million

     

    I played Panda as a Mage levelling from 1-90 and it was fun, but I jumped off the ride at 90 rather than hop onto the gear grind treadmill of endgame again. Why? Well, I feel I have been there and done that as a former hardcore raider of that game. It wasn't offering anything new. But, the 1-90 ride was a good one, but end-game raiding is old hat, really small group dungeons and content is they best way to go now.

     

    So what can Blizz do now. They have an in-game cash shop to bolster revenue, but that is not enough unless they go free-to-play with a buy-to-win cash shop. What is really needed is another overhaul to make the game mechanics more modern and a large fresh expansion with more adult lore.

     

    Peeps. WoW is in trouble now, I think, and only firm and decisive action can reverse its steady decline now.

     

    As always, feel free to comment...

     

    image
     

    Oh no... WoW has 7.7 MILLION players left... It must be in trouble, omg.

    (That was sarcasm if you couldnt tell)

    WoW has more players than some states have people, I'm so sick of people beating this horse. We all know WoW is losing subscribers but at the end of the day they are no where near "in trouble" if each of those 7.7 people bought a 3 month card thats $231,000,000... WoW has LOST more players than some MMOs have ever HAD. This is pointless.

  • RhoklawRhoklaw Member EpicPosts: 6,612

    So all week after my free sub to FFXIV ended, which could have ended a week early and I wouldn't have noticed since I stopped playing it, I've been having "FUN" withdrawals. I seriously, could not log into any of my F2P MMOs or single player games and actually enjoy myself, except for maybe a little EQ.

    Then, all of a sudden, one of my old guildmates from WoW texted me and said she just came back and missed me. So I was like, well, I guess if a hot chick wants me to play WoW with her, GAME ON!

    Seriously though, it truly is a sad day that the only way I can enjoy any game now is if some hot gamer chick asks me to.

  • HrimnirHrimnir Member RarePosts: 2,413
    Originally posted by monochrome19
    Originally posted by Illyssia

    Well, folks as we all know World of Warcraft has been by far the largest franchise MMORPG for years now. Heck, they are even filming a Hollywood movie based on it now. But, over the past year or so cracks have appeared in the once golden cash cow and its numbers have fallen till now we hit 7.7 million. Is the WoW dream now over?

     

    http://www.eurogamer.net/articles/2013-07-26-world-of-warcraft-subs-fall-again-to-7-7-million

     

    I played Panda as a Mage levelling from 1-90 and it was fun, but I jumped off the ride at 90 rather than hop onto the gear grind treadmill of endgame again. Why? Well, I feel I have been there and done that as a former hardcore raider of that game. It wasn't offering anything new. But, the 1-90 ride was a good one, but end-game raiding is old hat, really small group dungeons and content is they best way to go now.

     

    So what can Blizz do now. They have an in-game cash shop to bolster revenue, but that is not enough unless they go free-to-play with a buy-to-win cash shop. What is really needed is another overhaul to make the game mechanics more modern and a large fresh expansion with more adult lore.

     

    Peeps. WoW is in trouble now, I think, and only firm and decisive action can reverse its steady decline now.

     

    As always, feel free to comment...

     

    image
     

    Oh no... WoW has 7.7 MILLION players left... It must be in trouble, omg.

    (That was sarcasm if you couldnt tell)

    WoW has more players than some states have people, I'm so sick of people beating this horse. We all know WoW is losing subscribers but at the end of the day they are no where near "in trouble" if each of those 7.7 people bought a 3 month card thats $231,000,000... WoW has LOST more players than some MMOs have ever HAD. This is pointless.

    I love when people make this argument.  Thats like saying you invested 12 million dollars 2 years ago and now you're down to 7.7 million and dropping rapidly and you shouldnt be alarmed because 7.7 million is a lot more than someone who invested 600k and only dropped to 500k in the same time period.

    Yes, the game, BY ITS OWN standards, is in trouble and has been.  I will bet my reputation, whatever thats worth, that you will never, i mean never, see another mmo breach 5 million players, blizzard/titan included.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • RobokappRobokapp Member RarePosts: 6,122

    there's not many ways to realistically spin a downwards trend into a positive.

     

    yes there's a long way to fall...but wow IS falling. And the first stage of dying is denial...perhaps we should move past this stage before we begin seeing the ground.

     

    if WoW falls it'll be terrible. why? so far wow-clones we're mostly developer-driven. imagine a few million wow players spliing into a genre that only has 20ish million players in its P2P form. (unknown how many f2p players are out there. ). then mmo development will be going through a 'great depression' in its literal meaning :)

     

    i've been trying rift recently...for its great ease of group-leveling. from level 10 to 52 I completed maybe 5 quests alone. And although not explicitly said, you can feel the "post-wow depression" all around. it's in players' names, playstyles, way to phrase things...

     

    in EVE, everyone I talked to 'played wow in vanilla'. in rift...everyone played up to last few years. player behavior is not as bad as wow, but there's a looming sense of "i'm trying to make this work as a replacement for wow".

    image

  • DauntisDauntis Member UncommonPosts: 600

    Pardon me Sir, would you like a fresh bat for the continual beating of this dead horse?

     

    Imagine that a nearly decade old game has slipping subs *gasp* and yet they still have what... at least 4x the number of their next competitor. Yep, I am sure ol Blizz and it's investors are crying over this with only money to dry their tears. They have long ago made all their investment back and I am sure any of their investors are still quite pleased with the revenue stream the game is still pulling in.

    I am also pretty positive the Titan news will start flowing hard when the subs get too low.

    Myself and quite a few other people I know recently resubbed, because really as far as quality and stuff to do in a game what else even comes close?

    I personally liked Cata... now on the other hand I do not like end game and gear grind, but there are enough places to level and side game elements that I can still have fun and find things I haven't seen yet.

    Help support an artist and gamer who has lost his tools to create and play: http://www.gofundme.com/u63nzcgk

  • HrimnirHrimnir Member RarePosts: 2,413
    Originally posted by Dauntis

    Pardon me Sir, would you like a fresh bat for the continual beating of this dead horse?

     

    Imagine that a nearly decade old game has slipping subs *gasp* and yet they still have what... at least 4x the number of their next competitor. Yep, I am sure ol Blizz and it's investors are crying over this with only money to dry their tears. They have long ago made all their investment back and I am sure any of their investors are still quite pleased with the revenue stream the game is still pulling in.

    I am also pretty positive the Titan news will start flowing hard when the subs get too low.

    Myself and quite a few other people I know recently resubbed, because really as far as quality and stuff to do in a game what else even comes close?

    I personally liked Cata... now on the other hand I do not like end game and gear grind, but there are enough places to level and side game elements that I can still have fun and find things I haven't seen yet.

    The highlighted statement shows just how little you know about investing and investors.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • BMBenderBMBender Member UncommonPosts: 827
    Originally posted by Hrimnir
    Originally posted by Dauntis

     

    The highlighted statement shows just how little you know about investing and investors.

    Not that I'm a fan of WoW or ever was but investors also are aware of the market they are investing in.  It's no secret  that any other dev/pub on the planet would kill to have wow's misfortunes.  Consider even when it finally goes into maintenance mode someday  it will probably do so with 1M+ not the usual 10-50k.  I'll take that return on investment every day of the week and twice on Sunday.

    image
  • RobokappRobokapp Member RarePosts: 6,122
    Originally posted by BMBender
    Originally posted by Hrimnir
    Originally posted by Dauntis

     

    The highlighted statement shows just how little you know about investing and investors.

    Not that I'm a fan of WoW or ever was but investors also are aware of the market they are investing in.  It's no secret  that any other dev/pub on the planet would kill to have wow's misfortunes.  Consider even when it finally goes into maintenance mode someday  it will probably do so with 1M+ not the usual 10-50k.  I'll take that return on investment every day of the week and twice on Sunday.

    are you sure about your assumption?

     

    wow's post-cata model has been to pump out content at an accelerated rate. it has about 4mil wstern subscribers, EU+NA. going into maintenance mode will wipe out high-end raid progression. Not a big deal as it will take years for the low-end raiders to ever get there. but at its core wow is quickly releasing content and very pve-oriented. If these two things go...will 25% of playerbase remain ?

     

    I don't know, your assumption is as good as anyone's but I'd look more at 10-15% range. it's just that much of a dramatic change. a 'simple' change like the 10/25man one brought a 92% mortality in 25man guilds. Different topic, I know but just trying to graps some perspective on how changes affect the population dynamics.

    image

  • JyiigaJyiiga Member UncommonPosts: 1,134

    Resubbed last week... because everything else that comes down the pipe lasts no more than a month content wise and has no variety.

    RIP SWTOR

    RIP NEVERWINTER

    RIP FF14

  • HrimnirHrimnir Member RarePosts: 2,413
    Originally posted by BMBender
    Originally posted by Hrimnir
    Originally posted by Dauntis

     

    The highlighted statement shows just how little you know about investing and investors.

    Not that I'm a fan of WoW or ever was but investors also are aware of the market they are investing in.  It's no secret  that any other dev/pub on the planet would kill to have wow's misfortunes.  Consider even when it finally goes into maintenance mode someday  it will probably do so with 1M+ not the usual 10-50k.  I'll take that return on investment every day of the week and twice on Sunday.

    You're confusing a capital investment with traditional investments which is essentially purchasing stock in a company.

    What is happening with WOW is a terrible TERRIBLE thing for stockholders.  The goal is for your stock prices to increase, not decrease.  Otherwise you lose money on each share.  Just because you may have bought the shares at $10/ea 3 years ago and they're worth $25 ea now, doesn't mean you're going to just be like "Oh well, its ok that they're only worth $18/ea now because i only paid $10 for them 3 years ago..."

    Thats how CEO's get fired.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

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