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The "Ask the Devs a question" thread! (Not suggestions)

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  • quotheravingquotheraving Member UncommonPosts: 280
    Originally posted by miguelcaron

     

    I want to be THE cute date you have dreamed about..... figure of speaking!!!

    :-)

     

    /shudder

     

    :)>

    image

  • quotheravingquotheraving Member UncommonPosts: 280

    Ooo double post 

     

    Anyway I look forward to the forums being open... At the moment it seems as if there are several communities all churning away in parallel, so it'll be interesting when all those worlds collide.

    image

  • SavijSavij Member Posts: 341
    Originally posted by quotheraving

    Ooo double post 

     

    Anyway I look forward to the forums being open... At the moment it seems as if there are several communities all churning away in parallel, so it'll be interesting when all those worlds collide.

    thats how spacehulks are born ;P

    be always up to date about Eternal Crusade
    WH40k:EC dev Tracker

    Other EC Sites i'm in:
    Dakkadakka Savij
    Reddit EC Savij1337
    EternalCrusader.com Savij

  • OniFeeZOniFeeZ Member Posts: 48

    Who do I have to sacrifice and... other things...

     

    to be a Daemon of Slaanesh?

     

    I know Daemons aren't announced in any way shape or form (not even as something to do with Chaos Space Marines) but they would be quite tricky to pull off, although I bags playing a Keeper of Secrets!

  • SavijSavij Member Posts: 341
    Originally posted by OniFeeZ

    Who do I have to sacrifice and... other things...

     

    to be a Daemon of Slaanesh?

     

    I know Daemons aren't announced in any way shape or form (not even as something to do with Chaos Space Marines) but they would be quite tricky to pull off, although I bags playing a Keeper of Secrets!

    Q:
    Will daemonic possessions be in the game for both person and weapons?

    A (28.08.2013 Brent):
    It's in the plans for vehicles and weapons. For people, we're still investigating.
     

    be always up to date about Eternal Crusade
    WH40k:EC dev Tracker

    Other EC Sites i'm in:
    Dakkadakka Savij
    Reddit EC Savij1337
    EternalCrusader.com Savij

  • OniFeeZOniFeeZ Member Posts: 48
    It's not the same thing Savij
  • SavijSavij Member Posts: 341
    Originally posted by OniFeeZ
    It's not the same thing Savij

    hmm ok then you will have to wait until daemon faction comes out ^^

    be always up to date about Eternal Crusade
    WH40k:EC dev Tracker

    Other EC Sites i'm in:
    Dakkadakka Savij
    Reddit EC Savij1337
    EternalCrusader.com Savij

  • OniFeeZOniFeeZ Member Posts: 48
    Originally posted by Savij
    Originally posted by OniFeeZ
    It's not the same thing Savij

    hmm ok then you will have to wait until daemon faction comes out ^^

    When/if that day comes, I could not re-roll fast enough.

  • grigdushergrigdusher Member UncommonPosts: 139

    Originally posted by miguelcaron

    Dear Crusaders,

    This week reveal will be the ORKS!!! and beta testing the forums right now... I know you want them but ''I'' know you are tough to please so I am making sure the forums will be a WOW factor with a lot of flexibility for you.

    The way you dress gets you a date.... what happen after depends on who you are but the first impression is important.

    I want to be THE cute date you have dreamed about..... figure of speaking!!!

    :-)

    Miguel Caron

    Studio Head Behaviour Online

    Originally posted by Savij

    Originally posted by quotheraving

    Ooo double post 

     

    Anyway I look forward to the forums being open... At the moment it seems as if there are several communities all churning away in parallel, so it'll be interesting when all those worlds collide.

    thats how spacehulks are born ;P

    in the year 904.M41  the ancient space hulk named  Caron of Behaviour reemerged from the warp in the proximities of the recruting world of the space marine  chapter "Beta Tester".

    This space hulk it's a massive conglomerate of many space ship, the adeptus mechanicus  priest have identified many lost ship metled in the Caron of Behaviour:

    the ancient  emperor class battleship http://www.mmorpg.com/gamelist.cfm/game/954

    the huge ork  Hammer battleKroozer  http://www.dakkadakka.com/dakkaforum/posts/list/780/537854.page

    the ark mechanicus https://twitter.com/40kcrusade

    the lost  battle barge of the vigilia mortis chapter http://www.battle-brothers.net/forum

    the dragonship http://eternalcrusader.com/

    the corrupted despoiler class http://thefirstfounding.com/

     

    Inside the horrors of this space hulk, have been detected one of the greatest  holy relic of the imperium, the ancient and revered "eternal crusade forum".

    The beta tester chapter must recover and restore the ancient relic at any price.

    The entire chapter assault the Caron of Behaviour, for the glory of the emperor it shall be done.

    The fallen shall be forever remembered as the Emperor's finest.

    The emperor protect.

     

     

     

     

     

    war 40K Eternal Crusade: refferal 4$ bonus: EC-9Y7IAZJ8UZN6I http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-9Y7IAZJ8UZN6I

  • SavijSavij Member Posts: 341
    Originally posted by grigdusher

    Originally posted by miguelcaron

    Dear Crusaders,

    This week reveal will be the ORKS!!! and beta testing the forums right now... I know you want them but ''I'' know you are tough to please so I am making sure the forums will be a WOW factor with a lot of flexibility for you.

    The way you dress gets you a date.... what happen after depends on who you are but the first impression is important.

    I want to be THE cute date you have dreamed about..... figure of speaking!!!

    :-)

    Miguel Caron

    Studio Head Behaviour Online

    Originally posted by Savij

    Originally posted by quotheraving

    Ooo double post 

     

    Anyway I look forward to the forums being open... At the moment it seems as if there are several communities all churning away in parallel, so it'll be interesting when all those worlds collide.

    thats how spacehulks are born ;P

    in the year 904.M41  the ancient space hulk named  Caron of Behaviour reemerged from the warp in the proximities of the recruting world of the space marine  chapter "Beta Tester".

    This space hulk it's a massive conglomerate of many space ship, the adeptus mechanicus  priest have identified many lost ship metled in the Caron of Behaviour:

    the ancient  emperor class battleship http://www.mmorpg.com/gamelist.cfm/game/954

    the huge ork  Hammer battleKroozer  http://www.dakkadakka.com/dakkaforum/posts/list/780/537854.page

    the ark mechanicus https://twitter.com/40kcrusade

    the lost  battle barge of the vigilia mortis chapter http://www.battle-brothers.net/forum

    the dragonship http://eternalcrusader.com/

    the corrupted despoiler class http://thefirstfounding.com/

     

    Inside the horrors of this space hulk, have been detected one of the greatest  holy relic of the imperium, the ancient and revered "eternal crusade forum".

    The beta tester chapter must recover and restore the ancient relic at any price.

    The entire chapter assault the Caron of Behaviour, for the glory of the emperor it shall be done.

    The fallen shall be forever remembered as the Emperor's finest.

    The emperor protect.

     

    can someone make an animation about this ultimate spacehulk gets born? :D

     

    really nice work grig ;)

    be always up to date about Eternal Crusade
    WH40k:EC dev Tracker

    Other EC Sites i'm in:
    Dakkadakka Savij
    Reddit EC Savij1337
    EternalCrusader.com Savij

  • grigdushergrigdusher Member UncommonPosts: 139

    hitbox? headshot?

    all the race will have the same hitbox or the body size will be considered?

    als headshot: space marine have backpack and shoulder armor that "cover" the head, and have big body but human size head. Orks have "frontal" head,  it's impossibile to make an headshot from the back of an ork, and really hard make an headshot from the back or side of a space marine. Eldar instead wear bigger "conical" helmets and have a full exposed head.

    also aiming for the head versus orks it's a better idea, because if you miss the head you hit the body, but if you miss an eldar head you make a "full" miss.

    how it will be balanced?

    war 40K Eternal Crusade: refferal 4$ bonus: EC-9Y7IAZJ8UZN6I http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-9Y7IAZJ8UZN6I

  • patrickbalthazarpatrickbalthazar Member UncommonPosts: 133
    Originally posted by grigdusher

    hitbox? headshot?

    all the race will have the same hitbox or the body size will be considered?

    als headshot: space marine have backpack and shoulder armor that "cover" the head, and have big body but human size head. Orks have "frontal" head,  it's impossibile to make an headshot from the back of an ork, and really hard make an headshot from the back or side of a space marine. Eldar instead wear bigger "conical" helmets and have a full exposed head.

    also aiming for the head versus orks it's a better idea, because if you miss the head you hit the body, but if you miss an eldar head you make a "full" miss.

    how it will be balanced?

    like the rest of the game - we do not balance on a per character base, war is not balanced! But also this is not an ego shooter where only you skill with your mouse/gamepad is important, it will make a difference if you are very bad, but this is also an RPG. Also for now, a headshot is not an insta-kill, it just does more damage, but that part is up to further testing, life expectation etc is not finalized ;)

    Patrick Balthazar
    Tech Lead - Behaviour Online
    Lead Programmer - Warhammer 40,000: Eternal Crusade
    www.EternalCrusade.com - #eternalcrusade - @lordpada

  • grigdushergrigdusher Member UncommonPosts: 139
    Originally posted by patrickbalthazar
    Originally posted by grigdusher

    hitbox? headshot?

    all the race will have the same hitbox or the body size will be considered?

    als headshot: space marine have backpack and shoulder armor that "cover" the head, and have big body but human size head. Orks have "frontal" head,  it's impossibile to make an headshot from the back of an ork, and really hard make an headshot from the back or side of a space marine. Eldar instead wear bigger "conical" helmets and have a full exposed head.

    also aiming for the head versus orks it's a better idea, because if you miss the head you hit the body, but if you miss an eldar head you make a "full" miss.

    how it will be balanced?

    like the rest of the game - we do not balance on a per character base, war is not balanced! But also this is not an ego shooter where only you skill with your mouse/gamepad is important, it will make a difference if you are very bad, but this is also an RPG. Also for now, a headshot is not an insta-kill, it just does more damage, but that part is up to further testing, life expectation etc is not finalized ;)

    no ego shooter? so no K/D showed or simiar? it's a nice thing for me but i fear a lot of people will whine for no k/d epenis.

    war 40K Eternal Crusade: refferal 4$ bonus: EC-9Y7IAZJ8UZN6I http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-9Y7IAZJ8UZN6I

  • SavijSavij Member Posts: 341
    Originally posted by grigdusher
    Originally posted by patrickbalthazar
    Originally posted by grigdusher

    hitbox? headshot?

    all the race will have the same hitbox or the body size will be considered?

    als headshot: space marine have backpack and shoulder armor that "cover" the head, and have big body but human size head. Orks have "frontal" head,  it's impossibile to make an headshot from the back of an ork, and really hard make an headshot from the back or side of a space marine. Eldar instead wear bigger "conical" helmets and have a full exposed head.

    also aiming for the head versus orks it's a better idea, because if you miss the head you hit the body, but if you miss an eldar head you make a "full" miss.

    how it will be balanced?

    like the rest of the game - we do not balance on a per character base, war is not balanced! But also this is not an ego shooter where only you skill with your mouse/gamepad is important, it will make a difference if you are very bad, but this is also an RPG. Also for now, a headshot is not an insta-kill, it just does more damage, but that part is up to further testing, life expectation etc is not finalized ;)

    no ego shooter? so no K/D showed or simiar? it's a nice thing for me but i fear a lot of people will whine for no k/d epenis.

    put some socks into your underwear that works too :3

    be always up to date about Eternal Crusade
    WH40k:EC dev Tracker

    Other EC Sites i'm in:
    Dakkadakka Savij
    Reddit EC Savij1337
    EternalCrusader.com Savij

  • mintycmintyc Member Posts: 38
    Originally posted by Savij
    Originally posted by grigdusher
    Originally posted by patrickbalthazar
    Originally posted by grigdusher

    hitbox? headshot?

    all the race will have the same hitbox or the body size will be considered?

    als headshot: space marine have backpack and shoulder armor that "cover" the head, and have big body but human size head. Orks have "frontal" head,  it's impossibile to make an headshot from the back of an ork, and really hard make an headshot from the back or side of a space marine. Eldar instead wear bigger "conical" helmets and have a full exposed head.

    also aiming for the head versus orks it's a better idea, because if you miss the head you hit the body, but if you miss an eldar head you make a "full" miss.

    how it will be balanced?

    like the rest of the game - we do not balance on a per character base, war is not balanced! But also this is not an ego shooter where only you skill with your mouse/gamepad is important, it will make a difference if you are very bad, but this is also an RPG. Also for now, a headshot is not an insta-kill, it just does more damage, but that part is up to further testing, life expectation etc is not finalized ;)

    no ego shooter? so no K/D showed or simiar? it's a nice thing for me but i fear a lot of people will whine for no k/d epenis.

    put some socks into your underwear that works too :3

    if i remember corectly kharn the betrayer was rewarded with a kill counter. so if they want to go with the lore based rout they could make the kill counter a piece of gear you have to get rather than just a plain hud option ;)

    that way those who want it have to work for there ego stroking and those who dont can just laugh as the chat is filled with others complining about the drop rate or the expense...etc

  • grigdushergrigdusher Member UncommonPosts: 139
    Originally posted by mintyc
    Originally posted by Savij
    Originally posted by grigdusher
    Originally posted by patrickbalthazar
    Originally posted by grigdusher

    hitbox? headshot?

    all the race will have the same hitbox or the body size will be considered?

    als headshot: space marine have backpack and shoulder armor that "cover" the head, and have big body but human size head. Orks have "frontal" head,  it's impossibile to make an headshot from the back of an ork, and really hard make an headshot from the back or side of a space marine. Eldar instead wear bigger "conical" helmets and have a full exposed head.

    also aiming for the head versus orks it's a better idea, because if you miss the head you hit the body, but if you miss an eldar head you make a "full" miss.

    how it will be balanced?

    like the rest of the game - we do not balance on a per character base, war is not balanced! But also this is not an ego shooter where only you skill with your mouse/gamepad is important, it will make a difference if you are very bad, but this is also an RPG. Also for now, a headshot is not an insta-kill, it just does more damage, but that part is up to further testing, life expectation etc is not finalized ;)

    no ego shooter? so no K/D showed or simiar? it's a nice thing for me but i fear a lot of people will whine for no k/d epenis.

    put some socks into your underwear that works too :3

    if i remember corectly kharn the betrayer was rewarded with a kill counter. so if they want to go with the lore based rout they could make the kill counter a piece of gear you have to get rather than just a plain hud option ;)

    that way those who want it have to work for there ego stroking and those who dont can just laugh as the chat is filled with others complining about the drop rate or the expense...etc

    war 40K Eternal Crusade: refferal 4$ bonus: EC-9Y7IAZJ8UZN6I http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-9Y7IAZJ8UZN6I

  • patrickbalthazarpatrickbalthazar Member UncommonPosts: 133
    Well I won't say no to a Kill Counter or K/D ratios etc, but showing off id not what this game is about, and from experience showing stuff like this makes people behave very differently in a game...as example, if there would be a K/D stat, then many players watch that stat very often, and try to make sure that they don't die in any engagement, just make sure the stat does not get worse, so their playstyle changes. This is not wh40k - a SM who does not run into battle charging and screaming? I think the problem is pretty clear, where bragging rights and showing off is important in PvP, we also want gameplay to be essentially lore like - for now, lets wait, lets get this tested in alpha and beta and adjust and decide stuff like this then!

    Patrick Balthazar
    Tech Lead - Behaviour Online
    Lead Programmer - Warhammer 40,000: Eternal Crusade
    www.EternalCrusade.com - #eternalcrusade - @lordpada

  • SavijSavij Member Posts: 341
    Originally posted by patrickbalthazar
    Well I won't say no to a Kill Counter or K/D ratios etc, but showing off id not what this game is about, and from experience showing stuff like this makes people behave very differently in a game...as example, if there would be a K/D stat, then many players watch that stat very often, and try to make sure that they don't die in any engagement, just make sure the stat does not get worse, so their playstyle changes. This is not wh40k - a SM who does not run into battle charging and screaming? I think the problem is pretty clear, where bragging rights and showing off is important in PvP, we also want gameplay to be essentially lore like - for now, lets wait, lets get this tested in alpha and beta and adjust and decide stuff like this then!

    hm ya maybe it would change some playstyles

    but statistics are always very interesting, maybe make them not visible to others? so noone need to care about their K/D or other stats cause noone else will see them

    and for the e-penis lovers we could invent a point system that counts together some stats and equals them into a number that let other people imagine what kind of skill that guy has

     

    just some little thoughts :3

    be always up to date about Eternal Crusade
    WH40k:EC dev Tracker

    Other EC Sites i'm in:
    Dakkadakka Savij
    Reddit EC Savij1337
    EternalCrusader.com Savij

  • patrickbalthazarpatrickbalthazar Member UncommonPosts: 133
    Originally posted by Savij
    Originally posted by patrickbalthazar
    Well I won't say no to a Kill Counter or K/D ratios etc, but showing off id not what this game is about, and from experience showing stuff like this makes people behave very differently in a game...as example, if there would be a K/D stat, then many players watch that stat very often, and try to make sure that they don't die in any engagement, just make sure the stat does not get worse, so their playstyle changes. This is not wh40k - a SM who does not run into battle charging and screaming? I think the problem is pretty clear, where bragging rights and showing off is important in PvP, we also want gameplay to be essentially lore like - for now, lets wait, lets get this tested in alpha and beta and adjust and decide stuff like this then!

    hm ya maybe it would change some playstyles

    but statistics are always very interesting, maybe make them not visible to others? so noone need to care about their K/D or other stats cause noone else will see them

    and for the e-penis lovers we could invent a point system that counts together some stats and equals them into a number that let other people imagine what kind of skill that guy has

     

    just some little thoughts :3

    Oh I know what you mean, and i spend quite some time looking into 'rating' systems, developing one for TSW too...in the end it's a very difficult thing. No matter what you do, there will be always people who don't like it. That said, we first need to see what type of game this is - as said, this is not a shooter, so having the stats like in a shooter is maybe not the right way. to mask the stats is also not really a good way, and also, players will always compare each other and try to be better than others, so again - I believe this is something that will need actual players and their feedback while and after playing the game. deciding this now is just not right, because the first priority should be to make a fun game, then we can add chocolate sprinkles on top :)

    Patrick Balthazar
    Tech Lead - Behaviour Online
    Lead Programmer - Warhammer 40,000: Eternal Crusade
    www.EternalCrusade.com - #eternalcrusade - @lordpada

  • SavijSavij Member Posts: 341

    sounds alright to me

    if you need any help just let us know :)

    be always up to date about Eternal Crusade
    WH40k:EC dev Tracker

    Other EC Sites i'm in:
    Dakkadakka Savij
    Reddit EC Savij1337
    EternalCrusader.com Savij

  • zmalamuthzmalamuth Member Posts: 9

    If I may drop an Idea?

    My guild comes from Warhammer Online, and we were RvR orriented, and there was this nice add-on, that showed K/D ratio but as Zone Kills/Deaths, not as personal kills, and showed ammount of people that were present in that fight.

    We found it interesting, since we usualy fought with 3v1 odds and managed to come on top. We did't really care who killed who, but it was good for forum bragging rights to show the other team SS when they would claim we had help or we had 3 Warbands hiden in bush... etc.

    So in accordance with 40K lore, this way people could show some epic defences or last stands of one squad vs half a chapter and have a "verrified ingame tool" to prove their claims.

    SO this add-on would show only people that would participate in fight, and number of kills.

    Might be worth to give it a go?

  • BatpimpBatpimp Member UncommonPosts: 29

    Patrick,

     

    I agree this is a very difficult idea to implement without changing players way of playing. For example, In the new Planetside 2 we can immediately see what happened. Players went to the biggest baddest battles, not to participate in the objective, but just stack up their K/D ratio. My vote would be to NOT show this. I would MUCH rather see stats showing accomplishments. For example,

    How much healing a person did.

    How many captures they did on a point of interest

    How long they held a point

    How many persons they rezzed

    How often they followed orders

    etc.

     

    These would be far more useful to me. I imagine being a single Ork in a mass of Orks. If i see a squad of Orks playing the objective and along with doing smart things like capturing points and rezzing as a team player i am MUCH more inclined to see where they are at and who is leading them to try and join them. This "problem", how i see it anyways,  where you display K/D but show nothing of them completing team work is destructive to the idea that this is a TEAM based strategy minded intended game. After speaking with Miguel at PAX, watching his live panel, I was more excited than ever when he said the armies would be Unequal and Unfair...but equally to all. Strategy would HAVE to be involved to overcome the strengths of the other races. I think we should incentivize teamplay and not promote "Stat padding".

     

    On another note I wanted to ask a question. I am not entirely sure it should be directed towards you but perhaps :).I think this game has the capability to change our understanding of immersion in the WH40k universe.

    When you guys think and create the orks in your virtual world, what are your ideas on how you plan to animate and integrate the psychic collection of the Orks power? For example, I play a DoW2 (dawn of war 2), a mod to be specific check it out!

    dawnofwar.info

    In that game you can cast an ability on ork infantry units that creates a buff for surrounding allied orks within a radius. With chivalry as an example, you can press a button on your keyboard to make emotes that other players in that game can hear as a warcry.

    Could something like this be implemented? Here is an example,

    The immediate problem for orks as you guys mention is trying to get within range of melee to be able to maximize the kill potential of orks. Swarming the enemy while taking losses just on approach is a problem but fluffy for the Orks. Assuming vehicles and stormboyz are not in play, it would be AWESOME to be able to press "Z" on my keyboard,  for example,  create a shout that effects nearby allies and collectively add up our "psychic power" and buff  NEARBY allied orks. I could see something simple like 5% speed increase or 5% incoming ranged dmg reduction. It would create the waagh effect that we would hear orks do AND incentivize the player to be immersed in what a real orkboy would do. Or i can see maybe a player whom is controlling a Warboss give his squad a buff of some kind with his waagh.

     

    It would be so awesome to be immersed in that with my earphones on in the dark!!

    I wouldn't even care if the Warboss/Nob  player would be in my squad and just stompin making humiez fly around with his hammer as i charged in and died, probably haha , as long he PTFO! Anyhow i got excited about the possibilities but im not sure if in reality we could make it happen. Just an idea.

     

     

     

  • BatpimpBatpimp Member UncommonPosts: 29
    Originally posted by zmalamuth

    If I may drop an Idea?

    My guild comes from Warhammer Online, and we were RvR orriented, and there was this nice add-on, that showed K/D ratio but as Zone Kills/Deaths, not as personal kills, and showed ammount of people that were present in that fight.

    We found it interesting, since we usualy fought with 3v1 odds and managed to come on top. We did't really care who killed who, but it was good for forum bragging rights to show the other team SS when they would claim we had help or we had 3 Warbands hiden in bush... etc.

    So in accordance with 40K lore, this way people could show some epic defences or last stands of one squad vs half a chapter and have a "verrified ingame tool" to prove their claims.

    SO this add-on would show only people that would participate in fight, and number of kills.

    Might be worth to give it a go?

    I like this idea. reminds me of DAoC.

  • quotheravingquotheraving Member UncommonPosts: 280
    Originally posted by zmalamuth

    If I may drop an Idea?

    My guild comes from Warhammer Online, and we were RvR orriented, and there was this nice add-on, that showed K/D ratio but as Zone Kills/Deaths, not as personal kills, and showed ammount of people that were present in that fight.

    We found it interesting, since we usualy fought with 3v1 odds and managed to come on top. We did't really care who killed who, but it was good for forum bragging rights to show the other team SS when they would claim we had help or we had 3 Warbands hiden in bush... etc.

    So in accordance with 40K lore, this way people could show some epic defences or last stands of one squad vs half a chapter and have a "verrified ingame tool" to prove their claims.

    SO this add-on would show only people that would participate in fight, and number of kills.

    Might be worth to give it a go?

    I kinda agree with both sides so far!  Kill counters seem like they could detract from team play and feed a 'me first' mentality, but some kind of bragging rights maybe a good idea and as such a recognised and legitimate ingame mark of this may not be a bad idea.

     

    Couldn't acts of heroism like the survival against the odds or 'Hero of the battle at ----' also be represented as visible awards such as visually distinctive weapons with unique names, purity seals, wargear, titles and the like, which that character is given the honor of bearing into battle till the end of the campaign and possibly even linger on afterwards in a trophy case within the player's ship in subsequent campaigns.

    Additionally if these awards were gained for outstanding contributions to the battle as well as, or instead of kills scored then e.gotism is given a far more constructive outlet. 

     

    That way players both get bragging rights albeit packaged in a lore friendly wrapper, while potentially still encouraging good play habits.

     

     

    I guess this is a bit like Batpimp's idea only that it isn't displayed in the form of an 'immersion breaking' league table of numerical scores like some arcade game's leader board, but as an actual in-game element. 

     

    More a suggestion than a question, but hey I'll post it there too.

    image

  • NonderyonNonderyon Member UncommonPosts: 189

    I totaly agree, shown k/d ratio just borns elitist.

    but some numbers need to be seen, when the first campain is over, like how much people died/killed by that faction...etc.

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