Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Realism Vs Stylization

rojoArcueidrojoArcueid Member EpicPosts: 10,722

for those people who see WoW as the definition of Stylized, please look at all the pictures and read the information on this link.

The link is not about video games, its about art. And making video games is art so the content on this link applies 100% to game development. Your game does not have to look like vanilla wow in order to be high quality stylized.

 

http://www.essential-humanities.net/supplementary-art-articles/realism-vs-stylization/#.Ud0ukMUju1E

 

thoughts and opinions are welcome. Keep it troll free, thanks.





Comments

  • RazeeksterRazeekster Member UncommonPosts: 2,591
    I'm a huge fan of cell-shaded MMOs which are very rare. I'm waiting on a game called NT Project because that's cell-shaded and has some pretty neat features (one example is that towns grow or diminish based on their population. If a town has no players for an extensive period of time it will completely vanish!).

    Smile

  • AlcuinAlcuin Member UncommonPosts: 331
    To me, high quality art is more important than art that is "realistic" or "stylized." Although, after looking at the link, I now find myself preoccupied with what an extremely stylized, abstract MMORPG would be like!

    _____________________________
    "Ad eundum quo nemo ante iit"

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by Alcuin
    To me, high quality art is more important than art that is "realistic" or "stylized." Although, after looking at the link, I now find myself preoccupied with what an extremely stylized, abstract MMORPG would be like!

    absolutely. Its a lot more important when the content is high quality no matter if its realistic or stylized. People have their own preferences, some like realistic and some prefer stylized. But being stylized does not mean its lower quality. Thats one of the reasons why i posted this thread, people pretending (either on purpose, or because lack of knowledge which i doubt it) that ¨stylized¨ means it has to be a low quality carbon copy of WoW. I wantd to make it clear that it is not the case.





  • KBishopKBishop Member Posts: 205

    Vanilla WoW wasn't bad graphically because it was stylized, it was bad because it was low poly and the textures were lousy.

    Stylization like realism is subject to the same things in 3d aka smooth models, good rendering, good textures, etc.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Originally posted by KBishop

    Vanilla WoW wasn't bad graphically because it was stylized, it was bad because it was low poly and the textures were lousy.

    Stylization like realism is subject to the same things in 3d aka smooth models, good rendering, good textures, etc.

    exactly!


    but when people discuss this topic , some people jump right away comparing everything to WoW visualy and blames stylization because WoW had low texture quality.

    Realistic graphics can be as bad and even worst if they are low quality because it loses that sense of realism. Thats why stylization helps game age better than realism.





  • AlBQuirkyAlBQuirky Member EpicPosts: 7,432


    Originally posted by rojo6934

    Originally posted by KBishop
    Vanilla WoW wasn't bad graphically because it was stylized, it was bad because it was low poly and the textures were lousy.Stylization like realism is subject to the same things in 3d aka smooth models, good rendering, good textures, etc.
    exactly!but when people discuss this topic , some people jump right away comparing everything to WoW visualy and blames stylization because WoW had low texture quality.Realistic graphics can be as bad and even worst if they are low quality because it loses that sense of realism. Thats why stylization helps game age better than realism.
    Speaking only for me, WoW was very stylized with buildings that defied gravity. Outer walls angled outward, emphasizing the outward stress on said walls. Having an architectural background, this caused me to quit very quickly. Later, I tried WoW again and this time just accepted the style. I ended up playing a few years there. Fess up, now. How many people who played WoW wanted to jump on the back of a Night Elf and grab those handlebar ears of theirs? Anybody? anybody? Bueller? nobody...

    "Realism" in video games is very difficult to do. Something always seems to be "off" when I see it tried. Even movies that used rotoscoping seemed a little off. Therefor, I appreciate a more stylized art style, within my personal limits. However, it seems like realism works well in a Sci-Fi setting. At least in my opinion.

    Abstract I just do not like. I figure if it has to be explained to me, what's the point? The artist failed to communicate their idea to me. Same with comedy, by the way. A joke loses its "punch" when one has to explain it :)

    Again, these are just my own personal preferences :)

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


  • AxehiltAxehilt Member RarePosts: 10,504

    It would be silly for someone to claim WOW was the definition of stylized.  The word simply describes a stylistic abstraction.

    But certainly when you go for a reasonably tame stylistic abstraction, you end up with something vaguely similar to WOW.  It won't really be WOW's style, but it will be similar enough, and WOW has been popular enough, that people will liken it to WOW.

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • KBishopKBishop Member Posts: 205
    Originally posted by rojo6934
    Originally posted by KBishop

    Vanilla WoW wasn't bad graphically because it was stylized, it was bad because it was low poly and the textures were lousy.

    Stylization like realism is subject to the same things in 3d aka smooth models, good rendering, good textures, etc.

    exactly!


    but when people discuss this topic , some people jump right away comparing everything to WoW visualy and blames stylization because WoW had low texture quality.

    Realistic graphics can be as bad and even worst if they are low quality because it loses that sense of realism. Thats why stylization helps game age better than realism.

    I completely forgot about that, but yea if something is aiming to be realism and it doesn't accurately portray it then it is bad. You can get away with low poly and low texture with stylization much easier than in realism, because when you are trying to be realistic, people have a reference to determine how close you are.

Sign In or Register to comment.