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The only PVP that I ever spend HOURS playing was WoW BG. The weekends where I would just NOT leave and que for match after match was when AV games would go for hours. Especially when the ultimate creatures could be summoned...Ivus or Lok'holar. Those were fun (to me.) I had twinks, played WSG and AB endlessly. I also tried pvp in SWTOR and RIFT...meh, couldn't hold my interest.
I've never played DAOC or a realm vs realm type pvp (I have GW2, but never queue). My main "fear" of pvp is the gankfest...it gets so frustrating to me and is just not fun when a higher level continually beats me down...so I don't typically like open world pvp or opportunities where that situation can arise. Not complaining, just saying how I react to that sort of thing.
However, I realize that point of view has closed off my mmorpg enjoyment of some or all games that offer this type of play. I certainly read posts where the argument is made that pvp is better than fighting mindless/programmed npc's or players in a set "battleground/arena" type environment. I want to experience what other players see in this type of Darkfall pvp.
With ESO on the horizon and CU reaching its funding goal, I don't want to miss these awesome games but can't get passed the pvp aspect(s). I like the getting flagged part when in enemy territory, but I also like "safe" areas if I just what to quest.
What am I missing about open world or games that only focus on pvp?
If I have to explain it, you wouldn't understand.