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I would like a game which has the following:
The setting would be a dark feel. Fantasy. I have to say it...something like AOC. I enjoyed that feel.
1, Classes - 1 of 2 things:
1st off you have more than 6. Ideally 7+
2 caster dps classes, 3 melee, 2 healer / hybrid classes.
or alternatively you can make a character and customize how you would like him to fight. i.e select your style of play.
2, High character customisation. I want my guy to have a choice of being tall, fat, thin, short. High customization of hair and body colour etc etc.
3, Main focus being pvp. It would also have a very arena type pvp feel about it. Maybe like a MOBA. I would prefer you gain more XP through pvp than levelling or atleast equally.
4, Factions and meaning. A nice story to get a hold of you. I will say WOW...Horde / alliance. Something similar or whatever.
5, Gear customization in a way where it doesnt increase your stats to have a dramatic feel of greatness over your opponents but maybe something where over time something changes visually on you. I dont know maybe some sort of marking signifying that this fella has got cast iron balls.
6, Crafting will be within the game. Crafting would be a huge deal!
Traditional wepeonsmithing and armour wearer professions which then branch off into more specific tree. It could operate with points where you can distribute X amount over whatever path you choose. You can gain patterns from mobs in world X. You could get quests from your relevant crafting person who could send you to a specific place within the world. It may mean farming.....:O. But you could end up with something very special. This is also where dungeons come in. You can venture into dungeons to farm mobs. The boss could drop something which could be random like instead of an item to wear you get something towards a a piece of kit you can craft. Crafting would probably be the biggest part.
7, Quests. These would be fairly rare but offer something huge and unique to you in terms of a piece of armour or wepeon.
8, Economy would be similar to most other MMOs with a auction type system. Very heavily focused towards materials and things you can craft.
9, So we hit endgame and then what. I think leaderboards should be incorperated into the game for everything. Crafting, dungeons and pvp. A rank system to see where people stand. Maybe if someone achoves a high rank they get a different cloak or badge something to signify that they are mustard.
I type this because this is pretty much what im looking for but also because this is kind of how i find my ideal game to be. I love MMOs but i also struggle with questing being the main focus. I like to mix it up a bit whilst gaining from everything. Craftin, pvp and pve. I know this looks scrappy above so please be fair in response.