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When is someone going to make that true faction MMO... Where your actions ingame decide what and who you become, where every kill, questchoice, npc convrsation adds to your personallity..
i am envisioning a system build around 3 axis... Good vs Evil, Chaos vs Lawfull, Beleiver vs Non beleiver ( or whatever beleivable opposites they choose) where people end up in one of 8 player factions and join that faction... Not indefinately, because your actions can get you kicked out if they take to much of a different direction..
this could led to 8 faction endgame PvP setting.. And to ballance things out and prevent people from trying to manipulate the system so that they might be able to switch to the biggest faction, there cut be a system in place that gives people in the smaller factions more personal power... Ie a certain powerpool devided among all the members of the faction.. This way things should ballance out over the long run
i am done with 2 or 3 sided fixed factions, its time for a hange.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)