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Why is it that in all most western mmorpgs only high level players get to fight monsters that drop loot that are actually worth anything? All it does is alienate new players and makes it super hard for them to actually break into the game. In some eastern mmorpgs that i have played that were really successful, even noobs could make some money to get by because earlier level monsters would drop crafting materials or items that everyone in the game could use, including high level players. Sure the best armor and gear would potentially still only drop of off high levels bosses, but you could allow low level players to participate in the economy too by allowing them giving them a niche in the market only they can fill.
Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)