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The discussion on stealth has been going on with the assumption that there would be 1 or 2 classes that would be stealthers: archers and assassins. Why not instead make stealth something any class can spec in? Then any class could play the role of scout moving around the frontiers invisibly or semi-invisibly and reporting on enemy movements.
There would of course be tradeoffs. If you specced stealth, you'd have fewer spec points to spec in your other class abilities. Perhaps stealth would only work if you wore leather or cloth too. You could play a stealthing tank but not in chainmail or plate.
Then they could add a 5th class archetype (after healer, tank, caster, singer) that is the rogue. This class would dual wield swords or daggers or equip various types of bows. It might also be able to use poisons.
But neither the rogue or any other class would get high damage openers from stealth with stuns. Instead the higher you specced stealth, the better your stealth would get and the farther away you could detect other stealthers. At certain levels of stealth, you would also gain the ability to climb walls and take less damage jumping from high places.
Camelot Unchained Backer
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer