Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Forge, This IS pvp

SnakexSnakex Member UncommonPosts: 317

Forge is a Pvpers day brightened up. For 20 Bucks, or if you catch it on a sale even better. This game will live its worth easily.

They are updating the game and already adding 2 new class's. The game is beyond open ended. They can easily add MOBA style to it and are Already adding Siege Capture style gameplay into the game. There are currently virtually no obvious Balance issues. If you take the time to learn the complexity of the game, and understand your class then you will be owning face in no time. It is skill based and understanding how to react fast with your class. What i personally loved in the game is, i felt my 10 years of playing Rogue/Assassin based class's was being put to use. I felt rewared because i already knew how Rogues work in MMO's so i felt as if the game's class of the Assassin connected with me because of my Pre-owned knowledge of such a class. And hence i was already connecting with my class and playing good.


This game is amazing for an indie company and the GM's are active in the community. For example, i was doing Arena and a GM was playing the game with us, NO overpoweredness too, and he was talking to us and getting our feed back personally.

This game is going to be great. And even get better. so please help out an Indie company, and if your a PvP lover then.....

What are you waiting for? Go and get this Blissful game that you will be getting your palms sweaty over.


  • TreabhairTreabhair Member UncommonPosts: 20

    I've already purchased a copy for me a some friends. I do think there's a lot of potential but right now it's a little lacking imo. I would still suggest to others to pick up a copy to support the developers so we might see some good added content in the future. More game modes, maps, and either a lot more classes (like in MOBAs) or seperate the class from the hero and let us create our own characters (like in MMOs).

    They should simply open up the game more like UT2004 was and let the players contribute new maps, characters, game modes, etc. (leaving balancing elements such as classes and skills to the devs) They could garner a lot of support that way with the aid of steamworks.

  • WicoaWicoa Member UncommonPosts: 1,637
    This is really fun got it on a steam sale, I love it. Just hope they fix the empty server bug soon.
Sign In or Register to comment.