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Weekend warriors,
I work about 10-13 hours per day, so the only real time that I have to sit down and dedicated a substatial ammount time is on the weekends.
This worked fine with games like DAoc, WoW, GW2, because they had the double exp and stuff plus it was really easy to just jump in and out of stuff, As long as you were really productive with your gear grinds and pvp you could keep up.
But this game sounds like it has a large learning curve that takes awhile to get into. Also sandboxes sound like you need to sink a alot of time into them in order to get things done.
So basicly my question is, Will weekend warriors enjoy this game, or will i Just get frustrated and probably quit.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
Comments
Sandboxes are actually more forgiving for "weekend warriors" in my opinion. Yes if you want to lead a dominant guild you basically need a trust fund and treat it as a 70 hour a week job, but with a sandbox there is a role to play for less advanced players as part of the community. For example, in a WoW like game if your friends are level 80 and you are level 40, you are separated from them in the game. In EvE you would have various useful roles to be part of a group after a month even if all the others you know were 5 year vets.
"It's a sandbox, if you are not willing to create a castle then all you have is sand" - jtcgs
distinct difference right here.