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A Word on Dungeon Play



  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,065
    Originally posted by Maelwydd

    I pretty much agree with the OP here, Dungeons are designed badly. Even with groups where we did the run really quickly i still found them really annoying. The only reason for doing a dungeon now is for tokens and I really only do it if guildies need someone, otherwise I stay away from them.

    It isn't poor gameplay or equipment or being in a group taht doesn't know what we are doing...even a good group relies on making sure you get people back up asap too much. And designing a game where you learn by failure....we have moved on from those days, that is not good design.



    Yeah, learning by faillure, what a awkward concept...

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

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