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[Editorial] Guild Wars 2: Review in Progress – Dungeons

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Comments

  • RocknissRockniss Member Posts: 1,034
    I just started with the guild this weekend, my guild mates must be pretty good, I only died and rezzed less than five maybe six times in 2 runs, but the be responsible for your self no trinity thing does throw everything for a loop, I mean if I can avoid all the damage ( which I can't, but I could.... Why do I need teammates?
  • n3verendRn3verendR Member UncommonPosts: 452
    You cant do everything by yourself, utility from other players as well as mob pressure from other players with their L4D style mistake correction is needed to beat a dungeon. Really that is just a long winded way of saying teamwork makes dungeons, not individual players.

    People think it's fun to pretend your a monster. Me I spend my life pretending I'm not. - Dexter Morgan

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