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I never liked GW. What I mean is, I appreciated it and thought it was a very good game, but it never appealed to me personally. I didn't like the lore much and it didn't feel like a virtual world, didn't really feel like an MMO but like an odd hybrid.
So I've been somewhat detached from the hype for GW2, just looking on.
But I've got to say: GW2 really is a fucking masterpiece. The attention to detail is astounding. The DEs work very well as a sort of half-way house between soloing and grouping. Even the personal story quests aren't too bad (I expected much, much worse). In fact the only thing that's bad is some of the dialogue and voice acting.
But most of all - the gameplay, the fluidity and responsiveness, the intrinsic addictiveness and trance-inducing essential MMO-ey-ness, are just awesome to behold. Not only that, but it's actually beautiful, visually and aurally.
The much-anticipated "WoW Killer" has arrived.
Well, of course that's always been a stupid concept really, but if it has any meaning at all (and ignoring the difference between p2p and b2p), the meaning is fulfilled in this game.
Amusing to see the "locusts" have descended though. Apparently the game isn't Jesus. Who would've thought, eh?
Very wise move to shut the forums down for launch, methinks.