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Hi all,
I never had an opportunity in BWEs to test a thief. Are they any fun? How's the stealth? Is it OP'ed like in every other game where you can disappear? Or perhaps it's on a timer or of short duration?
Are they strong PvE'ers? PvP'ers?
Inquiring minds.... Thanks!
Comments
You use to be able to stay stealthed almost an entire fight as a thief, but thankfully that has been fixed. No longer can you perma stealth. The thief is very fun, I like to run with pistol/pistol and sword/pistol or dagger/dagger...Both are fun. It's a nice solid pvp and pve class, that is lots of fun for me.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
agreed. Thief is fun
i was not planning a thief, but wound up liking it alot.
the initiative system is very good. you can chain a number of attacks for great effect. but you gotta watch the counter. or you wll have some "oh,$(*& momens, which i find more fun that steamrolling.
i liked, twin pistols, twin daggers , but found out i really loved sword+pistol. very swashbuckly.
still don know if i like shortbow... spent too much time with the other weapons.
Fun? Hell yes.
Currently viable in tournaments? I'd take any other class over them.
All this means little anyways since the game will be in a constant balancing act.
I'm playing one as my main regardless, but it's an uphill battle.
The f1 ability says you teleport to the target and steal from them, but it never stole anything that I noticed.
edit**
Just read the Steal mechanics and it makes sense now. I was expecting to get some coins or junk items to sell when stealing.
their "special" thing only provides an environmetal weapon to use against the mob, so....no not really "stealing"
no lockpicking either. (damn you black lion chest)
edit,: also no disarm traps.... whcih would make you everyones friend in dungeons
you can steal abilities, kind of. say in pvp you use the steal skill against a warrior. you might gain a rifle or greatsword ability that pops on to your hotkey bar replacing the steal ability until you use it.
Its fun to play, a bit more active then most classes. Biggest issue as melee as a thief you are a rather easy target compared to a warrior or guardian, without really getting much in terms of damage to make up for it.
I still enjoyed a thief though, given I do buy the game I'd lean at Dual Pistol thief with a splash of dagger fun. Its always enjoyable to be jumping over the enemy like a monkey. The skill steal just feels kind of tacked on if anything I could point out being lack luster. Just seems 'off' to me but oh well.
Thanks for all the great replies!
Since I've never used the stealth mechanic...can you sneak up on an emeny in WvW with it? That is, does it allow you to choose your own fights?
In GW2 i assumed it would be the same, and sure enough I did have some troubles. However, I did start to get a hang of utilizing abilities to get out of harms way more effectively in not too long of a time. I played a pistol/pistol dagger/dagger mostly. It started to feel like dancing, with the enemy, and began to feel more natural and fluid for me.
I'm excited to learn more about the class, and to be able to work on my own skill while doing so. I really do see each class as having a unique feel to it. Maybe that is a big part in making it difficult to pick just one to start with.
It's not permanent stealth... Maybe 4 or 5 seconds with traits.
Not to start a big theorycrafting debate about it, but my experience was that the burst damage was considerably above other classes -- or at least the ones I've played the most (warrior, ranger, guardian).
But we can definitely agree, it is a very fun class to play. I was dead set on ranger being my main, but that has changed to Thief after the latest stress test. I really had an "Aha!" moment once I hit around level 18, where all of the pieces really fell into place and I understood the different mechanics. The stealth in this case feels more like slipping in and out of the enemy's field of vision... like you're whipping around and over your target, stabbing as you go
I particularly liked dagger/dagger, but they're all pretty fun.
Towards the end of the last test, I started thinking of steal as a two part deal. I would often taken my target down at range (when playing a ranged set) and then steal as a sort of finishing move... shadow step in, steal, and then finish the target off. This is nice because the cooldown for steal starts immediately on steal, not when you use the item. So then when I finally used the stolen item in the next fight, my cooldown would be free and ready to steal again as a finishing move, etc. etc.
In my situation that's not really going to work. I'm working on a high avoidance/range build. Basically I want to create the most anoying PvP build possible. It sort of works already, I need to tweak it a bit though.
ArenaNet needs to come up with a ranged version of thief's F1 ability. Kind of like warriors have one for the rifle and the longbow, thieves need to have one for pistols and short bow.
It can, but not necessarily. There's a way to trigger a stealth combo field to get longer duration stealth (they are still tweaking this), so it is possible to get a short duration jump on an opponent.
This is much different from how it is w/ say Rogues in WoW. You have to do most of the sneaking by being clever, hiding behind objects & terrain, and then you can pop a short term stealth / teleport in order to initiate the fight. Keep in mind that there aren't really any 'stealth spike' abilities like Ambush, so the benefits of stealth are a lot different. It's mostly used for confusion, forced target drops, and finishing off downed opponents (they can't knock you down if you're stealthed).
The thief's weapons 1 ability has a stealth variant which changes depending on the main hand weapon. Backstab, for example, strikes for double the damage if you hit the target from behind.
I am going to just deal with this question. I feel they are fun. I especially like to duel weild daggers and at level 7 duel wield pistols as well.
In the last BWE I used the steal ablility in a boss fight and stole an attack from it that I turned around and used on it. It was great. Its health went down a good bit when I did it since I was looking for the result of its use. So remember to do that when ever your fighting something you may get something good that can hurt it nicely.
I like that you keep moving with the thief which is the best way, I feel, to play them.
A MMO is like life. It is something to cherish and enjoy upon in it journey. So why race to the end of it. In life at the end you die.
All say there prof. mechanic in the worst in the game. Also the spamming element is there, which make it less brain- more power use. But the rest looks fun.
I just hope they put some barrier for skill spam and it will be great to play as one?!