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Question about YOUR greatest MMO...

ValuaValua Member Posts: 520

I hear people say that SWG was the best MMO they've played, others say Ultima, others say Asherons Call etc.


I'm wondering, are these games the best they've played because they were the first MMO's they played?


My first MMO was City of Heroes, I thought it was crap and only played a day or two. A month later I played WoW and six years on I still have an active subscription.


Now, I consider WoW my first real experience with an MMO, and so far no other MMO has even come close to meeting that experience. Is this because I experienced most of what MMO's have to offer through WoW first, thus eliminating the chance another MMO will have the same hold on me in that way?


I've got so many good memories of WoW, and have kept an almost completely active subscription for over six years, the second longest subsciption I've had was The Old Republic for two months (and one of those months was free.)


My uncles favorite MMO is Ultima Online, it was his first MMO, one of my friends favorite MMO is FFXI, it was his first MMO, my brothers favorite MMO is WoW, it was his first MMO.


So I'm wondering - Is the greatest MMO you'll ever play the first one you devout time and effort to? Or have some people found that their favourite MMO was not their first? 


What was your first MMO and how many MMO's had you actually tried (putting a large sum of time and effort into) before you found it?


  • PresbytierPresbytier Member UncommonPosts: 424
    I am just going to make an observation, and that is I kind of agree with yours. I like to reffer to it as the law of first. I find a persons first exposure is his favorite of any given subject. For instance my first Doctor Who Doctor was David Tenant he is my favorite wheras my girlfreinds first was Matt Smith and she likes him the best. So i find many times the first one that drags you in is the one you will be fondest of.

    "Never pay more than 20 bucks for a computer game."-Guybrush Threepwood
    "I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."-Hunter S. Thompson

  • csthaocsthao Member UncommonPosts: 1,115

    My first was Ultima Online.

    It's just the ability to do almost anything you want, that alone was what gave me the ultimate online experience.

    I've also played Everquest and Vanguard which was just as fun. Its really hard to choose which one was the best for me, but each has their own hold on me.

    Ultima Online for its limitless amounts of playstyle.

    Everquest for its super hard raids.

    and Vanguard which has a variety of both UO and EQ.

  • PsychowPsychow Member Posts: 1,784
    Originally posted by Presbytier
    I am just going to make an observation, and that is I kind of agree with yours. I like to reffer to it as the law of first. I find a persons first exposure is his favorite of any given subject. For instance my first Doctor Who Doctor was David Tenant he is my favorite wheras my girlfreinds first was Matt Smith and she likes him the best. So i find many times the first one that drags you in is the one you will be fondest of.


    And your choice would be correct! :-)


  • Got_Game_TVGot_Game_TV Member UncommonPosts: 262
    I stand firm in that Ultima Online was so good because the options available to players for similar games were nonexistant.  Every single type of player (crafter, pk, pvper, antipk, carebear, leader, rper, etc) were all forced into a single game with mostly FFA PVP with full loot.  This created an amazing experience due to the interactions between these different types of players.
  • reploidxreploidx Member UncommonPosts: 320
    My very first MMO was Anarchy Online. While it was a cool setting and background, the lag was so tremendous that i just couldn't play it on my dinky little 98 box. I then migrated to EQ, and i played that for four years straight until i had an MMO crash. EQ was my first true MMO experience due to the large different areas it had at the time (2002). I was disappointed with all other MMOs or i just couldn't stay on them for long, still can't to this day, don't know if it's because of the fun i had with EQ or just because i get way to distracted with other games.
  • ZandilZandil Member UncommonPosts: 252
    Not my first MMO but the one that really started my Love of MMo's was Vanguard saga of heros.  Was the first MMO I played with real life friends rather then people i got to know through the game. The great community of the game is what i fell in love with.

  • ajayazirajayazir Member Posts: 108

    In terms of experience, for me it was FFXI. This was mainly due to the fact that it was very community driven, at that time, and the sense of accomplishment was like no other. 

    The other would really be WoW, although it evolved through the years. It followed the trends that kept the majority of their players to stay.

    I think it is not necessarily the first MMO you play, but the one that gives you the best experience. 

    Overall I would like to say that I have always enjoyed any MMO launch, I beleive it's the best way to fully enjoy an MMO... starting off in a new world with other people, exploring with no information on the internet for anyone playing and just going through the whole grind of the new mmo!

  • KhayotixKhayotix Member UncommonPosts: 231

    My very first MMO was Everquest. It was the most amazing experience I had ever had, I loved it and played it for 6 years. Then came Everquest 2 and WoW. I played them each for a religiously long time as well something around 6-8 years. I think Everything about EQ was perfect, EQ2 and WoW are far from as well. They did however do enough things right to merit getting that sub out of me for an obscenely long time, which I do not regret and have very fond memories of. I think EQ had alot of things that MMO's since WoW have discarded and failed as a result. Risk vs Reward. Risk vs Reward is a main point any mmo should go for. That is one of the main reasons that people favor alot of the older games vs the newer ones. They felt that their time spent in the world to get said item or title was not just time spent but effort, trials and tribulations that made victory all the more sweet. Other things like grouping and socializing were also alot more focused on and you made some of the greatest friends ever.


    Newer games are missing those aspects and I think that is the main reason people call back to their old/original games. If a new MMO came out and embraced those aspects, Risk vs Reward, Grouping, Socializing, that game would have a much better chance of success and survival.

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    My first MMO was not my favorite. Some kind of asian mmorpg. It kinda sucked but somehow wasted many hours on it. After my second or third MMO I found my favorite (neocron).

    Interestingly, if it weren't for betas where I could play MMOs for free (no sub yet) I probably wouldn't have gotten into the genre as soon as I did.

  • PsychowPsychow Member Posts: 1,784

    My first "MMO" was Guild Wars 1 (ignore not an MMO argument please). It was the first real on-line game that me any my firends played. Due to there not being a subscription, it broke the mental barrior we had built in our heads about on-line gaming. Paying $15/ month to play a game seemed rediculous to us at the time. Who in their right mind would pay a monthly fee to play a game? That's just crazy talk! 


    But GW1 was not my favorite. After puting in over 400 hours (which was about 330 hours more than I'd spent in any single game), I picked up WoW to give it a try. It became my favorite and I've been subbed, with several breaks, since 2005. No other game has come close to the fun I had during the first 4 or so years of WOW. The addiction has worn off and I'm no longer a progression raider, but it's still a solid game. Made lots of friends that are still friends after 7 years...

  • LoktofeitLoktofeit Member RarePosts: 14,247
    UO was my first and my favorite. I regularly return back to older MMOs and UO is the only one that I stick around for more than a month or two in. It consistently delivers. :)

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • DrakxiiDrakxii Member Posts: 594
    Played UO, EQ and Runequest before finding my fav, SWG.

    I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  • nariusseldonnariusseldon Member EpicPosts: 27,773

    My first real MMO is UO (not counting kingdom of drakkar), second one is EQ ... neither were satisfying gaming experience.

    WOW beat both by a mile.

  • shirlntshirlnt Member UncommonPosts: 351

    My favorite MMO is SWG pre-cu.  It was not my first MMO (TSO was my first) but it was the first that I considered to be a "traditional" MMO so I thought other MMOs would be designed the same way (The combination of combat and non-combat, the amount of choices, the crafting, the types of "professions" available in the game,  the lack of levels on things....yes one progressed as a character gaining skills and some npcs were tougher than others but nothing had a level posted on it until a creature handler tamed an animal then one could see the lvl of the tamed animal, the ability to group with anyone and still get xp, the harvesting and crafting system, the choices in how to develop ones character...not just the "template" but the ability to get combat xp through various methods, etc.) but I have yet to find another game that has anywhere near all of those features.

    I've played WoW a few times but never lasted more than a couple of months.  WoW and games with that type of set-up quickly bore me and do not have the community of a game like SWG....nor the options, one can not choose to do non-combat alone and the non-combat skills are rarely a necessity (loot grabbed in combat is better than crafted items, and the items one does need can be bought from npc).   They can't have that type of community because the very design of the game goes against the development of such a community, players are herded from one part of the map to another as they level and grouping with people with too great a difference in level messes up the xp received by one or both players.

    Is one's favorite game determined by what game they play first?  Probably,  for a couple of reasons.  One, that first experience is the one by which the person defines  the genre.  As I stated above, it was my first experience with what I considered "traditional" MMOs so I expected there to be others like it.  Two, there was something about that first game that caused it to be the players first.  My first awareness of Star Wars Galaxies was in  XBox magazine after E3 because it was supposedly coming out on console too.  Being Star Wars, it caught my attention, but the game never made it to console.  I'd caught the MMO bug playing SWG and was trying to find another MMO to play.  I debated on SWG a bit.  Nearly a year after the game went live, I was in a game store and looking at the box once again debating.  The price had gone down by that time.  The thing that swayed my decision to buy was the part on the back of the box that said I could be a tailor or entertainer.  Would a fantasy game like WoW have caught my attention at that time?  Probably not, after all it took them messing up SWG for me to even give WoW a try....and I think I tried a few other games before I even did that.

  • DrunkWolfDrunkWolf Member RarePosts: 1,639

    Asherons call was my first MMO started it in 1999. and i dont think its the best because it was my first mmo, i think its the best because it truely has much more to offer than any other MMO i have tried.

    when i try a new mmo i give it a honest chance, i play it for fun and to meet new people and have a good time. that normally last about a month then im max level and bored.

    I can log back into Asherons Call and have dozens of things to do, and the best part is i dont need to go talk to some npc with a little thing above his head to get the " quest " to go do what i want. i just go do it and with how ever many people i want.

    hell i can log in my alchemy alt and make arrows for my archer and thats more fun than running all over the world delivering letters to other NPCs in these other games.

  • Max_StrikerMax_Striker Member UncommonPosts: 262
    The MMO I have most enjoyed was SWG by far ... Than EVE.
  • TheCrow2kTheCrow2k Member Posts: 953
    I disagree, UO was my first MMO & while I really like the systems it is not my favourite MMO.

    That said I think people underestimate the hook of "time invested" for people in MMO's. I maintain that the main reason WoW has managed to hold subscribers & bring players back the way it has is due to those players feeling like they have a major investment of time &/or money & thus find that hard to walk away from even if their interest wanes.
  • KraylorKraylor Member Posts: 94
    My 1st MMO was SWG.  To me, it was the greatest.  Was it because it was my first?  I don't think so because of how dumbed down and easy games have gotten.  I think the UO, SWG, EQ, Vanguard people all had superior games than what developers are making today.  Those old school games had far more complexity, forged many great guilds and friends, and had much longer lasting appeal than the current crop from the past 7 or so years.

    Waiting on: The Repopulation

  • maplestonemaplestone Member UncommonPosts: 3,099

    I try to avoid ranking games.  Obviously on some level I have to make a choice as to where to spend my finite time and money, but I don't like thinking that there is some an order to them (objective or subjective).

    That said, I have a great deal of nostalgia for my first one, even though I eventually stopped playing it, beyond what I probably would give it if I encountered it for the first time now.

  • WizardryWizardry Member LegendaryPosts: 16,784

    Nope,i know a lot about game design and also have a certain criteria i look for and or criteria i do not like.

    I started way back playuing all those old rpgs and Doom and Quake and UT and EQ and UO ect ect.When i see something better come along i jump into that game.

    I do not like a game so unrealistic it looks ridiculous and i do not like developers trying to mislead or cheat me.

    The MMORPG i loved the most was not even on my radar.A friend told me about it and was like hmmm idk.Then he showed me FFX and i was like cool this is interesting.So i made it a point to at least try FFXI when it came out.

    To be honest i was a true blue FPS player,i loved Quake/Doom/Unreal then later COD,MMORPG's were not high on my list.I often had no problem putting UO or EQ down to play fps type games.

    I will mention four things that FFXI did that just hooked me.

    1 Sub class a great idea if done rgiht and they did it awesome.

    2 questing NO xp,handing out xp for doing a quest doesn't even make sense ,none what so ever.

    3 NO markers over NPC heads.I loved that as i thought it just looked dumb and very unrealistic to have them.

    4 Language translator,how cool is that?One of the best friends i ever had in gaming was a JPN cook ,the guy was funny as heck,everyone in the guild/Linkshell loved the guy,so friendly.The friendship would have never happened if not for the language translator.It allowed various cultures to play together and communicate all on same server.


    Never forget 3 mile Island and never trust a government official or company spokesman.

  • mindw0rkmindw0rk Member UncommonPosts: 1,356
    My first was WoW (not counting MUDs) but I consider EVE Online the greatest MMORPG of all time. And it will be for at least 5 more years since nothing compares on the horizon
  • IcewhiteIcewhite Member Posts: 6,403

    No, my 'first mmo' significantly pre-dated mmos.

    The best time I ever had while playing was between '00 and maybe '06--and no, no single game, since I carried multiple subscriptions through a lot of that period...and was working for Simutronics.

    Probably why I don't have the 'one true game' attachment that a lot of people seem to have; working a job-and-a-half did allow some free time for playing, but not a lot of it. 

    What'd I like? CoH maybe?  Enjoyed a number of things they did right--lootless system, scaling and combat math, best grouping interface around at the time, certainly the 'king' of customization for many years.  But in terms of "great" MMOs, nope, it surely wasn't...was just fun, if you didn't take it too seriously.

    Also, you know, the last six months before the Behemoth arrived (and changed mmospace forever).  End of an era.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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