Its the same phenomina that happend with all the games i listed on my OP. At the time the same was said for all those games, "its not hype because we played it in beta and it was fantastic!"
Which suggests that you should not rely solely on other players' opinions, yes? Research is in order.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Each MMO has it's own reason(s) for either not meeting the hype or worse. Keeping a running list will give you a good idea if future games follow any of the previous patterns.
So far ANet has given full disclosure of all content 1-35(ish?). The possible problems I could see for GW2 would be lack of completeness 36-80 and repetitive DEs in the same spots of an area turning people off.
They have already talked about phasing new DEs into areas with existing ones in order to keep areas fresh but that's technically crystal ball material.
So far these are the possible problems I can see tarnishing the game's potentional. Hopefully it does not.
My concern, endgame. Makes or breaks every mmorpg that comes out. The game has fast progression, no gear grind...so whats going to keep people at endgame?
Im sure an expansion will answer this, however, would be a first if people were able to accept no real endgame.
This is why im going to wait untill after launch to hop in. I really hate playing games with downers who hate the game they are in...no sub might make that part interesting.
I really think the games going to be just a good version of warhammer, which ill like for sure, i just dont think a huge portion of the people ont his bandwagon will feel the same way a few weeks after launch.
This is something i think a lot of people are just going to have to see for themselves. The most I can really say (that hasn't really been said much before), is that it worked just fine for GW1.
Some people still need that endgame grind, and will not be held after they burn through the content. it's innevitable. However, this applies to all MMOs (even one's with traditional endgame raiding). In GW1, though, most people were just fine with this, and there were A LOT of people who enjoyed trying to explore the world, complete the harder missions, gather mats for the best armor skins, dominate the PvP ladders, etc.
The great thing about GW1 / GW2 is that they are both games that let you kinda pop in and out as you please. Most MMOs don't really do this, because on a certain lvl you're expected to keep up w/ the gear grinders.
- I honestly don't think it'll be as much of an issue as most people are making this out to be. However, no amount of theorycrafting, or logic will really illustrate this. You'll just have to see for yourself.
Bigrock can I ask you has tsw not kept your interest enough to where your looking for another game already? Do not take this question as anything other then genuine curiosity.
OP you wont get an answer to that question because fanboi's are still in love with the game because it's not out yet.
The most you'll get from your post is probably banned from this website because your not hyping the game.
You're so covered with salt.
It's funny to see people who can't succeed in liking this game to be so jealous of enthusiasts that they just can't get along with them.
We're not fanboys, we're just people fed up with seeing a new thread named "Please help me to like GW2 !!" popping up every hour. It's not that hard, there are videos, wikis, interviews, articles all over the net about that game. If someone still fail to like GW2 after having watched all of these, then why can't he simply accept it ? Is it jealousy ?
Accepting taste differences works both ways. And in GW2 case, especially for people who fail at seeing the good in it.
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
'Hype' in the most used definitions of the word, refers to artificially inflated / distorted positive reaction to something, generated by marketting tactics. Or, to put it another way, 'hype' is when a marketting agency deliberately feeds the public skewed / false information in order to generate interest for a product. It's manipulation on a corporate lvl.
Why is this 'hype' different?
- Because it's entirely generated by fans. It's not generated by some CGI trailer with no gameplay. It's not generated by Anet promising features that we haven't seen yet. With a few minor exceptions (spectator mode), Anet has delivered on what they've promised. That's why people are excited.
We don't have hype based off of some promised epic battle (SWTOR, AoC). We don't have hype off of these promised 'massive cities that will all feel alive', or 'public quests that will change the way questing works' (WAR). Everything that was promised for this game is in there, and people have played it. It's not as much hype, as it is excitement, to finally have a game that's delivering on it's promises.
Last game we really had that did that was Rift, and that's because it didn't really promise all that much.
Its the same phenomina that happend with all the games i listed on my OP. At the time the same was said for all those games, "its not hype because we played it in beta and it was fantastic!"
People played all those other games and came to the same conclusion people are arriving at for GW2. Thats why im asking why its different this time around. Unless everyone was playing endgame in BW3 im fairly certain thats a major part of the game people havent played.
But it's not the same (as given by examples in my post).
Yes, the words were the same, but the difference is that people didn't have hands on experience with all those features. Again, we had Illum for SWTOR, that no one knew whether it would work or not, we just assumed 'hey! it's bioware, it's gunna be awesome!'. We had massive promises from WAR as well, which again: no one had hands on experience with, and so we assumed they'd be awesome.
That may not seem like a big distinction, but it is. Hype is primarily generated by the company selling the product. When it's generated by the fans, it's an entirely different sort of beast. It's much more inline with genuine interest, and buzz, than traditional marketting hype.
Again, it's not the words that are being said that's the difference. It's WHY they are being said. Are they being said because a company told them about it? Or are they being said, because people KNOW them to be true? See the difference?
Still looking for where all this "hype" is outside of sites dedicated to MMORPGs. Untill I see it, I call troll bs.
Would you consider GW2 to be under-hyped?
Actually, it is. It's only on this site that it's number 1 and all anyone ever talks about. Check the other MMO/Game sites and they're all off on some other tangent. Most of them are talking about TSW with GW2 only somewhere in the top 10, if that. The more eastern-based game sites like MMOSite are riding Blade & Soul's balls too hard to care. Gamespot isn't primarily MMO, but right now GW2 isn't even on their top 10. It was last week and that thing changes pretty often, but just the same.
That you think GW2 is over-hyped and chose to make a thread about it only shows you spend way too much time on this site and need to get around.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
People need to stop worrying about hype. Apparently it is the only thing that matters on this forum. Come on now, grow a brain and think for yourself for one second.
I could care less about how hyped any game becomes and care much more that I enjoy the game. I thought SWTOR was a steaming pile of shit. I still bought it because I had many friends hyped up about it. And guess what? Everyone quit inside 1-2 months. Go figure.
Don't follow the hype. Play the damn game and figure it out for yourself. People just get way too excited and play up all this crap in their minds and there is no way any game could live up to that "dream game" they have created. People are getting dillusional over this stuff.
With all that being said, I go into games with an open mind and a realistic expectation depending on what I have heard (the lower the expectation, the better). GW2 is easily the most polished game I have ever played. I also have had a lot of fun in the BWE's even playing the same areas multiple times (leveled every class to 10+). Every single time it felt different, and there were plenty of places to level and explore.
And many people, like usual, are using words they don't understand the meaning of. "Hype" comes from the word "hyperbole", basically meaning something is getting way blown out of proportion compared to what it actually is. SWTOR was this way to an extreme (but I wasn't dumb enough to NOT see it). GW2, has no hype. The only thing we haven't seen is higher level content. I guess that could be utter unpolished crap, but after seeing the Sylvari/Asura zones ... I highly doubt it.
Everything they have said was in the game is there and as they stated it. Is it perfect? No. Is it the best game ever made for every player? No. It is what it is. The only way to really know is to see for yourself ... and you shouldn't let random people on the internet sway you one direction or the other. If you are going to take advice from anyone, at least talk to a friend in RL that has played it. In fact, the more people you know that are playing something, the more you are most likely going to enjoy it.
My concern, endgame. Makes or breaks every mmorpg that comes out. The game has fast progression, no gear grind...so whats going to keep people at endgame?
Im sure an expansion will answer this, however, would be a first if people were able to accept no real endgame.
...
Pardon the interruption here, but I have to ask... what exactly do you consider "real endgame"? I'm curious as to this, because I personally see things like raids in WoW as artificial endgame solely put in there to keep people running the same treadmill over and over again (and paying monthly to do so) rather than have any actual content to do at max level. Look what happens in WoW, for example when you hit max level. For the most part, you stop questing and start running dungeons. Why? To get gear for hard mode dungeons. Why? To get gear for the first tier raid. Why? To get gear for the next tier of raid. Why? Ad nauseum. This counts as end game? Well... it did for me, for quite some time. But man, around and around and around, only to restart the whole thing on the next expansion. Ouch. I had to stop.
GW2 end game is different though. In GW2, you can consider Orr as the main end game content where you have to fight though assorted dynamic event webs to gain access to the level 80 dungeons on Orr and access to Zhaitan himself. But, and here's the kicker, you haven't (by levelling) cut yourself off from the rest of the game as you levelled through it. You can go to lower level dungeons, zones, etc. and still have a competitive challenge there. You can access all the dungeons for gear and create the look you like. You can experience new events that will be constantly added to the game in all zones. It's different from above, true. But it's real end game.
Look i plan on playing GW2 eventually, but im planning to avoid launch. Yes i know people are going to discount this as a troll thread because im playing another game right now and im not head over heels positive about GW2 just yet.
The main question i want to pose to everyone here, seeing how opinion is overhelmingly positive that this is going to be the next major game....what about GW2 and the lead up to launch has been different to other games that had just as much positive pre-launch support?
What is different is that GW2 is a better game than all of the previous games released in the past few years.
Anyone who is planning on playing GW2 and can afford to purchase GW2 should know that avoiding launch won't save them anything since GW2 doesn't have a subscription fee. The lack of a subscription fee means that you can buy it once and play as much or as little as you like.
The only reason anyone shouldn't prepurchase GW2 is if they can't afford it or aren't planning on playing it.
I have had my eye on GW2 since it was announced even though I'm no arenanet fan. I had never played GW1, until after I pre-purchased GW2 just for the HoM items. I didn't care for GW1, just wanted the items for GW2.
I read their plans and ideas and how they'd like GW2 to be. Flash forward to today, they stuck to the plan and built a rock solid mmo, that stands out as different than WoW. They didn't try to clone WoW, they took the good from many games and added their own fresh ideas to the mix and wala.
I played the game in beta, and really enjoyed an mmo for the first time in years, just having fun playing it. Hype doesn't matter to me. The game is what I've been looking forward to since the early days of DAOC RvR. I played it and enjoyed it, that's what made me pre-purchase and what will keep me playing for years to come. GW2 will be a success from word of mouth, not hype. It stands on its own two feet and will be successful.
Accepting taste differences works both ways. And in GW2 case, especially for people who fail at seeing the good in it.
Can't really be dismissed though.
A lot of WoW players couldn't make the "jump" (pun lawl) last time around, wouldn't surprise me if they still couldn't, and for the same reasons.
Just don't blame it on hype. The other players aren't trying to fool you into spending money, nor is the company. There's no secret info anyone's trying to hide about GW2's "endgame".
Read The Box. So many didn't, last time.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Hype = artificial excitement (usually started by the game makers themselves) based on fiction and conjecture.
SWTOR pre-release = hype. Why? They promised things would be in the game that either weren't there or didn't work as advertised
Excitement = natural excitement (usually started by the fanbase of the game) based on reality and experience.
GW2 pre-release = excitement. Why? Because pretty much everything they promised would be in game is actually in game and functioning as advertised. This is based on the experience of hundreds of thousands (at least) of players during the BWEs.
Unless Arenanet has completely fooled everyone and is implementing a final version of the game that has no relation to what was seen in the BWEs, we can be assured that the game will work as advertised. They have yet to promise something that wasn't implemented and working so there is no reason to believe they will start now.
That's what makes the "hype" of GW2 different compared to other recent releases. Is this the best MMO ever? Is it the genre changer that everyone wants? Personally, the answer is a resounding yes. Is it that way for everyone? No, probably not.
As for the cost, I"m not sure how you could say GW2 is equivalent in price to sub based games. You pay for the box for both GW2 and other sub based games. But with the sub based games, you pay usually $15/month on top of that. How could they possibly be equivalent?
You want me to pay to play a game I already paid for???
People's logic surrounding entertainment is absurd.
Let me get this straight, hype, according to some people, changes the mechanics of a game or the production values?
No, it doesn't, it just changes the way you perceive a product.
It's like some people and music or movies, if alot of people say it's good, then it automatically is not as good as it would be if it was relatively unknown.
The value of an enterteinment product is only up to the user, not to the opinions of others, for the love of anything you hold dear, start making your own mind about what you like and don't.
We've played the game - some of us quite a lot, everything Anet said they were going to give us, everything they showed us, we've seen and tested and played.
No hype CGI trailers, no missing or tacked on features....
When they hype is generated by the media who played the game and the players who played the game, it's so much different then hype generated by the developer who hasn't let anyone play the game (except under very controlled conditions).
OP, to answer your question nothing makes GW2 any different than any other hyped flavor of the month MMORPG release except perhaps the fact it is B2P which may allow many to keep playing off and on when they go look to sub to something else. I think you are smart to wait. A lot of people are excited and desperate for a new game experience and are buying into the game’s promises right now. I figure next month many will have quit GW2 in boredom and be feeling all disenchanted over it while praising the next big release on the calender that they hope will satisfy their need. Likely, it won’t either. This cycle has been going on for seemingly every MMORPG release in recent memory. It’s like we are trapped in an ongoing series of one night stands with the gaming industry that are not as satisfying as we thought they should be and leave us all with an odd itch...
The truth is there is no difference. People will argue up their favorite publishers game while blindfolded. Fanboi's aren't like the rest of us, they are clouded by a sea of bias opinion. Yes we saw this with many other games before.
How beta testers could tell us SWTOR is the best game ever with a straight face is beyond me. Same with Diablo 3, those testers were awfully inaccurate with the state of the game. What you guys didn't notice act 4 took about an hour to complete? Wasn't a content red flag for you? Ok......
For all the present/future beta testers out there, please give an accurate review of the game when the NDA is up. You are wasting peoples money and helping lazy corporations take advantage of their customers with a single shiny game trailer. A game is not better because you sunk time or money into it. It's just like reviewing movies, you don't give your friends a better review because you dropped cash on it but that's what most people do.
Still looking for where all this "hype" is outside of sites dedicated to MMORPGs. Untill I see it, I call troll bs.
Would you consider GW2 to be under-hyped?
I don't like the word hype. Anyway, among mmorpg fans then yeah GW2 is certainly well known.
Outside of mmorpg players and sites like this one, it really isn't that known of a game.
And that is the point. It is like saying Andrew Luck is over hyped in Indy. As a Packer fan I don't hear much about him, and if you don't follow the NFL you have no clue WHO he is.. but in one little market he is all that is talked about.
Are you kidding? GW2 is frequently on the front page of Youtube because of people such as the Yogscast covering it. It has also been all over Reddit, there's even a sub forum for it.
There is a student forum I frequent and even that site, a site which is usually filled with party boy fools who don't know what an MMO is has had threads about GW2.
You can go to other game websites like SWTOR and Archeage, there's people there making threads about how much better GW2 is.
I could go on and on
Youtube front page adjusts to what you have been watching. When my daughter forgets to log out of youtube on the laptop, I see nothing about GW2 (and a bunch about "warrior cats"). It is YOUR fault that you have GW2 on yourtube.
As for reddit.. unsubsribe to /r/guildwars2 and your problem is solved. And saying just because it has a subreddit means it is "over hyped" make no sense. I am subscrided to /r/homebrewing.. does that mean making beer at home is over hyped? And DONT get me started on the spacedicks argument.
As for your student forum.. link? You other argument is so weak I am just shaking my head.
Oh, and there is dbags for ALL games that go to competing forums and start crap. Welcome to the internet.
Could be it is. Better let me taste, to make sure...
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Look i plan on playing GW2 eventually, but im planning to avoid launch. Yes i know people are going to discount this as a troll thread because im playing another game right now and im not head over heels positive about GW2 just yet.
The main question i want to pose to everyone here, seeing how opinion is overhelmingly positive that this is going to be the next major game....what about GW2 and the lead up to launch has been different to other games that had just as much positive pre-launch support?
We can look back through the years and see the very same type of overwhelmimg positive opinion for a lot of games prior to launch, games that include AOC/WAR/AION/RIFT/SWTOR theres a lot more but those where the major ones i remember. Nothing bad was to be said about the listed games, they all were going to be different, ground breaking, had nothing but stellar beta feedback (and when there wasnt stellar beta feedback anything negative was flamed to dust).
I see a lot of similairities with this launch and those others, mainly the high expectations that always seem to be true prior to launch but seem to be just a veil of perfection several weeks later.
I played the first beta round, wasnt impressed as far as hype generated for it, i do realize a lot of stuff that was wrong in that beta has been fixed, but im thinking out farther than whats coverd in a few betas. I have concerns that i dare not voice here, being a game thats well defended as are all overhyped prelaunched games that will revolutionize the mmo genere ect.
So whats different this time around? Am i going to end up playing a hated game a month after launch despite it being unfallable prior to launch?
Am i the only one who notices these things?
Im really less interested in the opinions on this game or the game im playing now, or how i have it all wrong that this game is in fact perfect ect...im more curious on the midset thats taken over here, and how people seem to forget the same exact thing happens every single time one of these games launches on high hopes.
Im sure this will quickly degrade into personal attack ect or just be ignored, but id like at least a short reasitic discussion about why this time around the games going to be flawless all the way through, not just in the first few weeks.
Also i will find it hard to believe that people arre just going to play this game for what it is, despite its what i do, i dont really care about the minor issues, its just this would be the first high-hype launch where everyone actually didnt care and just played the game to enjoy it. That is the vital missing part with all the other launches just like GW2...people say they will play it just to enjoy it and dont care but 3 weeks later they care very deeply about any and all issues that people tried to talk about prior to launch, but were flamed and ignored. This will be a mmorpg first if people turn out to overlook the issues that may arise down the road.
Those games you mentioned were all clones of WoW. Same exact endgame, same PvP, same questing mechanics, same holy trinity, same lobby based endgame play, same monthly fees, same flaws, same instanced based mechanics, same same same same. I could go on all day!
GW2......DIFFERENT! GW2 is about innovation, for me this is the ONLY reason to hype it. Started in 2010 when I watched Anet's Manefesto. It bought tears to my eyes and I promised I would support this company because of their commitment to innovation.
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
I dont want to get hung up on the payment method, and if they follow through on their expansion schedule its going to cost $15 a month but in the box price up front, so i dont see much of a money saving payment model, not that it concerns me.
Theres been a lot of promises kept for a lot of games that ended up being over hyped then hated, out of the ones i listed only a few failed with their promises, and only then those broken promises were found AFTER launch..
This is why i posed this question...its easy to say ANet is following all their promises prior to launch, there were people who said the same exact thing about AoC and we all know what happend once the game launched and people left the wonderful area of tortage.
What makes it different this time that going to allow this game to retain its hype past that first month and past the point of being at endgame (which is usually the make or break moment for mmorpgs and often goes untested untill well after launch)
Also, IceWhite...missed the point by a long shot...
Uhm, you think they will release a new expansion every third or fourth month?
That is utterly impossible, at best it will be every 9 months which should cost you about 5 bucks a month (assuming the cost will be $45, a little more if we are talking $60) and you don´t have to buy the expansions to actually play the game unlike monthly fees.
So, no. Take it from a GW vet, B2P is a lot cheaper than P2P unless you spend a fortune on crap you don't need.
We've played the game - some of us quite a lot, everything Anet said they were going to give us, everything they showed us, we've seen and tested and played.
No hype CGI trailers, no missing or tacked on features....
When they hype is generated by the media who played the game and the players who played the game, it's so much different then hype generated by the developer who hasn't let anyone play the game (except under very controlled conditions).
^THIS^
Because this game not only lives up to anets manifesto it exceeds it which justifies the players hype as well...
The excitement for this game is very real as is the content anet filled this game to the brim with....
Could be it is. Better let me taste, to make sure...
LOL. I'll have a pint to cheers....
No no no.. everyone is just going to have to wait. I am going to be making a new batch in the next day or two that will be for launch day. THEN eveyrone can have a pint! (crap, if I name a beer after guild wars 2, does THAT make it over hyped?)
Comments
OP you wont get an answer to that question because fanboi's are still in love with the game because it's not out yet.
The most you'll get from your post is probably banned from this website because your not hyping the game.
Which suggests that you should not rely solely on other players' opinions, yes? Research is in order.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
So far ANet has given full disclosure of all content 1-35(ish?). The possible problems I could see for GW2 would be lack of completeness 36-80 and repetitive DEs in the same spots of an area turning people off.
They have already talked about phasing new DEs into areas with existing ones in order to keep areas fresh but that's technically crystal ball material.
So far these are the possible problems I can see tarnishing the game's potentional. Hopefully it does not.
This is something i think a lot of people are just going to have to see for themselves. The most I can really say (that hasn't really been said much before), is that it worked just fine for GW1.
Some people still need that endgame grind, and will not be held after they burn through the content. it's innevitable. However, this applies to all MMOs (even one's with traditional endgame raiding). In GW1, though, most people were just fine with this, and there were A LOT of people who enjoyed trying to explore the world, complete the harder missions, gather mats for the best armor skins, dominate the PvP ladders, etc.
The great thing about GW1 / GW2 is that they are both games that let you kinda pop in and out as you please. Most MMOs don't really do this, because on a certain lvl you're expected to keep up w/ the gear grinders.
- I honestly don't think it'll be as much of an issue as most people are making this out to be. However, no amount of theorycrafting, or logic will really illustrate this. You'll just have to see for yourself.
Bigrock can I ask you has tsw not kept your interest enough to where your looking for another game already? Do not take this question as anything other then genuine curiosity.
You're so covered with salt.
It's funny to see people who can't succeed in liking this game to be so jealous of enthusiasts that they just can't get along with them.
We're not fanboys, we're just people fed up with seeing a new thread named "Please help me to like GW2 !!" popping up every hour. It's not that hard, there are videos, wikis, interviews, articles all over the net about that game. If someone still fail to like GW2 after having watched all of these, then why can't he simply accept it ? Is it jealousy ?
Accepting taste differences works both ways. And in GW2 case, especially for people who fail at seeing the good in it.
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****
But it's not the same (as given by examples in my post).
Yes, the words were the same, but the difference is that people didn't have hands on experience with all those features. Again, we had Illum for SWTOR, that no one knew whether it would work or not, we just assumed 'hey! it's bioware, it's gunna be awesome!'. We had massive promises from WAR as well, which again: no one had hands on experience with, and so we assumed they'd be awesome.
That may not seem like a big distinction, but it is. Hype is primarily generated by the company selling the product. When it's generated by the fans, it's an entirely different sort of beast. It's much more inline with genuine interest, and buzz, than traditional marketting hype.
Again, it's not the words that are being said that's the difference. It's WHY they are being said. Are they being said because a company told them about it? Or are they being said, because people KNOW them to be true? See the difference?
Actually, it is. It's only on this site that it's number 1 and all anyone ever talks about. Check the other MMO/Game sites and they're all off on some other tangent. Most of them are talking about TSW with GW2 only somewhere in the top 10, if that. The more eastern-based game sites like MMOSite are riding Blade & Soul's balls too hard to care. Gamespot isn't primarily MMO, but right now GW2 isn't even on their top 10. It was last week and that thing changes pretty often, but just the same.
That you think GW2 is over-hyped and chose to make a thread about it only shows you spend way too much time on this site and need to get around.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
People need to stop worrying about hype. Apparently it is the only thing that matters on this forum. Come on now, grow a brain and think for yourself for one second.
I could care less about how hyped any game becomes and care much more that I enjoy the game. I thought SWTOR was a steaming pile of shit. I still bought it because I had many friends hyped up about it. And guess what? Everyone quit inside 1-2 months. Go figure.
Don't follow the hype. Play the damn game and figure it out for yourself. People just get way too excited and play up all this crap in their minds and there is no way any game could live up to that "dream game" they have created. People are getting dillusional over this stuff.
With all that being said, I go into games with an open mind and a realistic expectation depending on what I have heard (the lower the expectation, the better). GW2 is easily the most polished game I have ever played. I also have had a lot of fun in the BWE's even playing the same areas multiple times (leveled every class to 10+). Every single time it felt different, and there were plenty of places to level and explore.
And many people, like usual, are using words they don't understand the meaning of. "Hype" comes from the word "hyperbole", basically meaning something is getting way blown out of proportion compared to what it actually is. SWTOR was this way to an extreme (but I wasn't dumb enough to NOT see it). GW2, has no hype. The only thing we haven't seen is higher level content. I guess that could be utter unpolished crap, but after seeing the Sylvari/Asura zones ... I highly doubt it.
Everything they have said was in the game is there and as they stated it. Is it perfect? No. Is it the best game ever made for every player? No. It is what it is. The only way to really know is to see for yourself ... and you shouldn't let random people on the internet sway you one direction or the other. If you are going to take advice from anyone, at least talk to a friend in RL that has played it. In fact, the more people you know that are playing something, the more you are most likely going to enjoy it.
Pardon the interruption here, but I have to ask... what exactly do you consider "real endgame"? I'm curious as to this, because I personally see things like raids in WoW as artificial endgame solely put in there to keep people running the same treadmill over and over again (and paying monthly to do so) rather than have any actual content to do at max level. Look what happens in WoW, for example when you hit max level. For the most part, you stop questing and start running dungeons. Why? To get gear for hard mode dungeons. Why? To get gear for the first tier raid. Why? To get gear for the next tier of raid. Why? Ad nauseum. This counts as end game? Well... it did for me, for quite some time. But man, around and around and around, only to restart the whole thing on the next expansion. Ouch. I had to stop.
GW2 end game is different though. In GW2, you can consider Orr as the main end game content where you have to fight though assorted dynamic event webs to gain access to the level 80 dungeons on Orr and access to Zhaitan himself. But, and here's the kicker, you haven't (by levelling) cut yourself off from the rest of the game as you levelled through it. You can go to lower level dungeons, zones, etc. and still have a competitive challenge there. You can access all the dungeons for gear and create the look you like. You can experience new events that will be constantly added to the game in all zones. It's different from above, true. But it's real end game.
Oderint, dum metuant.
What is different is that GW2 is a better game than all of the previous games released in the past few years.
Anyone who is planning on playing GW2 and can afford to purchase GW2 should know that avoiding launch won't save them anything since GW2 doesn't have a subscription fee. The lack of a subscription fee means that you can buy it once and play as much or as little as you like.
The only reason anyone shouldn't prepurchase GW2 is if they can't afford it or aren't planning on playing it.
I have had my eye on GW2 since it was announced even though I'm no arenanet fan. I had never played GW1, until after I pre-purchased GW2 just for the HoM items. I didn't care for GW1, just wanted the items for GW2.
I read their plans and ideas and how they'd like GW2 to be. Flash forward to today, they stuck to the plan and built a rock solid mmo, that stands out as different than WoW. They didn't try to clone WoW, they took the good from many games and added their own fresh ideas to the mix and wala.
I played the game in beta, and really enjoyed an mmo for the first time in years, just having fun playing it. Hype doesn't matter to me. The game is what I've been looking forward to since the early days of DAOC RvR. I played it and enjoyed it, that's what made me pre-purchase and what will keep me playing for years to come. GW2 will be a success from word of mouth, not hype. It stands on its own two feet and will be successful.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Can't really be dismissed though.
A lot of WoW players couldn't make the "jump" (pun lawl) last time around, wouldn't surprise me if they still couldn't, and for the same reasons.
Just don't blame it on hype. The other players aren't trying to fool you into spending money, nor is the company. There's no secret info anyone's trying to hide about GW2's "endgame".
Read The Box. So many didn't, last time.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Hype = artificial excitement (usually started by the game makers themselves) based on fiction and conjecture.
SWTOR pre-release = hype. Why? They promised things would be in the game that either weren't there or didn't work as advertised
Excitement = natural excitement (usually started by the fanbase of the game) based on reality and experience.
GW2 pre-release = excitement. Why? Because pretty much everything they promised would be in game is actually in game and functioning as advertised. This is based on the experience of hundreds of thousands (at least) of players during the BWEs.
Unless Arenanet has completely fooled everyone and is implementing a final version of the game that has no relation to what was seen in the BWEs, we can be assured that the game will work as advertised. They have yet to promise something that wasn't implemented and working so there is no reason to believe they will start now.
That's what makes the "hype" of GW2 different compared to other recent releases. Is this the best MMO ever? Is it the genre changer that everyone wants? Personally, the answer is a resounding yes. Is it that way for everyone? No, probably not.
As for the cost, I"m not sure how you could say GW2 is equivalent in price to sub based games. You pay for the box for both GW2 and other sub based games. But with the sub based games, you pay usually $15/month on top of that. How could they possibly be equivalent?
You want me to pay to play a game I already paid for???
Be afraid.....The dragons are HERE!
People's logic surrounding entertainment is absurd.
Let me get this straight, hype, according to some people, changes the mechanics of a game or the production values?
No, it doesn't, it just changes the way you perceive a product.
It's like some people and music or movies, if alot of people say it's good, then it automatically is not as good as it would be if it was relatively unknown.
The value of an enterteinment product is only up to the user, not to the opinions of others, for the love of anything you hold dear, start making your own mind about what you like and don't.
What makes the hype different?
Keeping promises.
We've played the game - some of us quite a lot, everything Anet said they were going to give us, everything they showed us, we've seen and tested and played.
No hype CGI trailers, no missing or tacked on features....
When they hype is generated by the media who played the game and the players who played the game, it's so much different then hype generated by the developer who hasn't let anyone play the game (except under very controlled conditions).
OP, to answer your question nothing makes GW2 any different than any other hyped flavor of the month MMORPG release except perhaps the fact it is B2P which may allow many to keep playing off and on when they go look to sub to something else. I think you are smart to wait. A lot of people are excited and desperate for a new game experience and are buying into the game’s promises right now. I figure next month many will have quit GW2 in boredom and be feeling all disenchanted over it while praising the next big release on the calender that they hope will satisfy their need. Likely, it won’t either. This cycle has been going on for seemingly every MMORPG release in recent memory. It’s like we are trapped in an ongoing series of one night stands with the gaming industry that are not as satisfying as we thought they should be and leave us all with an odd itch...
The truth is there is no difference. People will argue up their favorite publishers game while blindfolded. Fanboi's aren't like the rest of us, they are clouded by a sea of bias opinion. Yes we saw this with many other games before.
How beta testers could tell us SWTOR is the best game ever with a straight face is beyond me. Same with Diablo 3, those testers were awfully inaccurate with the state of the game. What you guys didn't notice act 4 took about an hour to complete? Wasn't a content red flag for you? Ok......
For all the present/future beta testers out there, please give an accurate review of the game when the NDA is up. You are wasting peoples money and helping lazy corporations take advantage of their customers with a single shiny game trailer. A game is not better because you sunk time or money into it. It's just like reviewing movies, you don't give your friends a better review because you dropped cash on it but that's what most people do.
Youtube front page adjusts to what you have been watching. When my daughter forgets to log out of youtube on the laptop, I see nothing about GW2 (and a bunch about "warrior cats"). It is YOUR fault that you have GW2 on yourtube.
As for reddit.. unsubsribe to /r/guildwars2 and your problem is solved. And saying just because it has a subreddit means it is "over hyped" make no sense. I am subscrided to /r/homebrewing.. does that mean making beer at home is over hyped? And DONT get me started on the spacedicks argument.
As for your student forum.. link? You other argument is so weak I am just shaking my head.
Oh, and there is dbags for ALL games that go to competing forums and start crap. Welcome to the internet.
Could be it is. Better let me taste, to make sure...
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
LOL. I'll have a pint to cheers....
Those games you mentioned were all clones of WoW. Same exact endgame, same PvP, same questing mechanics, same holy trinity, same lobby based endgame play, same monthly fees, same flaws, same instanced based mechanics, same same same same. I could go on all day!
GW2......DIFFERENT! GW2 is about innovation, for me this is the ONLY reason to hype it. Started in 2010 when I watched Anet's Manefesto. It bought tears to my eyes and I promised I would support this company because of their commitment to innovation.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Uhm, you think they will release a new expansion every third or fourth month?
That is utterly impossible, at best it will be every 9 months which should cost you about 5 bucks a month (assuming the cost will be $45, a little more if we are talking $60) and you don´t have to buy the expansions to actually play the game unlike monthly fees.
So, no. Take it from a GW vet, B2P is a lot cheaper than P2P unless you spend a fortune on crap you don't need.
^THIS^
Because this game not only lives up to anets manifesto it exceeds it which justifies the players hype as well...
The excitement for this game is very real as is the content anet filled this game to the brim with....
Playing GW2..
No no no.. everyone is just going to have to wait. I am going to be making a new batch in the next day or two that will be for launch day. THEN eveyrone can have a pint! (crap, if I name a beer after guild wars 2, does THAT make it over hyped?)