That was a funny post but I wouldn't play that game. GW2 is just fine since in MMOs you make your own story not have it told to you by some developer who has no clue what your character vision is.
GW2 needs GW2 combat... Tera combat won't work there. The reliance on the trinity, for one thing, in Tera holds it back. Plus there are some key skills in GW2 that require targetting, such as mesmer clones. GW2 combat works great and is a blast in GW2. I'm assuming Tera combat works great and is a blast in Tera (never tried it). They're built around different cores... you can't simply mix and match.
GW2 needs GW2 combat... Tera combat won't work there. The reliance on the trinity, for one thing, in Tera holds it back. Plus there are some key skills in GW2 that require targetting, such as mesmer clones. GW2 combat works great and is a blast in GW2. I'm assuming Tera combat works great and is a blast in Tera (never tried it). They're built around different cores... you can't simply mix and match.
Awsome deduction there, it is so rare to see some intelligent obsevation on this site, and so unbiased. great post.
The joke works precisely because the ingredient each one of these games promotes as their key feature to "revolutionize MMOs" are not strong enough on their own to change that landscape.
Originally posted by Rocinante
Nice one
Too bad that wouldn't fundamentally change the game though. Maybe blend in some EVE with that and I would play it.
Rocinante said it right: some EVE, maybe Archage. Hey, since we're at it I would make sure the dungeons of the perfect game were like the Legend of Grimrock. Bring A song of Ice and Fire lore, get rid of SW:TOR storytelling technics (a gimmicky over-the-shoulder framing akin to the last three SW films) and put instead Skyrim storytelling mechanisms and I am sold.
Comments
Nice one
Too bad that wouldn't fundamentally change the game though. Maybe blend in some EVE with that and I would play it.
My brand new bloggity blog.
That was a funny post but I wouldn't play that game. GW2 is just fine since in MMOs you make your own story not have it told to you by some developer who has no clue what your character vision is.
I disagree in some ways.
WoW+GW2+TESO+Archeage
better combo imo
Philosophy of MMO Game Design
This gave me a quick lol, thx
That would be good if it was Vanilla WOW and might as well take out TESO since we know nothing yet about the game.
EQ-AC-GW2-DAoC-Vanilla WOW that would rock.
Or DarkFall+EQ+DAoC
GW2 needs GW2 combat... Tera combat won't work there. The reliance on the trinity, for one thing, in Tera holds it back. Plus there are some key skills in GW2 that require targetting, such as mesmer clones. GW2 combat works great and is a blast in GW2. I'm assuming Tera combat works great and is a blast in Tera (never tried it). They're built around different cores... you can't simply mix and match.
Oderint, dum metuant.
Awsome deduction there, it is so rare to see some intelligent obsevation on this site, and so unbiased. great post.
The joke works precisely because the ingredient each one of these games promotes as their key feature to "revolutionize MMOs" are not strong enough on their own to change that landscape.
Rocinante said it right: some EVE, maybe Archage. Hey, since we're at it I would make sure the dungeons of the perfect game were like the Legend of Grimrock. Bring A song of Ice and Fire lore, get rid of SW:TOR storytelling technics (a gimmicky over-the-shoulder framing akin to the last three SW films) and put instead Skyrim storytelling mechanisms and I am sold.
Don Quixote's Delusions