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Many, many threads critical of GW2 hone in on their cash shop as being "pay to win". While the only information that we have about it seems to have been leaked from the last beta (against the NDA) and not final, many people have used this as a rallying cry against GW2.
I question whether or not there can be a reasonable discussion about the question that I have. Nevertheless, I am curious about the following:
Based on what we know at present about the cash shop, is it more or less "offensive" than the proposed transaction fee for the real money auction house that Blizzard is planning on implementing in Diablo 3, or the BOE pets that people buy and can post on the auction house in World of Warcraft?
My understanding, based on a late Feb build of D3 beta, that Blizzard was looking at $1.25 transaction fee per item. So not only can you buy items to get an advantage in gear, but Blizzard designed this to make a fairly significant amount of money off each transaction. And people purchasing a pet to sell on the AH in WoW seems to be a way to simply buy gold. I am sure there are other examples of this in other games (TSW is offering microtransactions and a sub, but I am less familiar with this).
So I wonder if the people most vocal about real money influencing games are targeting GW2 specifically (for whatever reason) or if they are angry about the entire practice which seems to be either implemented, or going to be implemented, in some extremely popular games?
"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.