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Been using the Skyrim mod ( FXAA Injector ) with vanguard with pretty cool results )
http://skyrim.nexusmods.com/downloads/file.php?id=131
I did not use any of the presets there as the tool comes with a UI where you can tweak to your liking. Its really a nice tool, you can be in VG ( PAUSE injector if you want to see before / after )
then..
ALT-TAB out open FXAA tool UI and tweak the settings
then ..
ALT-TAB back and see results:
My current settings:
Comments
Pictures?
Screenshots plz
In the folloiwing thread there is alot of pictures
http://forums.station.sony.com/vg/posts/list.m?topic_id=56757
Ive been using it as well with amazing results. I started with preset1 and just tuned it accordingly, when I get home I will try and post some screenies
here is a youtube video. oh i do hope this game will turn out fine with f2p
http://www.youtube.com/watch?v=eXaQeM-y7PU&context=C4e1cb25ADvjVQa1PpcFOiEq_3lQfg3QwYJLXgktxtC-A7u4b-XBI
=/ I actually preferred Off better than On. Still, I'll give it a try and see if I can find a setting I enjoy better than vanilla.
Ya i changed mine up quite a bit. My newest flavor =
#define USE_ANTI_ALIASING 1
#define USE_PRE_SHARPEN 0
#define USE_BLOOM 1
#define USE_TECHNICOLOR 0
#define USE_TONEMAP 1
#define USE_SEPIA 0
#define USE_POST_SHARPEN 1
#define FXAA_QUALITY__PRESET 9
float fxaaQualitySubpix = 0.0777;
float fxaaQualityEdgeThreshold = 0.1012;
float fxaaQualityEdgeThresholdMin = 0.0353;
bool highQualitySharpen = 0;
float AverageBlur = 0.45;
float CoefficientsBlur = 1.5997;
float CoefficientsOriginal = 2.5997;
float SharpenEdge = 0.405;
float SharpenContour = 0.095;
float BloomThreshold = 15.875;
float BloomPower = 3.007;
float BloomWidth = 0.0284;
#define TechniAmount 0.22
#define TechniPower 4
#define redNegativeAmount 0.99
#define greenNegativeAmount 0.99
#define blueNegativeAmount 0.99
#define Gamma 1.1
#define Exposure 0
#define Saturation 0.75
#define Bleach 0.375
#define Defog -2
#define ColorTone float3(1.30, 1.02, 0.68)
float SepiaPower = 0.11;
float GreyPower = 0.22;
float Sharpen = 0.028;
At least the video looked better than the screenshots provided in the VG forums thread. The screenshots just looked really orange.