Swtor is obviosuly caters to averge gamer joe, who have never played mmo OR players who have burnt out on World of warcraft. This game is not for crazy players or shoudl i say hardcore gamers demographic.
Basically what it boils down to 800k average joe subscribers, and ex wow vets. So swtor is successful financially theyve hit their target audience.
you bet they did. they nailed it. which is good, maybe if we can get all these types of players into wow and/or swtor, then we can get some MMOs made for the rest of us now.
Swtor is obviosuly caters to averge gamer joe, who have never played mmo OR players who have burnt out on World of warcraft. This game is not for crazy players or shoudl i say hardcore gamers demographic.
Basically what it boils down to 800k average joe subscribers, and ex wow vets. So swtor is successful financially theyve hit their target audience.
you bet they did. they nailed it. which is good, maybe if we can get all these types of players into wow and/or swtor, then we can get some MMOs made for the rest of us now.
Swtor is obviosuly caters to averge gamer joe, who have never played mmo OR players who have burnt out on World of warcraft. This game is not for crazy players or shoudl i say hardcore gamers demographic.
Basically what it boils down to 800k average joe subscribers, and ex wow vets. So swtor is successful financially theyve hit their target audience.
you bet they did. they nailed it. which is good, maybe if we can get all these types of players into wow and/or swtor, then we can get some MMOs made for the rest of us now.
Yeah because no other company has ever tried making game for 'rest of you'. Sadly there are not enough of 'you' to keep the investment profitable.
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
A lot of WOW burned out are playing and enjoying SWTOR, my guild is perfect example of that. Believe it or not but a lot of people like to play new games regardless of what they have been burned out in past. I am burned out on action movies but i still watch new ones because i manage to find some fun in all of them.
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
A lot of WOW burned out are playing and enjoying SWTOR, my guild is perfect example of that. Believe it or not but a lot of people like to play new games regardless of what they have been burned out in past. I am burned out on action movies but i still watch new ones because i manage to find some fun in all of them.
Swtor is obviosuly caters to averge gamer joe, who have never played mmo OR players who have burnt out on World of warcraft. This game is not for crazy players or shoudl i say hardcore gamers demographic.
Basically what it boils down to 800k average joe subscribers, and ex wow vets. So swtor is successful financially theyve hit their target audience.
you bet they did. they nailed it. which is good, maybe if we can get all these types of players into wow and/or swtor, then we can get some MMOs made for the rest of us now.
Yeah because no other company has ever tried making game for 'rest of you'. Sadly there are not enough of 'you' to keep the investment profitable.
Sad but true. This is why we will continue to hear the "massive" ( as people claim there are TONS of them ) cry for each game release.
I still wonder why those "massive amount of players" don't come together and create a game of their dream. If they can acutally manage to agree on one concept...
Swtor is obviosuly caters to averge gamer joe, who have never played mmo OR players who have burnt out on World of warcraft. This game is not for crazy players or shoudl i say hardcore gamers demographic.
Basically what it boils down to 800k average joe subscribers, and ex wow vets. So swtor is successful financially theyve hit their target audience.
you bet they did. they nailed it. which is good, maybe if we can get all these types of players into wow and/or swtor, then we can get some MMOs made for the rest of us now.
Yeah because no other company has ever tried making game for 'rest of you'. Sadly there are not enough of 'you' to keep the investment profitable.
Sad but true. This is why we will continue to hear the "massive" ( as people claim there are TONS of them ) cry for each game release.
I still wonder why those "massive amount of players" don't come together and create a game of their dream. If they can acutally manage to agree on one concept...
Because if you put 10 of them together, they'd have 11 different ideas of the perfect game...
The false presumption here is that there are MMORPGs that take skill to play, there are currently not many and those that do take skill to play hardcore MMORPGers reject on principle.
Hardcore MMORPGers want to be occupied so instead of looking for skillful MMOs they look for ones that require a lot of time. World of Warcraft used to attract these people because it attracted their time. Raid content used to take 3-4 days to farm.... and 5-7 days to progress.
Think of Nintendo vs Super Nintendo. Nintendo games were notoriously hard but most of them were impossibly hard. They took a lot of time because they required you to memorize patterns and keep playing until you get the absolute perfect set of moves.
Super Nintendo games by comparison required quick reflexes but did not punish people for not doing the exact actions they needed to do in the exact order perfectly.
As of right now the only MMOs that might require 'skill' are first person shooter MMOs. Others have this tab target hit the magic button MMOs.
I play them so I'm not going to be too hard on MMO players... but your presumption that hardcore MMO players are looking for hard games is inherently false.
Swtor is obviosuly caters to averge gamer joe, who have never played mmo OR players who have burnt out on World of warcraft. This game is not for crazy players or shoudl i say hardcore gamers demographic.
Basically what it boils down to 800k average joe subscribers, and ex wow vets. So swtor is successful financially theyve hit their target audience.
you bet they did. they nailed it. which is good, maybe if we can get all these types of players into wow and/or swtor, then we can get some MMOs made for the rest of us now.
Yeah because no other company has ever tried making game for 'rest of you'. Sadly there are not enough of 'you' to keep the investment profitable.
Sad but true. This is why we will continue to hear the "massive" ( as people claim there are TONS of them ) cry for each game release.
I still wonder why those "massive amount of players" don't come together and create a game of their dream. If they can acutally manage to agree on one concept...
Because if you put 10 of them together, they'd have 11 different ideas of the perfect game...
An AAA investor's worst nightmare...
11 ? oh how generous of you I think its more about 50
The false presumption here is that there are MMORPGs that take skill to play.
I reject this!
It takes a lot of skill to pay attention for a 3 minute fight, press 1, then 2, then 3 while ALSO being able to move my character 3-4 feet at times!
Don't be jealous of those of us that have mastered the skill it takes to raid or do dungeons! Work hard and you can join the elite as well.
The most common mmo is WoW, get 2600 raiting in arena, it is very easy, yea right.
It is actually. People using WoW as a benchmark for skill is just ... lol.
Although as others have posted, MMOs arent about skill. Never have been and probably never will be as long as the gear and RNG is there. Perhaps GW2 will break the mould, as GW1 PvP was the closest to being a skill based MMO... the only problem being that GW1 itself wasnt a MMO, it was just an online cooperative RPG.
The false presumption here is that there are MMORPGs that take skill to play.
I reject this!
It takes a lot of skill to pay attention for a 3 minute fight, press 1, then 2, then 3 while ALSO being able to move my character 3-4 feet at times!
Don't be jealous of those of us that have mastered the skill it takes to raid or do dungeons! Work hard and you can join the elite as well.
The most common mmo is WoW, get 2600 raiting in arena, it is very easy, yea right.
It is actually. People using WoW as a benchmark for skill is just ... lol.
Although as others have posted, MMOs arent about skill. Never have been and probably never will be as long as the gear and RNG is there. Perhaps GW2 will break the mould, as GW1 PvP was the closest to being a skill based MMO... the only problem being that GW1 itself wasnt a MMO, it was just an online cooperative RPG.
So since poker has a RNG factor, it is not about skill?
A lot of WOW burned out are playing and enjoying SWTOR, my guild is perfect example of that. Believe it or not but a lot of people like to play new games regardless of what they have been burned out in past. I am burned out on action movies but i still watch new ones because i manage to find some fun in all of them.
Then you're not burned on action movies.
You're burned on old action movies.
That makes no sense at all.
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
At least I'm an exception; played WOW and loved it for a few years (until a few months into TBC) but SWTOR didn't nearly interest me for such a long period.
I think mainly because what WOW did offer, is a "whole", consistent open gameworld which still offered incentives to max level people and better implemented world pvp throughout the leveling proces. Also quite a bit more immersion if I say so myself.
More Immersion? How? By the boring music the game had the boring combat? Sorry did'nt mean to insult wow but come on. Wow is not open world my friend, it is a themepark like the rest of them, and personaly, I find SWTOR offers ALOT more immersion that WoW ever did, because of the story and the connection players have with their characters.
This game caters to anyone who loves a good mmorpg period. I am a old school everquest vet from beta of 1998 and have done hundreds of raids in EQ and yes even WoW, and honestly the raids in Swtor are far supperior to that of WoW, not EQ because in EQ we used to have 300 man raids on my old server to take down a single boss ( Sleeper anyone? ).
So not to insult you here Dark, thats not my intention, but I don't agree with you that the immersion of WoW surpasses that of swtor, and also cannot compare a seven year old game to a less then two month old game, it's just not fair nor is it plausable.
In wow, all they want you to do is get to level cap, and they make you do it fast, for me it took me less then a month of game time to get to 80, and I was like damn now THIS is easy, and 99.9% of the time, I was soloing so ya, at least it took me alittle over a month in swtor to get to 50, 30 levels below the cap of WoW and I was not bored at all during my time.
Anyhow, time to go see if swtor is back up, later gents see you in whatever game you play, just you won't see me in wow, so pick something else Lol.
Yeah but I am talking about Vanilla WOW here mainly (check my post).
Compared to SWTOR Vanilla WOW was a ton more immersive to me. I actually liked the music much more (damn Ashenvale EMO chanting always made me shiver from longing and angs), the world was MUCH more whole and consistent and world pvp was great fun because of factions actually being put in eachother's ways. Also clever npc guard mechanics which made raiding towns a possibility.
Next to that crafting and raiding and traveling to and from instances made the world much more of a factor at max level compared to SWTOR where the world(s) are mainly used for leveling content and that's it.
Your posts these days strike me as very odd, considering that when you were level 45 or so you "weren't nearly done with this game." What happened? You even had a Star Wars sig for years. Then suddenly you hit Endgame and you were shocked. How were you surprised. Let me put it this way. Mid 2009 when they actually started talking about the type of game SWTOR would be, I knew exactly the game we would get. Nothing about the game has surprised me. At all. I think you suffered from overhype, my friend.
Error: 37. Signature not found. Please connect to my server for signature access.
So since poker has a RNG factor, it is not about skill?
Correct. Thats why its called 'gambling' ... if it was skill based there would be no gamble or luck involved.
"Gambling is the wagering of money or something of material value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning additional money and/or material goods."
fThe funny part is that evey event has an uncertainty attached to it. This includes the event in which you lift your arm or try to blink with your eye. The scientific description of how the world works is based on probabilties. However, in many real life situations, the uncertainty is so small that we don't mention it, but it is there.
Poker has a large skill factor in counting probabilities. If you play many games and use the probabilties to your advantage, you will go plus with extremely high certainty. This is how professional poker players can make a living out of just grinding many poker tables as if it was a regular job.
For an average joe who just follows their "gut"-feeling, their success is mostly based on luck; however, for professional players there is a large skill factor involved.
At least I'm an exception; played WOW and loved it for a few years (until a few months into TBC) but SWTOR didn't nearly interest me for such a long period.
I think mainly because what WOW did offer, is a "whole", consistent open gameworld which still offered incentives to max level people and better implemented world pvp throughout the leveling proces. Also quite a bit more immersion if I say so myself.
/signed
I fully agree. No defender of WOW, but for the same reasons I doubt many WOWers are the main audience.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I don't really see how you could like this game if your burned out on WoW. Its really not that different. WoW has magic, ToR has the force. Both have robots, both have guys shooting with guns, Lightsaber behave exactly the same as normal swords etc... Not to mention that the fundamental gamemechanic is exactly the same.
Edit: I amend the last sentence, the fundamental gamemechanic is inferior since its basically WoW light. No dual spec, no true weaponchoice, bad BG system etcpp. Either your playing this for the story and VO CS or i really don't know what your doing.
Comments
you bet they did. they nailed it. which is good, maybe if we can get all these types of players into wow and/or swtor, then we can get some MMOs made for the rest of us now.
all 10 of you?
What a fail game that would be
Yeah because no other company has ever tried making game for 'rest of you'. Sadly there are not enough of 'you' to keep the investment profitable.
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
^ What he said.
A lot of WOW burned out are playing and enjoying SWTOR, my guild is perfect example of that. Believe it or not but a lot of people like to play new games regardless of what they have been burned out in past. I am burned out on action movies but i still watch new ones because i manage to find some fun in all of them.
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
Then you're not burned on action movies.
You're burned on old action movies.
nice...another one of those "I have skills in gaming" thread.
Yup! you win, go have a cookie.
Sad but true. This is why we will continue to hear the "massive" ( as people claim there are TONS of them ) cry for each game release.
I still wonder why those "massive amount of players" don't come together and create a game of their dream. If they can acutally manage to agree on one concept...
Because if you put 10 of them together, they'd have 11 different ideas of the perfect game...
An AAA investor's worst nightmare...
From playing at my friends house I can safely say that SWTOR should have been called NGE 2.
"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"
The false presumption here is that there are MMORPGs that take skill to play, there are currently not many and those that do take skill to play hardcore MMORPGers reject on principle.
Hardcore MMORPGers want to be occupied so instead of looking for skillful MMOs they look for ones that require a lot of time. World of Warcraft used to attract these people because it attracted their time. Raid content used to take 3-4 days to farm.... and 5-7 days to progress.
Think of Nintendo vs Super Nintendo. Nintendo games were notoriously hard but most of them were impossibly hard. They took a lot of time because they required you to memorize patterns and keep playing until you get the absolute perfect set of moves.
Super Nintendo games by comparison required quick reflexes but did not punish people for not doing the exact actions they needed to do in the exact order perfectly.
As of right now the only MMOs that might require 'skill' are first person shooter MMOs. Others have this tab target hit the magic button MMOs.
I play them so I'm not going to be too hard on MMO players... but your presumption that hardcore MMO players are looking for hard games is inherently false.
Website: http://www.thegameguru.me / YouTube: http://www.youtube.com/users/thetroublmaker
I reject this!
It takes a lot of skill to pay attention for a 3 minute fight, press 1, then 2, then 3 while ALSO being able to move my character 3-4 feet at times!
Don't be jealous of those of us that have mastered the skill it takes to raid or do dungeons! Work hard and you can join the elite as well.
11 ? oh how generous of you I think its more about 50
Let's not leave out that our hardcore skills involves wiping over and over for hours on the last boss for months until we finally achieve victory!
Running through the dungeon every week it resets and getting our people the proper gear for the fight has nothing to do with it either!
Never even had to change our strategy.
n00bs...
You totally missed "We are the world first!! Server first!!"
The most common mmo is WoW, get 2600 raiting in arena, it is very easy, yea right.
It is actually. People using WoW as a benchmark for skill is just ... lol.
Although as others have posted, MMOs arent about skill. Never have been and probably never will be as long as the gear and RNG is there. Perhaps GW2 will break the mould, as GW1 PvP was the closest to being a skill based MMO... the only problem being that GW1 itself wasnt a MMO, it was just an online cooperative RPG.
So since poker has a RNG factor, it is not about skill?
That makes no sense at all.
You must not lose faith in humanity. Humanity is an ocean; if a few drops of the ocean are dirty, the ocean does not become dirty -- Mahatma Gandhi
Correct. Thats why its called 'gambling' ... if it was skill based there would be no gamble or luck involved.
Your posts these days strike me as very odd, considering that when you were level 45 or so you "weren't nearly done with this game." What happened? You even had a Star Wars sig for years. Then suddenly you hit Endgame and you were shocked. How were you surprised. Let me put it this way. Mid 2009 when they actually started talking about the type of game SWTOR would be, I knew exactly the game we would get. Nothing about the game has surprised me. At all. I think you suffered from overhype, my friend.
Error: 37. Signature not found. Please connect to my server for signature access.
"Gambling is the wagering of money or something of material value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning additional money and/or material goods."
fThe funny part is that evey event has an uncertainty attached to it. This includes the event in which you lift your arm or try to blink with your eye. The scientific description of how the world works is based on probabilties. However, in many real life situations, the uncertainty is so small that we don't mention it, but it is there.
Poker has a large skill factor in counting probabilities. If you play many games and use the probabilties to your advantage, you will go plus with extremely high certainty. This is how professional poker players can make a living out of just grinding many poker tables as if it was a regular job.
For an average joe who just follows their "gut"-feeling, their success is mostly based on luck; however, for professional players there is a large skill factor involved.
/signed
I fully agree. No defender of WOW, but for the same reasons I doubt many WOWers are the main audience.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I don't really see how you could like this game if your burned out on WoW. Its really not that different. WoW has magic, ToR has the force. Both have robots, both have guys shooting with guns, Lightsaber behave exactly the same as normal swords etc... Not to mention that the fundamental gamemechanic is exactly the same.
Edit: I amend the last sentence, the fundamental gamemechanic is inferior since its basically WoW light. No dual spec, no true weaponchoice, bad BG system etcpp. Either your playing this for the story and VO CS or i really don't know what your doing.