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Guild Wars Insider Got Some New PvP Screenshots

kefkahkefkah Member UncommonPosts: 832

Some pretty good looking shots. I am always amaxed by the visuals in this game.

Screenshots

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Comments

  • Master10KMaster10K Member Posts: 3,065

    Good screens... wish I could actually tell what the map layout is like, behind all that mist. No WvWVW though.

    /sadface

    image

  • AlotAlot Member Posts: 1,948

    Personally, I think it really looks like a work in progress. Hardly any (destructible) objects, very little foliage and the textures seem to be slightly off. I get the idea that ArenaNet gave GWInsider shots of the least complete PvP-map.

  • Master10KMaster10K Member Posts: 3,065

    I need to see the people playing on the map before I prejudge it, which has me wondering what the secondary mechanic of it will be. Fog machine image

    image

  • fiontarfiontar Member UncommonPosts: 3,682

    Just ignore me. Need a nap. :)

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • MeowheadMeowhead Member UncommonPosts: 3,716

    The four screenshots were... meh..

    It looks pretty.

    Congratualations, GW2 doesn't make horribly hideous PvP maps.

    WIth no characters, no proper overview, no action, no gimmick showing, it's just... sort of devoid of context other than 'Oh, that looks nice'.

    I'll just sit and wait until the WvW screenshots start rolling in. :(

  • AlotAlot Member Posts: 1,948

    Originally posted by Meowhead

    The four screenshots were... meh..

    It looks pretty.

    Congratualations, GW2 doesn't make horribly hideous PvP maps.

    WIth no characters, no proper overview, no action, no gimmick showing, it's just... sort of devoid of context other than 'Oh, that looks nice'.

    I'll just sit and wait until the WvW screenshots start rolling in. :(

    Apparantly they won't be coming until ArenaNet does a Blog post on the subject. : (

  • Master10KMaster10K Member Posts: 3,065

    Originally posted by Alot

    Originally posted by Meowhead

    The four screenshots were... meh..

    It looks pretty.

    Congratualations, GW2 doesn't make horribly hideous PvP maps.

    WIth no characters, no proper overview, no action, no gimmick showing, it's just... sort of devoid of context other than 'Oh, that looks nice'.

    I'll just sit and wait until the WvW screenshots start rolling in. :(

    Apparantly they won't be coming until ArenaNet does a Blog post on the subject. : (

    Now that really makes me sad. Hoping that blog post is this week.

    image

  • RizelStarRizelStar Member UncommonPosts: 2,773

    I'm glade this isn't just WvWvW pictures this is the structured PVP right?

    Meaning there will be more than one map for that.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • daniel!!!daniel!!! Member Posts: 400

    Originally posted by RizelStar

    I'm glade this isn't just WvWvW pictures this is the structured PVP right?

    Meaning there will be more than one map for that.

    yep :) they are testing this map next in there closed beta :), well a acording to guru anyways

    image

  • Creslin321Creslin321 Member Posts: 5,359

    Originally posted by RizelStar

    I'm glade this isn't just WvWvW pictures this is the structured PVP right?

    Meaning there will be more than one map for that.

     My understand is that it's structured PvP because they mentioned "blue team" and "red team."

    Are you team Azeroth, team Tyria, or team Jacob?

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Also this really make the asura look bad ass

     

    image

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • daniel!!!daniel!!! Member Posts: 400

    Originally posted by RizelStar

    Also this really make the asura look bad ass

     

    image

    you just know something is gonna go down  :P

    image

  • KakkzookaKakkzooka Member Posts: 591

    Needs more context, but it's nice to see new info.

    Re: SWTOR

    "Remember, remember - Kakk says 'December.'"

  • cali59cali59 Member Posts: 1,634

    Originally posted by Creslin321

    Originally posted by RizelStar

    I'm glade this isn't just WvWvW pictures this is the structured PVP right?

    Meaning there will be more than one map for that.

     My understand is that it's structured PvP because they mentioned "blue team" and "red team."

    Who is to say there isn't a third team?  :) 

    I'm just kidding.

    Though, if any dev is reading this, red/green colorblindness sucks.  League of Legends giving players the option to make it blue/red instead of green/red has been an immense help.

    That being said, I'm not too excited about these pictures yet.  Sometime this week they're going to have to tease what the twist is for this particular map.  So far they've mentioned dragon overhead burning things, great northern wall very vertical map, and possibly moving capture points as three other ideas for Conquest. 

    I usually don't let myself get caught up in speculating, but this looks like a very wooded map.  A dragon burning down trees which would open up new paths would be pretty cool, as would creating burning patches to knock people into.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • Shroom_MageShroom_Mage Member UncommonPosts: 863

    It's hard to tell, but it looks like the map wraps around in a circle, which I like. Looks like you might be able to take a shortcut across some of the rocks, too. Linear maps like that turn into a fun push/pull sort of battle. I'm actually a little worried about how open Khylo seems.

    Too bad there are so few screenshots.

    "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  • daniel!!!daniel!!! Member Posts: 400

    i am looking forward to khylo in all fairness, it just set a good impression for competitive pvp :) it was a little too open, but i love the design of the clock tower, that you can even climb ontop and scout the map 

    image

  • ArcheonusArcheonus Member Posts: 14

    I think it would be important not to have a radar in the PvP setting.  The way we could use the territory to our advantage in that instance would be most gratifying.

    Love Guild Wars? Final Fantasy? Harry Potter? Lord of the Rings?
    Here is an excerpt from the new series:

    http://www.scribd.com/doc/79738399/Archeon-and-the-Virgo-Moon-Excerpt

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Originally posted by Archeonus

    I think it would be important not to have a radar in the PvP setting.  The way we could use the territory to our advantage in that instance would be most gratifying.

    When you mean radar do you mean a radar showing enemie NPCs?

     

    If so that's not in the game.

    There is a map that shows you were you are at an your team mates are.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • Shroom_MageShroom_Mage Member UncommonPosts: 863


    Originally posted by Archeonus
    I think it would be important not to have a radar in the PvP setting.  The way we could use the territory to our advantage in that instance would be most gratifying.

    Enemies are not shown on the map anywhere in the game at all. That feature has been completely removed.

    "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  • TwoPiArrrrTwoPiArrrr Member Posts: 5

    Originally posted by Alot

    Personally, I think it really looks like a work in progress. Hardly any (destructible) objects, very little foliage and the textures seem to be slightly off. I get the idea that ArenaNet gave GWInsider shots of the least complete PvP-map.

    Apparently, destructible objects are unique to the Battle for Khylo map.

  • ZefireZefire Member Posts: 676

    Screenshotsmean nothing by the way.Im not hyped about this game till i play it and see  for my self.

  • Shroom_MageShroom_Mage Member UncommonPosts: 863

    Two more screenshots, this time of a new female scholar PvP armor.

    http://www.guildwarsinsider.com/2012/01/exclusive-screenshots-pvp-scholar-armor-lobby/

    "Be who you are and say what you feel because those who mind don't matter and those who matter don't mind." -Dr. Seuss

  • DjildjameshDjildjamesh Member UncommonPosts: 406

    well, looks nice but i need some motion in that :)

  • saurus123saurus123 Member UncommonPosts: 678

    Originally posted by Shroom_Mage

    Two more screenshots, this time of a new female scholar PvP armor.

    http://www.guildwarsinsider.com/2012/01/exclusive-screenshots-pvp-scholar-armor-lobby/

    dont see any screens in this link

  • CookieTimeCookieTime Member Posts: 353

    Originally posted by saurus123

    Originally posted by Shroom_Mage

    Two more screenshots, this time of a new female scholar PvP armor.

    http://www.guildwarsinsider.com/2012/01/exclusive-screenshots-pvp-scholar-armor-lobby/

    dont see any screens in this link

    Maybe this?

    "stianmj says:

    Figured it out.

    If anyone uses the browser apps AdBlock or AdBlock plus, they block those last pictures for some reason. Had to disable AdBlock to view those two pics. Works fine with all other pics on the site thou…."

     

    I'm not really impressed by these screenshots tbh..

    Eat me!

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