EA is asking 'please pay us to play these 7 quests'.
Sounds reasonable enough.
Don't like it? Don't buy it. Simple.
well that depends on how they advertise the game and how much content is in it. A player could easily buy the game in this circumstance unaware that the content is lower than average and you have to pay for the rest. If the content was of average size then the DLC is an ok approach. Cutting content out for DLC from a game that has (or will have) lower than average content is devious and greedy.
Once again, this doesn't logically make sense.
As long as the game says 'exclusive online content' or some such, what's the issue?
As long as you are buying it from EA (a new copy) it is perfectly reasonable.
If I'm selling something, I would logically expect to be paid for said product.
Seriously do not get some of the logic in this thread.
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
My decision to stick with Skyrim for my RPG fix is being validated. Thanks for the warning, OP.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
The Internet erupted on Friday when it was discovered that Kingdoms of Amalur: Reckoning included an online pass that unlocked several single-player quests. 38 Studios Chairman and Founder Curt Schilling took the company’s official forums to discuss the decision.
Schilling said the House of Valor quest content is actually day-one downloadable content that’s free to everyone who purchases the game new. If you buy the game used, you’ll have to pay for it.
“It's clear the intent right?,” he stated. “To promote early adopters and [sic] much more important to me, reward fans and gamers who commit to us with their time and money when it benefits the company.
“Every single person on the planet could wait and not buy Reckoning, the game would hit the bargain bin at some point and you could get it cheaper. 38 Studios would likely go away.”
Schilling emphasized this is not a case of the studio or publisher trying to make more money, but rather rewarding players who purchase the game new.
"That's just how business works," he explained. "We must make a profit to become what we want to become. The only way we do that is to make games you cannot wait to buy! If we do that, and you do that, we want to reward you with some cool free stuff as a thank you.
"You can totally disagree with this and I am sure many do, so we'll agree to disagree. This is not 38 trying to take more of your money, or EA in this case, this is us rewarding people for helping us! If you disagree due to methodology, ok, but that is our intent.
"The industry is in a very odd place. The data coming in on used game sales is not saying the things many thought it should, or would. But companies are still trying to figure out how to receive dollars spent on games they make, when they are bought. Is that wrong? if so please tell me how."
The Internet erupted on Friday when it was discovered that Kingdoms of Amalur: Reckoning included an online pass that unlocked several single-player quests. 38 Studios Chairman and Founder Curt Schilling took the company’s official forums to discuss the decision.
Schilling said the House of Valor quest content is actually day-one downloadable content that’s free to everyone who purchases the game new. If you buy the game used, you’ll have to pay for it.
“It's clear the intent right?,” he stated. “To promote early adopters and [sic] much more important to me, reward fans and gamers who commit to us with their time and money when it benefits the company.
“Every single person on the planet could wait and not buy Reckoning, the game would hit the bargain bin at some point and you could get it cheaper. 38 Studios would likely go away.”
Schilling emphasized this is not a case of the studio or publisher trying to make more money, but rather rewarding players who purchase the game new.
"That's just how business works," he explained. "We must make a profit to become what we want to become. The only way we do that is to make games you cannot wait to buy! If we do that, and you do that, we want to reward you with some cool free stuff as a thank you.
"You can totally disagree with this and I am sure many do, so we'll agree to disagree. This is not 38 trying to take more of your money, or EA in this case, this is us rewarding people for helping us! If you disagree due to methodology, ok, but that is our intent.
"The industry is in a very odd place. The data coming in on used game sales is not saying the things many thought it should, or would. But companies are still trying to figure out how to receive dollars spent on games they make, when they are bought. Is that wrong? if so please tell me how."
He's not entirely wrong. And, if you wait and buy it in the bargain bin then just purchase the DLC, you're probably still going to pay half as much or less than someone who bought the game new. It's not as big a deal as people are making it.
HOWEVERRRRR - it's still silly to use this as an incentive. Curt claims the idea is to give people a reason to purchase the game new. But, the reason to do so should not be to have access to content that should have come with the game anyway. The reason should be because the game is damn good, and deserves to be bought and played as soon as possible rather than waiting for the sales to come our way. I did it for Skyrim, I plan to do it for Mass Effect 3.
If a game is worth the money, people will spend the money. Those who aren't willing to spend that money, chances are never would have been in the first place. So overall, his point is moot. It only leads people to believe he's not that confident in the product. This move doesn't portray confidence, it only makes me think of those As Seen on TV informercials that always end with "But wait! If you buy now, we'll throw in twice the product! Just pay shipping and handling!"
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Comments
Once again, this doesn't logically make sense.
As long as the game says 'exclusive online content' or some such, what's the issue?
As long as you are buying it from EA (a new copy) it is perfectly reasonable.
If I'm selling something, I would logically expect to be paid for said product.
Seriously do not get some of the logic in this thread.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
My decision to stick with Skyrim for my RPG fix is being validated. Thanks for the warning, OP.
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
How do you charge for 7 quests. They must be the most epic thing ever.... Why do dev studios keep associating themselves with EA ?
Grim Dawn, the next great action rpg!
http://www.grimdawn.com/
I puked a little in my mouth when i read this, i wasn't aware 38 studios had decided to lie down with EA
Pretty much killed all interest for me in this game.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
38 Studios Defends Reckoning Online Pass
The Internet erupted on Friday when it was discovered that Kingdoms of Amalur: Reckoning included an online pass that unlocked several single-player quests. 38 Studios Chairman and Founder Curt Schilling took the company’s official forums to discuss the decision.
Schilling said the House of Valor quest content is actually day-one downloadable content that’s free to everyone who purchases the game new. If you buy the game used, you’ll have to pay for it.
“It's clear the intent right?,” he stated. “To promote early adopters and [sic] much more important to me, reward fans and gamers who commit to us with their time and money when it benefits the company.
“Every single person on the planet could wait and not buy Reckoning, the game would hit the bargain bin at some point and you could get it cheaper. 38 Studios would likely go away.”
Schilling emphasized this is not a case of the studio or publisher trying to make more money, but rather rewarding players who purchase the game new.
"That's just how business works," he explained. "We must make a profit to become what we want to become. The only way we do that is to make games you cannot wait to buy! If we do that, and you do that, we want to reward you with some cool free stuff as a thank you.
"You can totally disagree with this and I am sure many do, so we'll agree to disagree. This is not 38 trying to take more of your money, or EA in this case, this is us rewarding people for helping us! If you disagree due to methodology, ok, but that is our intent.
"The industry is in a very odd place. The data coming in on used game sales is not saying the things many thought it should, or would. But companies are still trying to figure out how to receive dollars spent on games they make, when they are bought. Is that wrong? if so please tell me how."
http://www.gameinformer.com/b/news/archive/2012/01/30/38-studios-defends-online-pass-for-reckoning.aspx
He's not entirely wrong. And, if you wait and buy it in the bargain bin then just purchase the DLC, you're probably still going to pay half as much or less than someone who bought the game new. It's not as big a deal as people are making it.
HOWEVERRRRR - it's still silly to use this as an incentive. Curt claims the idea is to give people a reason to purchase the game new. But, the reason to do so should not be to have access to content that should have come with the game anyway. The reason should be because the game is damn good, and deserves to be bought and played as soon as possible rather than waiting for the sales to come our way. I did it for Skyrim, I plan to do it for Mass Effect 3.
If a game is worth the money, people will spend the money. Those who aren't willing to spend that money, chances are never would have been in the first place. So overall, his point is moot. It only leads people to believe he's not that confident in the product. This move doesn't portray confidence, it only makes me think of those As Seen on TV informercials that always end with "But wait! If you buy now, we'll throw in twice the product! Just pay shipping and handling!"
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."