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armour in LOTRO store

kostoslavkostoslav Member UncommonPosts: 455

they went too far

http://www.lotro.com/lotrostorenew

example:

 

 








Golden Robe of the Benefactor 


Fine cloth robe



Tier I: +92 Armour, +3 Vitality and +3 Will

Tier II: +184 Armour, +6 Vitality and +6 Will

Tier III: +277 Armour, +8 Will, +8 Fate and +8 Vitality

 

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Comments

  • djnexusdjnexus Member Posts: 677
    Wow they went further than SOE with there cash shop in a bad way... all these games are turning out bad with the cash shop features.
  • IkedaIkeda Member RarePosts: 2,751

    Here I thought they were doing so well...

    That's the line not to cross... and they leaped over it.

  • Paradigm68Paradigm68 Member UncommonPosts: 890

    Turbine's Adam Mersky: "This is us coming up with solutions to problems players are reporting to us."

    Transation (assmuming we take him at his word): Game is broke, pay us extra to fix it. 

     

  • xmentyxmenty Member UncommonPosts: 716

    Its either business is bad or someone at Turbine HQ read on Massively interview about the

    Bigpoint says game publishers should sell in-game advantages.

    Pardon my English as it is not my 1st language :)

  • SorrowSorrow Member Posts: 1,195

    wow as a lifetime sub was considering reloading and spending some of those turbine points Ive been amassing but for real I mean serious what the heck are they thinking so much for armor crafters.

    image

  • SovrathSovrath Member LegendaryPosts: 30,232

    *Writhes in pain*

    My first thought is that they are doing it because lower level crafting might not be enough to satisfy demand.

    and that's the only positive suggestion I can offer as i just want to rant. And to be honest I'm just so sad, I love the Lord of the Rings Universe and they just didn't have the vision to pull this game off.

    Well, "In my opinion". Maybe their upcomnig expansion will be acceptable. image

     

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  • lalartulalartu Member UncommonPosts: 445

    I don't get it...these items are quite crappy and it's only for lvl 20 chars. I guess they're adding these for lower lvl chars that just want to get into skirmishes/instances and get over the leveling part sooner?

     

    If they add lvl 75 items though, it will spell the doom for LOTRO

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  • RobsolfRobsolf Member RarePosts: 4,604

    I didn't see it as that big a deal til' I saw the 8% speed buff on the footwear. 

    Other than that, it's inferior to most craftable stuff.

    Still, this is a line they shouldn't have crossed.

  • nerovipus32nerovipus32 Member Posts: 2,735

    5 years ago people would be outraged at this, today its not really a big deal as some posters have stated. conditioning of mmo players base at its finest. in 3 or 4 years time buying the top armour will be totally acceptable. The devs are taking small steps introducing you to cash shops so when they make the final leap "it wont be that big of a deal".

  • TorlukTorluk Member Posts: 162

    There is a thread in the lotro store sub section of the forums where a poster has asked others to sum up their opinion of the store in one word.  The replies are quite creative and overwhelmingly negative.  Unfortunately, I doubt anyone with the power to change things over at Turbine will take notice.  It's worth a look just for the amusement value of some of the posts.

  • RedKatanaRedKatana Member Posts: 211

    Originally posted by nerovipus32

    5 years ago people would be outraged at this, today its not really a big deal as some posters have stated. conditioning of mmo players base at its finest. in 3 or 4 years time buying the top armour will be totally acceptable. The devs are taking small steps introducing you to cash shops so when they make the final leap "it wont be that big of a deal".

    It is a BIG deal to many including myslef I was paying subscription untill recently, they chose to do this and left for GOOD and never looking back.

  • moosecatlolmoosecatlol Member RarePosts: 1,512

    I have no problem with the gear, I do have a problem with the massive amounts of restrictions that are applied to a free player.

  • nerovipus32nerovipus32 Member Posts: 2,735

    Originally posted by RedKatana

    Originally posted by nerovipus32

    5 years ago people would be outraged at this, today its not really a big deal as some posters have stated. conditioning of mmo players base at its finest. in 3 or 4 years time buying the top armour will be totally acceptable. The devs are taking small steps introducing you to cash shops so when they make the final leap "it wont be that big of a deal".

    It is a BIG deal to many including myslef I was paying subscription untill recently, they chose to do this and left for GOOD and never looking back.

    yes it is a big deal to me and you but a generation of players will grow up with a pay2win model and the rest of us can either accept it or find a new hobby. Look at how sandbox players have been pretty much exluded from the mmo genre.

  • EliandalEliandal Member Posts: 796

    Originally posted by nerovipus32

    Originally posted by RedKatana


    Originally posted by nerovipus32

    5 years ago people would be outraged at this, today its not really a big deal as some posters have stated. conditioning of mmo players base at its finest. in 3 or 4 years time buying the top armour will be totally acceptable. The devs are taking small steps introducing you to cash shops so when they make the final leap "it wont be that big of a deal".

    It is a BIG deal to many including myslef I was paying subscription untill recently, they chose to do this and left for GOOD and never looking back.

    yes it is a big deal to me and you but a generation of players will grow up with a pay2win model and the rest of us can either accept it or find a new hobby. Look at how sandbox players have been pretty much exluded from the mmo genre.

     

      Call me odd...but 5 years ago I would have been no more outraged by this, as I am now.  I have a load of alts.  I have a LOAD of points.  I don't have as much time as I'd like to farm/create armor for all of them.  I now don't have too, I can buy it instead and spend my time having fun.  I am by no means rich, however you don't need to be with LOTRO - the absolute ridiculous ease at which yopu can gain points - and in significant amounts makes this even more of a non-issue for me.

  • RedKatanaRedKatana Member Posts: 211

    Originally posted by Eliandal

    Originally posted by nerovipus32


    Originally posted by RedKatana


    Originally posted by nerovipus32

    5 years ago people would be outraged at this, today its not really a big deal as some posters have stated. conditioning of mmo players base at its finest. in 3 or 4 years time buying the top armour will be totally acceptable. The devs are taking small steps introducing you to cash shops so when they make the final leap "it wont be that big of a deal".

    It is a BIG deal to many including myslef I was paying subscription untill recently, they chose to do this and left for GOOD and never looking back.

    yes it is a big deal to me and you but a generation of players will grow up with a pay2win model and the rest of us can either accept it or find a new hobby. Look at how sandbox players have been pretty much exluded from the mmo genre.

     

      Call me odd...but 5 years ago I would have been no more outraged by this, as I am now.  I have a load of alts.  I have a LOAD of points.  I don't have as much time as I'd like to farm/create armor for all of them.  I now don't have too, I can buy it instead and spend my time having fun.  I am by no means rich, however you don't need to be with LOTRO - the absolute ridiculous ease at which yopu can gain points - and in significant amounts makes this even more of a non-issue for me.

    You are missing the point of even playing the game cause you don't need to play you can drop some $$$ and you have the gear which you didn't bother to get yourself. So if your money is doing all the work why are you playing? I play to achive things in the game myself that's the whole point of me playing the game in the first place.

    Things that push me to play a mmorpg: Grow in levels and become stronger, update my gear/weapons, get new skills, thus exploring more areas.

    Things you are looking to get from a mmorpg: Instant gear, levels, and show off to other online gamers that you have them. So you are not playing the game at all pretty much you're just showing off something you didn't do.

  • junzo316junzo316 Member UncommonPosts: 1,712

    Not a good thing to start doing.  Turbine was doing so well with their cash shop, but this crosses a line.  Admittedly, I haven't played the game in a while.  I have been playing SWTOR, but I was planning on going back.  Now....maybe not.

     

  • MendelMendel Member EpicPosts: 4,777

    This is pretty low level gear, and as others have suggested, doesn't really compete with the better crafted armor.

    But I do see this as a useful thing.  Armor just doesn't exist at the lower levels in the Auction House.  Most crafters are making the lowest level gear to grind their gear, and are ignoring the more useful pieces.  For instance, try to find any light or medium armor (made from Tailoring) for the 2nd tier armor (Level 14-22).  Usually, there are one or two pieces of the level 14 gear, and nothing until level 24.  The in-game crafters just aren't making the armor that the players are wanting.

    Part of the problem is the insane cost of Sapphire (and Ruby) shards in the AH.  The high end (level 22) Tier 2 armor requires 1 Sapphire Shard per piece, and might sell for 90-100s per piece.  The problem is that most AH vendors want 250-400s for each shard.  A single player can only earn 6 Sapphire Shards from Bounties, which will make one single set of level 22 gear. To anyone complaining that offering this gear through the store will upset the in-game economy, don't worry, it's already broken.  Real world manufacturers who would pay 300 for a single part and hope to sell the finished good for 100 are soon out of business.  Why wouldn't the same be true in a simulated economy?

    No one is making the level 22 items for sale, and Turbine identified a quick way to soak up some TPs.  I don't really see these items competing with items purchasable from the Skirmish vendors.  And I don't expect many people will buy a TP card ($20 or $25) to equip a single lower level character.  So, it is unlikely that this is a direct money grab, as I just can't see it generating more income for Turbine.

    I play on 4 servers, and have most of my characters just approaching level 30.  This economic situation exists on all of the servers I am familiar with.

    Logic, my dear, merely enables one to be wrong with great authority.

  • RobsolfRobsolf Member RarePosts: 4,604

    Originally posted by Mendel

    This is pretty low level gear, and as others have suggested, doesn't really compete with the better crafted armor.

    But I do see this as a useful thing.  Armor just doesn't exist at the lower levels in the Auction House.  Most crafters are making the lowest level gear to grind their gear, and are ignoring the more useful pieces.  For instance, try to find any light or medium armor (made from Tailoring) for the 2nd tier armor (Level 14-22).  Usually, there are one or two pieces of the level 14 gear, and nothing until level 24.  The in-game crafters just aren't making the armor that the players are wanting.

    Part of the problem is the insane cost of Sapphire (and Ruby) shards in the AH.  The high end (level 22) Tier 2 armor requires 1 Sapphire Shard per piece, and might sell for 90-100s per piece.  The problem is that most AH vendors want 250-400s for each shard.  A single player can only earn 6 Sapphire Shards from Bounties, which will make one single set of level 22 gear. To anyone complaining that offering this gear through the store will upset the in-game economy, don't worry, it's already broken.  Real world manufacturers who would pay 300 for a single part and hope to sell the finished good for 100 are soon out of business.  Why wouldn't the same be true in a simulated economy?

    No one is making the level 22 items for sale, and Turbine identified a quick way to soak up some TPs.  I don't really see these items competing with items purchasable from the Skirmish vendors.  And I don't expect many people will buy a TP card ($20 or $25) to equip a single lower level character.  So, it is unlikely that this is a direct money grab, as I just can't see it generating more income for Turbine.

    I play on 4 servers, and have most of my characters just approaching level 30.  This economic situation exists on all of the servers I am familiar with.

    True, I agree.  But the thing is, instead of creating this armor, they should have solved that problem.  Either increase the output of shards or provide more opportunities to get them.  What's the limit on doing the shard missions?  3 times?  5 times?  can't remember.  THERE SHOULDN'T BE A LIMIT.  If someone wants to make 10 shard armor pieces and sell them, why not let them do it?

    My big beef is the 8% move speed.  Move speed in this game is near and dear to the hearts of most players, I'd bet.  I know I've kept my wayfaring cape(like a 5th level item) indefinitely just to have that move speed.  IMO, this makes the shop boots more appealing than crafted items that have better stats.

  • XerenixXerenix Member UncommonPosts: 237

    Oh noes! They added ugly inferior low level armour to the store! I'm never gonna play the game again!

    /sarcasm off

    Had this been good looking, better than crafted high-level armour, i would have been outraged but not with these crappy  ones.

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by moosecatlol

    I have no problem with the gear, I do have a problem with the massive amounts of restrictions that are applied to a free player.

    If I werent a premium player a sub would be the way I would  go. There is no way I could enjoy the game as a strickly F2P player. Which is how it should be. Turbine needs to make money and if someone doesnt want to sub or use the CS with RL money then I guess they can grind deeds but thats a lot more grinding than I would want to do. North Downs, Troll Shaws, Misty Mountains and Eregion will get you to level 50. Thats around $24 for quest packs plus whatever vault and bag space you need to buy. Then either buy more quest packs or the Moria xpac.I dont see that as too expensive considerring the price of an MMO or single player game. But again a sub fee is the way I would go if I were starting from scratch.

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

  • SovrathSovrath Member LegendaryPosts: 30,232

    Originally posted by Xerenix

    Oh noes! They added ugly inferior low level armour to the store! I'm never gonna play the game again!

    /sarcasm off

    Had this been good looking, better than crafted high-level armour, i would have been outraged but not with these crappy  ones.

    Regardless of whether it's low level or not, or looks good or not (Personally I think very few weapons and armor look good in lotro) this stuff shuold be part of the game. Whether it's buying from a player thus fueling the player economy or provided as rewards.

    If they are going to charge money for it then there has to be a reason, some benefit.

    Because if you put low level armor that gave 1 point of armor better than having no armor at all, and it was ugly and charged money for it, then no one would buy it.

    At some point this weekend I'll compare it to armor of the same level and see if I can tell "why". There's got to be a reason other than "it fills a void".

    Because why would that void be there in a game that has been out for years?

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  • MendelMendel Member EpicPosts: 4,777

    Originally posted by Robsolf

    Originally posted by Mendel


    <snip>

    True, I agree.  But the thing is, instead of creating this armor, they should have solved that problem.  Either increase the output of shards or provide more opportunities to get them.  What's the limit on doing the shard missions?  3 times?  5 times?  can't remember.  THERE SHOULDN'T BE A LIMIT.  If someone wants to make 10 shard armor pieces and sell them, why not let them do it?

    My big beef is the 8% move speed.  Move speed in this game is near and dear to the hearts of most players, I'd bet.  I know I've kept my wayfaring cape(like a 5th level item) indefinitely just to have that move speed.  IMO, this makes the shop boots more appealing than crafted items that have better stats.

    There are 2 Sapphire Shard tasks (that I'm aware of).  Both can be done 3 times apiece.  Named elite mobs *can* drop these occasionally.  Increasing the number of drops would be nice, but that doesn't adjust the players' attitude about making them.  Part of the problem is inherent in the crafting system.  It requires 2 medium leathers to get 12 skill for a level 14 combine versus 6 leathers to get 30 skill for a level 22 combine -- there is more skill in doing 3 level 14 combines than 1 level 22 combine.  This will always 'encourage' skill conscious players (and those short of medium leathers) to maximize the crafting gains.  I agree in spirit that the restriction on the number of times the bounty quests can be done could be increased, but I don't believe it will change the crafters' mentality from producing the level 22 armor.  I don't agree that an increase in sapphire shards would increase the amount of level 22 armor.

    The movement speed of +8% movement is available from a Tier 1 Jewelcrafter.  To me, that particular bonus isn't overwhelming at all, and therefore not a really huge thing.  To each his own, I guess.

    Logic, my dear, merely enables one to be wrong with great authority.

  • lalartulalartu Member UncommonPosts: 445

    I dont think you need to buy points in the beginning.

    this is what I did so far and it worked really well:

    played on F2P and tried 3 different characters so I could see 3 different starting zones. Got all 3 to level 20 and logged them off in the horse farm area in Bree

    bought Mines of Moria off ebay at a decent prize

    redeemed the coupon and enjoyed huge benefits of being a VIP for a month + unlocked all the premium stuff + got Warden and Rune Keeper

    after my month expired, I had 2 000 points and Mines of Moria unlocked. this was enough to buy 3 different areas, so I could more or less take any character from lvl 1 to level 60.

     

    I will probably have to eventually spend more money on Mirkwood/Isengard, but I don't even know if I'll ever get that far. leveling takes a really long time and I kind of like exploring.

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  • BereKinBereKin Member Posts: 287

    Its not fair, but that is mmo industry nowadays. Personally, no way I will give them money for that or any other item. I will go about it old fashion way, playing the game and crafting, founding or tradeing with other players. Old school,super cool.  image

  • leojreimrocleojreimroc Member UncommonPosts: 371

    I'm not happy about this either.  Once a line like this is crossed, it only gets worse.  I usually don't like slippery slope arguments but......

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