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Ok i played Skyrim 5 days now, im progressing through main story line and also doing side quests i meet on my way exploring some caves/dungeons i meet in various spots, fighted a lot so far and liked it alot. Here below i post some things that made me a negative impression adn i think they r cutting from the game and i hopefully looking into future mods to be made to improve the game .
CHARACTER BUILD/ADVANCEMENT :
1. After i played over2+ years Morrorwind and 2+years Oblivion i played loads of new games with different characters or same characters with microchanges to borthsigns or stats focus routes. My favoutirte 2 characters archetypes were a Nord Barbarian and a wood elf Ranger style toon with bow,sneak,2handed and 1 handed swords+shield.
You can understand my frustration as i realised there are no stats to diverse,differentise my character apart Life,stamina and mana.Strenght agility speed Endurance Personality Willpower Luck.ALL GONE! WHY?? Seriously i couldnt find a reason to remove them as they gave alot of depth and diversing your characters from one another. I mean they made the perks to add depth in character creation but they removed the stats!! In Oblivion i played over 30 different Barbarian types from the start Light armour and sneaky focus with Sword focus,or axe+maces focused,light+heavy armour,Luck focus+birthsign or thief or str+agil focus with sign of the steed ,endurance focus with loads of life + 1h +shield focus or 2 h focus, and all these over 30 types of same almost classes all played and reacted diferently in the game .Some of them were faster and it felt while playing, some were more agile, others more rough n tough, here in Skyrim all of them are playing exactly the same reducing replayability tons if u want to play with Barbarian style toon since only perk trees i can get involved is Sneak and only up to a small point since hes not assasin, 2handed weaps,1 hand weaps,block and since the perks are obvious on what to take ther eis no point to play game from start cutting replaybility for me to zero.
2.Birthsigns: One of the reason Oblivion and Morrowind character development wa sso deep was the birthsigns system. Ok here what they did is hilarious. Not only they let u choose after the tutorial dungeon just 3 but they also scattered the rest into the whole world so u can change while u playing after a certain point if u happen to meet them. And they way they made them ,birthsigns were more meaningfull in Obliv+Morrowind. I recall every time i played my barbarian toon in Oblivion in every new game i had to choose over 6-7 intresting birthsigns that were sticking to my class, i played with Steed,warrior thief,Lady mark a life regen mark etc etc it was a dilemma what to take especially alongside with the attributes build i had in mind and also the skills. But hey here there are not attributes.Apart that ofc if u play a mellee fitgher or even an archery there is not even the slightiest dilemma on what to take its WARRIOR sign all the way since they had the clever idea to put also archery on warrior sign instead of theif. BRAVO!!!
So, so far, they deleted the attributes and cuttered down to hell the birthsigns
WEAPON BALANCE:In Oblivion when a 2 handed did 14-15 dmg the one hand on my toons did around 9-11in a specific moment. Ok .. so in my Skyrim scrren apears to be a 2handed weap that does 28 dmg and my one hand weap says 12 and they are both of same quality. Keep in mind that i have +20% dmg on 2 handed weaps from perks and +40% one handed weapos on perk. Steel wepaons both. Not quite a choise of what to use in battles whatever the situation is since the 2 handed is soon going to reach almost triple dmg compared to 1 handed weaps. Again very well down Bethesda. Ofc i like to smash my opponents with my 1 handed axe or sword but i also need the combat to be tactical,theere SHOULD be moments that i SHOULD change to shield +1 hand but heeey, Bethesda thinks not.
ARCHERY : Whoever played alot Mount & blade warband knows it has the best archery combat system in market. Its utterly realistic, the trajectories of the arrows are exactly as they should, when u pull your bow and aiming it feels like it is exactlyy that what u are doing and its hell of a sight to watch the arrow u throwed and its course till the moment it land on the oppenent 's chest head ,butt or whatever u aimed for. It also reacts accordingly to your archery skill meaning bow isnt stable when u aim in low skill lvls and your marking improves when the skill is raised slowly but noticeably. When i look at skyrim 's archery its clunky ,unrealistic the way its done , i mean even oBlivion's archery was way better. if they couldn't copy/paste m&b archery and not improve Oblivion's archery let it be that way dont make it worst !
LIFE REGENERATION: Thankfully there is already a mod out there called no more life regeneration im just hoping in the future for a No mana regeneration Mod as well so that making or buying mana potions or finding resting places to have a meaning on the game.
The rest of the game aspects of the game i witnessed sp far meaning ,outdoors deisgn,dungeons,crypts ,atmosphere,fear (sometimes in dark corners i panic!) ,graficks ,melee combat ,spells evrything is so awesome!!!! I just hope that player mod community comes fast with mods that alter its gameplay to everyone's personal taste.
I personally pray for a mod that brings the traditional Birthsigns back and IF possible im not sure it can be done ,a mod that add stats to the character (im afraid it cant be done i just hope it can or Bethesda brigns them back), cause for me thew hottest part in these rpg's is the vision of the character builds and progress. the deepest, the better.