"We really just needed to make the game a lot more accessible to a much broader player base," said Nancy MacIntyre, the game's senior director at LucasArts. "There was lots of reading, much too much, in the game. There was a lot of wandering around learning about different abilities. We really needed to give people the experience of being Han Solo or Luke Skywalker rather than being Uncle Owen, the moisture farmer. We wanted more instant gratification: kill, get treasure, repeat. We needed to give people more of an opportunity to be a part of what they have seen in the movies rather than something they had created themselves."
Sums it all up
Comments
Man that is depressing.
Source, please.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Makes want to stay way from TOR even more, as that game was made to be this.
Good Old Nancy. Last time I heard of her she was moved to Leapfrog as VP of marketing or something like that. During the NGE she was completely clueless. Its funny that someone who thought reading was bad would have anything to do with leapfrog.
Wasn't she the person that also brought us the memorable phrases "star warsy" and "iconic"
That'll work. I was hoping to read the whole article to see what else was said, but oh well.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Yep...she did.
Starwarsy and iconic
watch this 2005 video its funny and sad.
http://www.g4tv.com/videos/10237/star-wars-galaxies-producer-julio-torres/
http://webpages.charter.net/asmodeus/10star.html
That'll work. I was hoping to read the whole article to see what else was said, but oh well.
Thanks to the OP for the post. That's one worth saving.
Source. Found it, thanks.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
full article -- google ftw
http://www.nytimes.com/2005/12/10/arts/10star.html
edit: bah nm already posted
EQ2 fan sites
The best part of watching this is knowing how badly all of this was implemented and how it ends. Juilo if only you knew then what you know now huh buddy? Maybe you should have spent less time playing WoW and more time talking to your player base.
Typical BS
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Playing : Uncharted Waters Online
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This part cracked me up:
For them to just come along and destroy our community has prompted a lot of death-in-the-family-type grieving," she said. "They went through the astonishment and denial, then they went to the anger part of it, and now they are going through the sad and helpless part of grieving. I work in the health-care industry, and it's very similar."
Lots of good reading there, folks.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
Ya know, we need to bump this thread once a month just to remind ourselves WHY SWG is closing/closed.
The absolute idiocy of every thing that woman wrote is astounding.
So it was not all the evil SOE's fault.
Star Warsy and Iconic.................oh boy that phrase will sadly live with me for many years to come lol.
And just laughed out loud watching Torres in that video. Biggest crock of shit seller since some guy said the Titanic was unsinkable.
I must agree.
It would be nice if more devs/investors/NEW players looked to this thread or that article (http://www.nytimes.com/2005/12/10/arts/10star.html?ex=1291870800&en=1ee435afbd84a355&ei=5088&partner=rssnyt&emc=rss) instead of looking at WoW numbers to get an idea of what they should and shouldn't do with their games.
I find it both amusing and depressing when I watch a hype meter rise for so many of the now F2P "Wow-killers" and then drop post-launch and go F2p because not enough people wanted to pay for the same flavor in a different wrapper.
Amusing because I always see it coming, and have been right every time (with the exception of Aion... they got me good on that one.)
Depressing because all it would take to change the direction devs/investors have been moving in is for them to simply stop trying to figure out what wow did right, and concentrate on what SWG's NGE did wrong. Oddly enough, many if not most of the things the NGE did wrong are some of the things that developers "think" WoW did right. So, they make the mistake of doing it again because, ya know... "well, it didn't work for SWG, but it seems to be working for WoW. So let's give it a shot"
smh...
I've got an idea. SAW 7: The reality show, starring these morons.
Thats the most inane interviewer I have ever seen. Did he know what a computer game was.
Totally agree... though on an unrelated, fun fact note: the Titanic was never described as unsinkable til after she sank!
G4 and alot of the review sites are payed off, this isnt a interview its an infomercial. People that didnt play the game might buy the BS but players can see all the lies coming outta Torres. NGE was never a enhancment just like he said taking 34 proffesions then boiling them down to 9 isnt an enhancement.
Never treat your playerbase as idiots, calling the dumbing down or boiling down a game to make it less broad is not an enhancement.
Nah, it never was. I don't think either wants to own up to their share in it's spiral downward. Either way, it really doesn't matter who's fault it was because I don't really trust either one anymore.