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[RESEARCH] League of Legend's Report System

Hello everyone, I am here to perform some serious research, but require a few participants.

 

Hypothesis: A player can get banned for no reason, due to other users reporting falsified information.

 

Requirement: 1 test subject, and 9 unique player accounts per game.

Method: Playing a quick game, (either for fun, or quickly to end it ASAP), and then having all 9 unique player accounts report the 1 test subject for being "AFK". After this is done, 9 more unique player accounts will participate in teh second, third, fourth, and fifth game, until there are an adequately acceptable number of reports against the 1 test subject. Then a few days will pass, waiting for an email to see if the 1 test subject is banned.

 

This will not take very long if each game is rushed to completion (allowing one side to win) and a multitude of reports can be completed in 1-2 hours. If you're interested in proving or disproving this hypothesis, please PM me.

 

Thank you.

Comments

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by LeegOfChldrn

    Hello everyone, I am here to perform some serious research, but require a few participants.
     
    Hypothesis: A player can get banned for no reason, due to other users reporting falsified information.
     
    Requirement: 1 test subject, and 9 unique player accounts per game.
    Method: Playing a quick game, (either for fun, or quickly to end it ASAP), and then having all 9 unique player accounts report the 1 test subject for being "AFK". After this is done, 9 more unique player accounts will participate in teh second, third, fourth, and fifth game, until there are an adequately acceptable number of reports against the 1 test subject. Then a few days will pass, waiting for an email to see if the 1 test subject is banned.
     
    This will not take very long if each game is rushed to completion (allowing one side to win) and a multitude of reports can be completed in 1-2 hours. If you're interested in proving or disproving this hypothesis, please PM me.
     
    Thank you.

     

    I think that someone with so many AFK reports should be rightfully banned......

    only kids would take so much time to get someone banned.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • htiger23htiger23 Member Posts: 113

    Originally posted by LeegOfChldrn

    Hello everyone, I am here to perform some serious research, but require a few participants.

     

    Hypothesis: A player can get banned for no reason, due to other users reporting falsified information.

     

    Requirement: 1 test subject, and 9 unique player accounts per game.

    Method: Playing a quick game, (either for fun, or quickly to end it ASAP), and then having all 9 unique player accounts report the 1 test subject for being "AFK". After this is done, 9 more unique player accounts will participate in teh second, third, fourth, and fifth game, until there are an adequately acceptable number of reports against the 1 test subject. Then a few days will pass, waiting for an email to see if the 1 test subject is banned.

     

    This will not take very long if each game is rushed to completion (allowing one side to win) and a multitude of reports can be completed in 1-2 hours. If you're interested in proving or disproving this hypothesis, please PM me.

     

    Thank you.

    {mod edit}

    This "hypothesis" is inherently flawed for a number of reasons.

    1. You have no control test.

    2. You're unfairly weighting the reports.  By having all 9 people report the person 5 games in a row, the individual will most likely receive a ban.  This is not realistic in any sense.

    3. I have played the game for almost 12 months.  I have never received a ban, suspension, or warning.  By receiving a suspension in your first week, you obviously did something wrong.  Cases do not typically go to the Tribunal and have their decisions made that quickly.

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