Never played it myself, but I'd imagine it's the old "Free to play, some of it" clause.
To find an intelligent person in a PUG is not that rare, but to find a PUG made up of "all" intelligent people is one of the rarest phenomenons in the known universe.
If you thought free-to-play implied that everything you'd do would be free, then you're very mistaken. It's a buzzword(term) that really doesn't mean what it should mean.
It is a bit more restricted than i'd have hoped for but you should still be able to play that character. If your list is full scroll to the right for free slots and if you have any you should be able to unlock it.
If his account didn't have enough paid time he wont be able to. Mastermind and Controller are the two locked classes based on the tier your account achieved through paytime/codes applied to the account.
Here's a pretty good breakdown of the tier system. You can also see it in the game at character select; it should be a button at the top of your screen.
City of Heroes still not f2p cause i cant play my mastermind character that i created yonks ago so how is this f2p.
Reality check.
F2P games are not really 'free'. Actually they can sometimes be more expensive and are definately more expensive if you're into end-game stuff most of the time.
So put less emphasis on 'free' word , and more into 'game paid through in-game store' rather than 'game payed through flat rate subscription'.
First time I read that F2P models were doubling income that came from Sub models, I knew it was all over.
That said, CoX revamp has been pretty awesome. Wish they made it less restrictive, but if they start making more money, maybe they can start to crank out content more often and more for free? Wishful thinking maybe. Haha!!
First time I read that F2P models were doubling income that came from Sub models, I knew it was all over.
That said, CoX revamp has been pretty awesome. Wish they made it less restrictive, but if they start making more money, maybe they can start to crank out content more often and more for free? Wishful thinking maybe. Haha!!
If they do then it gotta get in the book fo records. One of my favourite things about the game was the frequency of free issues... more and if i blink i'll miss it
If his account didn't have enough paid time he wont be able to. Mastermind and Controller are the two locked classes based on the tier your account achieved through paytime/codes applied to the account.
Here's a pretty good breakdown of the tier system. You can also see it in the game at character select; it should be a button at the top of your screen.
I imagined that it would be expensive to get to high tiers but it is pretty much more expensive than any lifetime subscription from other games. This freemium method is heavily oriented to subscribers. which is fine but I question the way they are advertising premium since it does not show those values from the thread you linked trying to get players into thinking that premium stuff would be cheap. For those values people could subscribe almost 3 years which it would be actually a better deal anyday.
I do agree gandales. I'd been subscribed for just shy of a year of total playtime and there's a lot that I felt is pretty essential gameplay that others are going to miss. Even as premium I miss a lot of things I took as granted (inventions, crafting, salvage, base acces, etc.) before. Not to mention, you're locked out of two classes until a specific tier. I can't disagree enough with the class lockout.
It's very beneficial to it's subscribers, a pretty good deal to some past subscribers/premium players, and a glorified demo for free players.
If his account didn't have enough paid time he wont be able to. Mastermind and Controller are the two locked classes based on the tier your account achieved through paytime/codes applied to the account.
Here's a pretty good breakdown of the tier system. You can also see it in the game at character select; it should be a button at the top of your screen.
I imagined that it would be expensive to get to high tiers but it is pretty much more expensive than any lifetime subscription from other games. This freemium method is heavily oriented to subscribers. which is fine but I question the way they are advertising premium since it does not show those values from the thread you linked trying to get players into thinking that premium stuff would be cheap. For those values people could subscribe almost 3 years which it would be actually a better deal anyday.
Originally posted by uohaloran
I do agree gandales. I'd been subscribed for just shy of a year of total playtime and there's a lot that I felt is pretty essential gameplay that others are going to miss. Even as premium I miss a lot of things I took as granted (inventions, crafting, salvage, base acces, etc.) before. Not to mention, you're locked out of two classes until a specific tier. I can't disagree enough with the class lockout.
It's very beneficial to it's subscribers, a pretty good deal to some past subscribers/premium players, and a glorified demo for free players.
How is it a demo if you have access to just about all of the 1-50 game (excluding Praetoria if you didn't buy going rogue) and 10 of the 14 Archtypes (unless you've managed to unlock them)? If you choose not to pay anything at all, then you have access to a lot of game. If you decide to pay 15 dollars/month, then you get access to everything.
If someone wants another character slot forever, they can pay 6 bucks without ever paying another cent.
Want access to a mastermind or a controller? Pay $12 once and never pay another cent.
IOs and the consignment shop are strictly optional, with the game actually balanced around single origin enhancements. Still want to have access to IOs?....pay $2/month. That's still waaaaaaay better than 15/month. Want access to the auction house? pay $2/month. Want both? Pay $4/month and now you've unlocked even more of the game.......for the cost of a BIG MAC each month.
Supergroup access? That's kind of overrated, but okay, let's address it. Supergroup access is available to anyone with tier 2 paragon rewards. What does that mean? You make a one time purchase of $5 dollars (say for an extra character slot, or 2 month's of IO access) and BAM! Access to supergroups (by invite, but still access). (BTW, it's invite only so people don't abuse the subscription model to make their own private lairs using multiple accounts.)
And that's for people brand new to the game.
The model empowers people to buy as much game as they want so they're not locked out if $15.00/month is too much. It does capitalize on some impulse buys with cheap little items, just like other F2P games (and the checkout aisle of your local grocer), but it also demonstrates the value of a subscription without making it a requirement to play the game anymore. That last statement is to Gandales, who states that it would be more expensive to buy up to the upper tiers than any lifetime subscription -- if you bought piecemeal, sure, but if you subscribe for a mere $15/month, then you get it all, plus earn reward tokens that will unlock more of the game if you decide to no longer subscribe. It's a slick system.....
And I'll continue (for the foreseeable future) to subscribe, so that CoH will continue to have the money to maintain servers and bandwidth, and to grow and expand content for all.
It is a bit more restricted than i'd have hoped for but you should still be able to play that character. If your list is full scroll to the right for free slots and if you have any you should be able to unlock it.
Everyone got free unlock tokens! So I don't understand what the OP's problem is.
I had several unlock tokens and had no problem unlocking my old characters.
CoH is not free to play, free to play means all game features are accessable like say fly for fun, runes of magic etc. CoH is more of a freemium, sure you can play for free but with so many restrictions its not much better than having a trial. New players can't send tells which pretty much means they have a immense issue finding teams to do stuff with. The fact IO's are locked is also a major issue to me considering how big a part of the game they are, sure you can get by on single origin enhancements, but you'll never be able to get really strong without io's. I got lv 5 reward (15 reward tokens) due to my time subbing in the past, but IO's are lv 7, imo they are way to high on the scale, 12 tokens away for me.
Anyway Unless your willing to at least put 5 bucks into the game which gets you to reward level 2 so u can send tells etc, i'd suggest you really not bother with the game. You'll be nickle and dimed so bad some of the worse I have seen if your not willing to sub.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Of course you can't play everything! It is actually Free-to-Play-some-of-the-game-all-of-the-time.
The title F2P needs to be subdivided. There are games that allow you to play any content/class/etc for free, but add cash shop perks and cosmetics only. Then there are F2P that allow you to play all content, but only some classes/races and sometimes have a cash shop with perks and the remaining functionality that is restricted. add in half a dozen other combinations and you see the state of modern F2P.
The good news is that in all cases, F2P allows some content to be enjoyed by players without any commercial commitment (also known as spending money). The bad news is that expectations on what you can do as a player in a F2P are not consistent and there is no easy way of knowing what you can do without reviewing these awful matrices of varying account types.
Until the industry stabilizes in this area, I can see some confusion and frustration at times, but overall F2P has certainly improved in terms of its offerings the last two years.
If his account didn't have enough paid time he wont be able to. Mastermind and Controller are the two locked classes based on the tier your account achieved through paytime/codes applied to the account.
Here's a pretty good breakdown of the tier system. You can also see it in the game at character select; it should be a button at the top of your screen.
I imagined that it would be expensive to get to high tiers but it is pretty much more expensive than any lifetime subscription from other games. This freemium method is heavily oriented to subscribers. which is fine but I question the way they are advertising premium since it does not show those values from the thread you linked trying to get players into thinking that premium stuff would be cheap. For those values people could subscribe almost 3 years which it would be actually a better deal anyday.
Originally posted by uohaloran
I do agree gandales. I'd been subscribed for just shy of a year of total playtime and there's a lot that I felt is pretty essential gameplay that others are going to miss. Even as premium I miss a lot of things I took as granted (inventions, crafting, salvage, base acces, etc.) before. Not to mention, you're locked out of two classes until a specific tier. I can't disagree enough with the class lockout.
It's very beneficial to it's subscribers, a pretty good deal to some past subscribers/premium players, and a glorified demo for free players.
How is it a demo if you have access to just about all of the 1-50 game (excluding Praetoria if you didn't buy going rogue) and 10 of the 14 Archtypes (unless you've managed to unlock them)? If you choose not to pay anything at all, then you have access to a lot of game. If you decide to pay 15 dollars/month, then you get access to everything.
If someone wants another character slot forever, they can pay 6 bucks without ever paying another cent.
Want access to a mastermind or a controller? Pay $12 once and never pay another cent.
IOs and the consignment shop are strictly optional, with the game actually balanced around single origin enhancements. Still want to have access to IOs?....pay $2/month. That's still waaaaaaay better than 15/month. Want access to the auction house? pay $2/month. Want both? Pay $4/month and now you've unlocked even more of the game.......for the cost of a BIG MAC each month.
Supergroup access? That's kind of overrated, but okay, let's address it. Supergroup access is available to anyone with tier 2 paragon rewards. What does that mean? You make a one time purchase of $5 dollars (say for an extra character slot, or 2 month's of IO access) and BAM! Access to supergroups (by invite, but still access). (BTW, it's invite only so people don't abuse the subscription model to make their own private lairs using multiple accounts.)
And that's for people brand new to the game.
The model empowers people to buy as much game as they want so they're not locked out if $15.00/month is too much. It does capitalize on some impulse buys with cheap little items, just like other F2P games (and the checkout aisle of your local grocer), but it also demonstrates the value of a subscription without making it a requirement to play the game anymore. That last statement is to Gandales, who states that it would be more expensive to buy up to the upper tiers than any lifetime subscription -- if you bought piecemeal, sure, but if you subscribe for a mere $15/month, then you get it all, plus earn reward tokens that will unlock more of the game if you decide to no longer subscribe. It's a slick system.....
You are right it is a slicky system, that's my only personal objection because I don't buy much into these type of schemes.
1. If you don't subscribe you will comparatively gimped, period. If it is important or not it is a personal decision, but it is a fact.
2. If you are going to be in the game for quite a time, just subscribe; buying stuff for later subscription it is not really optimal.
So I think the person going into this game should ask themselves beforehand where they want to go(in terms of game features) because if not they are likely to waste money on the way.
Anyway, I am not saying that the game is awful or something, for free you get great things.
CoH's F2P is a good model compared to many of the other F2P or soon to be F2P (STO and DCU), LoTR is the other good F2P game. it doesn't take much effort to get what you need in CoH, I mean IO access is only 160p and if you're a premium you start with 1200 or you can spend $15 for that much and get 8 months worth of it and you get a token out of that, or if you sub for a year you'll have enough tokens to freely unlock MM and such and later you'll gain those and never have to pay again. There are many ways to get what you want/need, unlike many other F2P games that makes you buy everything if you want to experience the game and continue buying to keep taht experience, or even some sub games with cash shops included.
I love it when people are genuinely agahst when they discover that in some "f2P" games there is content that requires money. Outrageous! When will business learn they have no business making money, paying taxes and employing people!
Does anyone know if the epic archetypes in COH/COV (i.e. peacebringer, warshade, arachnos soldier, and arachnos widow) unlock after reaching a certain level in a free to play/premium account, or do I still need to pay for them?
Does anyone know if the epic archetypes in COH/COV (i.e. peacebringer, warshade, arachnos soldier, and arachnos widow) unlock after reaching a certain level in a free to play/premium account, or do I still need to pay for them?
I think those are strictly VIP content, like Incarnates.
Comments
Never played it myself, but I'd imagine it's the old "Free to play, some of it" clause.
To find an intelligent person in a PUG is not that rare, but to find a PUG made up of "all" intelligent people is one of the rarest phenomenons in the known universe.
You can unlock an empty and play for free.
Bam. Free-to-play.
If you thought free-to-play implied that everything you'd do would be free, then you're very mistaken. It's a buzzword(term) that really doesn't mean what it should mean.
It is a bit more restricted than i'd have hoped for but you should still be able to play that character. If your list is full scroll to the right for free slots and if you have any you should be able to unlock it.
If his account didn't have enough paid time he wont be able to. Mastermind and Controller are the two locked classes based on the tier your account achieved through paytime/codes applied to the account.
Here's a pretty good breakdown of the tier system. You can also see it in the game at character select; it should be a button at the top of your screen.
Reality check.
F2P games are not really 'free'. Actually they can sometimes be more expensive and are definately more expensive if you're into end-game stuff most of the time.
So put less emphasis on 'free' word , and more into 'game paid through in-game store' rather than 'game payed through flat rate subscription'.
First time I read that F2P models were doubling income that came from Sub models, I knew it was all over.
That said, CoX revamp has been pretty awesome. Wish they made it less restrictive, but if they start making more money, maybe they can start to crank out content more often and more for free? Wishful thinking maybe. Haha!!
If they do then it gotta get in the book fo records. One of my favourite things about the game was the frequency of free issues... more and if i blink i'll miss it
I imagined that it would be expensive to get to high tiers but it is pretty much more expensive than any lifetime subscription from other games. This freemium method is heavily oriented to subscribers. which is fine but I question the way they are advertising premium since it does not show those values from the thread you linked trying to get players into thinking that premium stuff would be cheap. For those values people could subscribe almost 3 years which it would be actually a better deal anyday.
I do agree gandales. I'd been subscribed for just shy of a year of total playtime and there's a lot that I felt is pretty essential gameplay that others are going to miss. Even as premium I miss a lot of things I took as granted (inventions, crafting, salvage, base acces, etc.) before. Not to mention, you're locked out of two classes until a specific tier. I can't disagree enough with the class lockout.
It's very beneficial to it's subscribers, a pretty good deal to some past subscribers/premium players, and a glorified demo for free players.
How is it a demo if you have access to just about all of the 1-50 game (excluding Praetoria if you didn't buy going rogue) and 10 of the 14 Archtypes (unless you've managed to unlock them)? If you choose not to pay anything at all, then you have access to a lot of game. If you decide to pay 15 dollars/month, then you get access to everything.
If someone wants another character slot forever, they can pay 6 bucks without ever paying another cent.
Want access to a mastermind or a controller? Pay $12 once and never pay another cent.
IOs and the consignment shop are strictly optional, with the game actually balanced around single origin enhancements. Still want to have access to IOs?....pay $2/month. That's still waaaaaaay better than 15/month. Want access to the auction house? pay $2/month. Want both? Pay $4/month and now you've unlocked even more of the game.......for the cost of a BIG MAC each month.
Supergroup access? That's kind of overrated, but okay, let's address it. Supergroup access is available to anyone with tier 2 paragon rewards. What does that mean? You make a one time purchase of $5 dollars (say for an extra character slot, or 2 month's of IO access) and BAM! Access to supergroups (by invite, but still access). (BTW, it's invite only so people don't abuse the subscription model to make their own private lairs using multiple accounts.)
And that's for people brand new to the game.
The model empowers people to buy as much game as they want so they're not locked out if $15.00/month is too much. It does capitalize on some impulse buys with cheap little items, just like other F2P games (and the checkout aisle of your local grocer), but it also demonstrates the value of a subscription without making it a requirement to play the game anymore. That last statement is to Gandales, who states that it would be more expensive to buy up to the upper tiers than any lifetime subscription -- if you bought piecemeal, sure, but if you subscribe for a mere $15/month, then you get it all, plus earn reward tokens that will unlock more of the game if you decide to no longer subscribe. It's a slick system.....
CoH is amazing. I had to spen $10 to unlock my Controller and thats it. It will be the last $$ I ever give to CoH ever.
And I'll continue (for the foreseeable future) to subscribe, so that CoH will continue to have the money to maintain servers and bandwidth, and to grow and expand content for all.
Everyone got free unlock tokens! So I don't understand what the OP's problem is.
I had several unlock tokens and had no problem unlocking my old characters.
CoH is not free to play, free to play means all game features are accessable like say fly for fun, runes of magic etc. CoH is more of a freemium, sure you can play for free but with so many restrictions its not much better than having a trial. New players can't send tells which pretty much means they have a immense issue finding teams to do stuff with. The fact IO's are locked is also a major issue to me considering how big a part of the game they are, sure you can get by on single origin enhancements, but you'll never be able to get really strong without io's. I got lv 5 reward (15 reward tokens) due to my time subbing in the past, but IO's are lv 7, imo they are way to high on the scale, 12 tokens away for me.
Anyway Unless your willing to at least put 5 bucks into the game which gets you to reward level 2 so u can send tells etc, i'd suggest you really not bother with the game. You'll be nickle and dimed so bad some of the worse I have seen if your not willing to sub.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
COH/COV are both amazing...everything about them...would like to have seen ffa pvp servers...but still great
Incognito
www.incognito-gaming.us
"You're either with us or against us"
Because its free to play with premium content! because mastermind is a premium class!, Welcome to the mmo world dude.
Of course you can't play everything! It is actually Free-to-Play-some-of-the-game-all-of-the-time.
The title F2P needs to be subdivided. There are games that allow you to play any content/class/etc for free, but add cash shop perks and cosmetics only. Then there are F2P that allow you to play all content, but only some classes/races and sometimes have a cash shop with perks and the remaining functionality that is restricted. add in half a dozen other combinations and you see the state of modern F2P.
The good news is that in all cases, F2P allows some content to be enjoyed by players without any commercial commitment (also known as spending money). The bad news is that expectations on what you can do as a player in a F2P are not consistent and there is no easy way of knowing what you can do without reviewing these awful matrices of varying account types.
Until the industry stabilizes in this area, I can see some confusion and frustration at times, but overall F2P has certainly improved in terms of its offerings the last two years.
You are right it is a slicky system, that's my only personal objection because I don't buy much into these type of schemes.
1. If you don't subscribe you will comparatively gimped, period. If it is important or not it is a personal decision, but it is a fact.
2. If you are going to be in the game for quite a time, just subscribe; buying stuff for later subscription it is not really optimal.
So I think the person going into this game should ask themselves beforehand where they want to go(in terms of game features) because if not they are likely to waste money on the way.
Anyway, I am not saying that the game is awful or something, for free you get great things.
Short answer. It's not free to play.
That's why Paragon keeps correcting people when they call it F2P.
CoH's F2P is a good model compared to many of the other F2P or soon to be F2P (STO and DCU), LoTR is the other good F2P game. it doesn't take much effort to get what you need in CoH, I mean IO access is only 160p and if you're a premium you start with 1200 or you can spend $15 for that much and get 8 months worth of it and you get a token out of that, or if you sub for a year you'll have enough tokens to freely unlock MM and such and later you'll gain those and never have to pay again. There are many ways to get what you want/need, unlike many other F2P games that makes you buy everything if you want to experience the game and continue buying to keep taht experience, or even some sub games with cash shops included.
They should give everything away for free and never charge for anything. . . . and close the game in a month since it's not generating any revenue.
I love it when people are genuinely agahst when they discover that in some "f2P" games there is content that requires money. Outrageous! When will business learn they have no business making money, paying taxes and employing people!
Does anyone know if the epic archetypes in COH/COV (i.e. peacebringer, warshade, arachnos soldier, and arachnos widow) unlock after reaching a certain level in a free to play/premium account, or do I still need to pay for them?
Since when is Tuesday a direction?
I think those are strictly VIP content, like Incarnates.