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I remember a time when WOW was the standard by which MMORPGs were measured. Now it seems to be the butt of any joke and the heart of any insult in the MMO-culture. I have been delving into this genre for going on 12 years, almost as long as it has existed in its 3D form and I have never witnessed quite so harsh of a backlas toward such a beloved game.
It seems the majority of MMORPG.COM players who spent hours, months and years of enjoyment in Azeroth have all piled into the we-want-something-different bandwagon and relentllessly insult WOW. Why? World of Warcraft released only one year after SWG, which
will be closing down its servers because of bad developer decisions, and was one of the few big titles from the third generation of MMORPGs. We're now on the brink of what I would consider the seventh generation and I think we have come a long way in terms of gameplay since WoW's launch. Many blame the current state of MMORPGs on WOW's success, and those complaints are not unfounded but most who complain probably played WoW for several years before their experience became stale and they started insulting the game.
There is no need to bash a game that simply feels old, because it is old. Yes, there are many titles to look forward to and many innovations that have yet to be attempted, but one must realize that WoW is a senior citizen in MMO years, coming up on its 7th this November. It wasn't innovative, it wasn't flawless, it wasn't the best possible world or IP for an MMO, it simply came at the right time and in the right way, and was fun.
If you want to blame anyone particular person for the current state of MMORPGs, you might want to blame yourself for innocently making it so popular, if you did indeed play. Because we...the population sold it to each other by word of mouth. If you want your next MMO to be the bee's knees like WoW was/is, sell it, make it popular, but for the love of my favorite genre, please be kind to the elderly.