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I would really like to try out a MMORPG where there's friendly fire and where injury places penalties on the character. You know, whenever you are below 50% health you'd be "half dead" and not prancing about like you had never even had a flu.
I can't tell immediately tell if those two features would make a game good, or would they be worth the trouble, but it would certainly be interesting. What immediate pros and cons can you think of regarding those features?
What features would you like to try?
I skate to where the puck is going to be, not where it has been -Wayne Gretzky