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I know this game isn't released yet, but I just saw a YouTube video that proves that Blade and Soul has rubberbanding issues...the same issue that makes Aion viritually unplayable at times.
You can see it at about :07 in...she leaps off a cliff and *zip* she's back on the cliff. I don't care how awesome or amazing a game looks if movement is broken.
Since Aion still hasn't fixed this, I have no hope at all that Blade and Soul will fix this either.
Comments
Rubberbanding is not unexpected when you play from EU or NA on Korean servers (because of high ping, packet loss etc).
That's not it. NA Aion has this same issue on NA servers. It's a game problem, not just a location problem.
There are a lot of measures you can take to improve ping for these overseas servers. Google or browse the forums of some of the other Asia based games for more info.
Explain the rubberbanding in NA Aion when playing in NA considering the servers are located in the US and my ping is very low?
Never played Aion. Sounds like a problem for Aion tech support.
Thanks for the video though ... can't wait for release. Looks awesome.
Aion tech support...the same people making Blade and Soul (btw). The point of the video is that Blade and Soul has the exact same issue, as proven by the video.
My point is that why make a beautiful game if the tech can't make the game run smooth? It's better to have a game that works than to have a pretty world with broken mechanics.
Not to worried about it. Seems like majority of the games I've played during early stages of release ... most if not all of them had some sort of lag/rubberbanding issues. Guess you'll just have to wait and see.
Definitely trying this out when its released just based on this video it looks great.
The guy rubberbanded once and your already shouting doom?
Yes aion had rubberbanding when severs were very loaded but I didn't experience it after servers stabilized after launch.
With 15 likes 0 dislikes on that video (Last time I checked it) I don't see people hating/worrying about it.
Better wait and see when it comes to EU/NA first.
Then dont buy it.
I can't recall any rubberbanding in Aion after the first 1-2 months or so. But it has been a while, can't say 100% certain that after the launch period it totally completely never happened anymore, only it has had to be rare to nonexistent, speaking from my own experience.
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I couldn't even finish my first month in Aion. I was so pissed, my pings were 300 - 30k yeah that bad. They would not do anything about it and the few times i've went and checked back on the game the issue is still there. Basically they just say suck it.
The issue is that their servers are crap, the location of them and the hops from you to the servers is what affects it. They have bad servers by location. I think they are in virginia or texas can't remember, but obviously when i can play a game hosted in New York or Europe with a better ping than in Aion in any given day, they have a problem.
No amount of unnesessary toiling with your intenet makes it worthwhile to even bother, the game ain't that great to begin with.
I wil be beyond pissed if Blade and Soul has this issue, so pissed.
The location problem is easy to solve , you can use a good vpn to lower your ping.
Actually this has nothing to do with the game but where the servers are and how you are routed. I had a very bad problem with WoW when I was playing on the European servers. Very very high ping could not PvP at all on some of the servers, I had toons on 5 servers then with different tiered PvP toons. The reason which many people through investigation pointed out on the boards was how the signal was routed to their servers in France at that time. It was a horrible net problem and although I was living in Italy my server was routed through that route and that was the problem. Some servers using other routes had no issue at all. I paid and transferred to another server. So even if your location is in the US and your server is in the US if the route they use goes through a bad net area you are screwed.
Aion at launch had a routing problem that effected some players. I think it took them about 2-3 weeks to sort the issue out.
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Aion has always been fine for me and I played in US servers from the UK, even when I used a wireless adapter and on a random connection.