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Blizzard talks about patch 4.3 and the future of World of Warcraft

AsheramAsheram Member EpicPosts: 5,071

Blizzard talks about patch 4.3 and the future of World of Warcraft 

From Joystiq.

"The Fight at the End of the World



After the inventory is all settled, that's when players will really jump in and explore the new content. The event centers around three instances, all part of one big questline that leads up to the final confrontation with Deathwing. The first instance is called "Endtime" (a name that the team had come up with shortly before we chatted with Chilton), and will send players forward into the future, to see with the dragon aspect Nozdormu what a Deathwing victory will mean. "And so you go into this grim vision of the future," says Chilton, "and essentially demonstrate to Nozdormu that this is what's going to happen if you don't send us back to the Well of Eternity after the Demon Soul to be able to have a chance against Deathwing."



That leads to the second instance, where players will go back in time to the "Well of Eternity" instance, where the legendary Thrall is able to grab an item called the Demon Soul, in order to use it against the dragon. Finally, players run the "Hour of Twilight," and escort Thrall back to Wyrmrest Temple (a location in the Wrath of the Lich King continent of Northrend), where is where Chilton says the final battle beings. "So at that point, you get to Wyrmrest Temple, and that's where the raid essentially starts. You take on six different bosses, they're all Deathwing's minions, and eventually, you take on Deathwing himself."



 


image



From there, the battle goes mobile -- players will chase Deathwing across the world, and eventually land on his back. "He starts to try to escape, he's getting away to rebuild strength and get himself healed," says Chilton. The fight sounds chaotic: "You're peeling off his armor plates, and all of these different lava creatures that spawn out through his armor plates." Chilton also said that there will be a sort of balance, mechanic, where players will have to try and stay in place even as they fight. And near the end of the fight, Deathwing, corrupted by the Demon Soul, falls off into the Maelstrom, where the final showdown takes place, with players fighting on floating islands surrounding the famous vortex."

 

Sounds pretty interesting,too bad it has been along time since I played,it would take me forever to catch up.



 

Comments

  • moosecatlolmoosecatlol Member RarePosts: 1,530

    They promised it would die after cataclysm T_T, WHY WONT YOU DIE!

  • RednecksithRednecksith Member Posts: 1,238

    Wow, more raid content that the vast majority of players will never see...

  • NadiaNadia Member UncommonPosts: 11,798

    from a sublink in the same article

     

    Blizzard to release six 'proven' properties over next three years

    http://www.joystiq.com/2011/09/10/blizzard-to-release-six-proven-properties-over-next-three-year/

    Blizzard will release six "proven property" titles over the coming three years, Activision Blizzard COO Thomas Tippl said at the Citi 2011 Technology Conference. Tippl named five of these six expected releases: Two World of Warcraft expansion packs, two StarCraft 2 titles and Diablo 3. Tippl also pinned a Diablo 3 expansion as the possible sixth title

     

    I thought WOW was getting annual expansions?

     

    still sounds like one expansion every 2 years reading this news

    (assuming WOW expansion in 2012 and another in 2014)

  • nerovipus32nerovipus32 Member Posts: 2,735

    Another raid, how exciting.

  • AsheramAsheram Member EpicPosts: 5,071

    Originally posted by Nadia

    from a sublink in the same article

     

    Blizzard to release six 'proven' properties over next three years

    http://www.joystiq.com/2011/09/10/blizzard-to-release-six-proven-properties-over-next-three-year/

    Blizzard will release six "proven property" titles over the coming three years, Activision Blizzard COO Thomas Tippl said at the Citi 2011 Technology Conference. Tippl named five of these six expected releases: Two World of Warcraft expansion packs, two StarCraft 2 titles and Diablo 3. Tippl also pinned a Diablo 3 expansion as the possible sixth title

     

    I thought WOW was getting annual expansions?

     

    still sounds like one expansion every 2 years reading this news

    (assuming WOW expansion in 2012 and another in 2014)

    1 year 10 months between TBC and WOTLK

    2 years 1 month between WOTLK and CATACLYSM.

    Did they specifically say somewhere that expansions would come faster after Cat?

    Maybe you are thinking content updates and patches?

  • NadiaNadia Member UncommonPosts: 11,798

    Originally posted by Asheram

    Did they specifically say somewhere that expansions would come faster after Cat?

    Maybe you are thinking content updates and patches?

    May 2011

    Blizzard Accelerating New 'World of Warcraft' Expansions To Reenergize Base

    http://techland.time.com/2011/05/11/blizzard-accelerating-new-world-of-warcraft-expansions-to-reenergize-base/

    "We need to be faster at delivering content to players, and so that's one of the reasons that we're looking to decrease the amount of time in-between expansions," Morhaime explained.


     

  • SaphireSpireSaphireSpire Member Posts: 10

    They wouldn't need expansions if the world of WoW was destructable, constructable, and spontaneously evolving.

  • NBlitzNBlitz Member Posts: 1,904

    Originally posted by SaphireSpire

    They wouldn't need expansions of the world of WoW was destructable, constructable, and spontaneously evolving.

    At this point I'm not even sure what kind of effect it would have if WoW shifted even further from their tried and true mechanics. It's already divided enough as it is between those who love/hate Cataclysma.

  • TreekodarTreekodar Member Posts: 524

    The three new dungeons seem to be really interesting. You get to slay Baine Bloodhoof, Jaina proudmoore, Mannoroth and several other awesome characters of importance.

    If anything, these dungeons will probably be the best ones yet, I mean - you even get to see the creation of The Maelstrom!

    Some of it even takes place in Northrend, so we get to see an updated (well, destroyed) version of Dragonblight.

    Eleanor Rigby.

  • SaphireSpireSaphireSpire Member Posts: 10

    Originally posted by nblitz

    Originally posted by SaphireSpire

    They wouldn't need expansions of the world of WoW was destructable, constructable, and spontaneously evolving.

    At this point I'm not even sure what kind of effect it would have if WoW shifted even further from their tried and true mechanics. It's already divided enough as it is between those who love/hate Cataclysma.

     The mechanics are tired and outdated. Most of WoWs player based from years past have matured beyond WoW gameplay.

  • HoplitesHoplites Member CommonPosts: 463

    Using old mechanics can be fun if used creatively.  The problem is they have fallen into the pattern of creating content that can be churned with very little replay value.  Even single player games now have greater replay value, so why Blizz had decided to move in this direction baffles me.

     

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