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In this Week's WoW Factor, Joseph Sanicky takes us inside his own personal bout of Warcraft-fatigue... and how he found a way to rectify it.
As I slowly work my way towards the fabled max level I’ve inevitably hit my personal low point in both interest and incentive to play. As demoralizing and depressing this feeling is for me as a gamer, I know it will not only pass, but after it is over I’ll be even more hyped to play the game. However if you sat me down at this point in time and said “Joe, play an MMO this instant, right now!” I’d invariably open up one of the other handful I’ve been testing out. Why is that? I’d have to say it is the utter redundancy of gameplay that I’ve encountered so far within World of Warcraft. This “gamer’s block” made me consider my difficulties on a wider scale, which eventually led me to consider the topic for today’s column.
Read the rest of Joseph Sanicky's The WoW Factor: Redundancy, Repetition, Grinding.