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Anyone else get like this?
They really enjoy a game, questing is great, pvp, dungeons, crafting. This entire time your doing what you want to do and how you want to do it.
You group when you want, you play solo or in a small group and advance your character when you want to.
That is until you hit this wall and are required to raid if you want to continue to progress.
Then you have this kid telling you that you need to log in M-Fri 6-11...
I mean wtf happened?
Why do our games do shit like that? I get that these are massively multiplayer games but why the hell am i required to log in at a set time like this is a job?
For me once the game gets like this I lose almost all interest.
A good example of this was RIFT. I loved that game, the questing, classes, Dungeons and even the crafting. Then i get to this point where i need to raid or basically gtfo of the game. So i join a guild that raids three days a week and after about a month I find myself hiding on steam playing GRID, Borderlands and Streetfighter lol!!!!!
Does this happen to anyone else? Is this common? if so why the hell do developers but mechanics in the game that force "Schedules" on people?
I swear guys if it wasn't for A-nets promise of no raiding endgame I think Rift would have been my last try at the genre. I want to play how i want to play and not feel like i hit this wall where im required to turn a game into a job just to progress my character.
Editted because one line typed in a rant was being focused on and used to derail the thread.