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Player ganked for $60,000 in pvp

245

Comments

  • Luv_bugLuv_bug Member Posts: 120

    Originally posted by Ceridith

    Originally posted by Luv_bug

    Originally posted by Serignuad

    Originally posted by Luv_bug

    Originally posted by EverSkelly

    Sounds so fake. 60.000$, really..?

     Oh ya, there are $100,000+ armors in Entropia Universe according to my friend that plays it. Also remember they sold the guys stuff in MINUTES. Tells you how many people are willing to buy.

     I think for some of us that don't play, we want to know where the "60,000" and "100,000" numbers are coming from.

    Is this real-life currency or in-game (I can't imagine any set of in-game items being valued at 60,000, let alone 100k)?

    What determines the value?

     No its real money. Entropia is actually a licensed bank too. My understanding is the company sells the uber items, and value is determined by the "bad arseness" of the wep, armor or ship and the number of the item in the game. For example the guy was carrying a $15,000 pistol which is super strong and of which there are only 10 total in the game.

    Am I the only person who finds it absolutely insane that people are willingly playing this game and sinking hundreds if not thousands of dollars into virtual items in it?

    The point I just can't process in my head is that the company who is apparently a 'registered bank' and has full control over the currency exchange, is also selling virtual items worth thousands of dollars that they can create by replicating a few bits of data.

    It goes against all sense and logic from an economic standpoint.

     It sounds insane on its face, but apparently these items allow them to earn money in game also, which I can only assume in some way approaches, or exceeds, the dollar amounts they spend. Also, the fractional reseve banking system that most of the readers here live under, works almost the exact same way. 99% of all accountable loan money is based on bank's ability to create money out of thin air in exchange for debt paper on real things like your house, your car, your education which you must repay with money YOU accumulate generally by working for it. Few people understand this, hence its rampant control of the world's economy.

  • SerignuadSerignuad Member UncommonPosts: 98

    Originally posted by Ceridith

    It goes against all sense and logic from an economic standpoint.

     A lot of "economics" is emotional and not rational.

    And a game like this has more to do with addiction or even gambling than it does economics anyway (in my opinion).

    That some people pay to win in their virtual-life/hobby/addiction doesn't surprise me at all.

    Though it does pain me to think of how much actual good 15,000 would do making my life/house a little better and not serving as a someone's virtual pistol somewhere.

    Though thats a dangerous game to play to -imagining how much "better" someone elses money would have gone to help you had you just had it to spend on yourself.

    Case in point: Paris Hilton spent $325,000 on a doghouse (the dog I am quite sure, would have been just as happy with a cardboard box (and a bone)).

    http://www.starpulse.com/news/index.php/2009/08/07/paris_hilton_spent_325_000_on_a_dog_hous

    We need to start thinking of MMO's as we do music or literature or the movies. There is not one MMO or one game that will be universally satisfactory to everyone's taste. MMO's don't come in one genre just as books or music doesn't come in one genre. Change and innovation is a good thing in the MMO industry just as it is in literature and music, but every MMO doesn't need to push the envelope or be cutting edge to be "good" or fun. It just needs to be good. The same is true for music. The same is true for books or for movies. Music evolves. MMO's evolve. Storytelling evolves. And in doing so, it doesn't make obsolete or not enjoyable everything that's been done before. 
  • aspekxaspekx Member UncommonPosts: 2,167

    Originally posted by Ceridith

    Am I the only person who finds it absolutely insane that people are willingly playing this game and sinking hundreds if not thousands of dollars into virtual items in it?

    The point I just can't process in my head is that the company who is apparently a 'registered bank' and has full control over the currency exchange, is also selling virtual items worth thousands of dollars that they can create by replicating a few bits of data.

    It goes against all sense and logic from an economic standpoint.

    Actually, it's perfect economic sense. What everyone fails to realise is that currency and markets are not based on physical laws inscribed into the universe, nor an exchange based on the 'real' value of certain items in the world. Instead economics and currency are a system of rules created by people. People are at times 'crazy', therefore it would stand to reason that economics at times would appear 'crazy'.

    Most exchange of currency, especially in the form of debt, by which every nation w/o exception lives in, is literally immaterial. In other words the exchange between persons of currency only exists in the rules of the system, much like virtual items exist according only to the rules of whatever online realm they live in. Remember again, that both economics, systems of exchange, and the rules of a virtual world or a game exist only because we created them, not b/c they are foundational laws of the universe.

    This is one of the reasons 'game theory' plays such a large role in theorizing and discussing economics.

    Do you and I both think these people are sane? I would say the answer is a resounding, No. But that's a different thing entirely than "are they playing by a set of mutually accepted rules?"

    To answer that we can only act on the evidence given and say, Yes.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • Luv_bugLuv_bug Member Posts: 120

    Originally posted by Serignuad

    Originally posted by Ceridith

    It goes against all sense and logic from an economic standpoint.

     A lot of "economics" is emotional and not rational.

    And a game like this has more to do with addiction or even gambling than it does economics anyway (in my opinion).

    That some people pay to win in their virtual-life/hobby/addiction doesn't surprise me at all.

    Though it does pain me to think of how much actual good 15,000 would do making my life/house a little better and not serving as a someone's virtual pistol somewhere.

    Though thats a dangerous game to play to -imagining how much "better" someone elses money would have gone to help you had you just had it to spend on yourself.

    Case in point: Paris Hilton spent $325,000 on a doghouse (the dog I am quite sure, would have been just as happy with a cardboard box (and a bone)).

    http://www.starpulse.com/news/index.php/2009/08/07/paris_hilton_spent_325_000_on_a_dog_hous

     Unconscionable

  • Luv_bugLuv_bug Member Posts: 120

    Here are a couple films that break down banking and money in effective ways...

    Debt as Money  and The American Dream

  • jado818jado818 Member, Newbie CommonPosts: 356

    I think its a bit crazy to spend that kind of money on a video game.. but i find it perfectly believeable

     

    entropia universe does have some big spenders playing it... heck could probably find a bunch of news stories just from google

     

    Like i remember reading something in the paper where a guy sold some land for 600K dollars or something like that

     

    game is nice looking.. but the price is a bit much imo.

  • MoppheadMopphead Member Posts: 29

    Done like a G

    They Mob Bossing it old school style in space!

    Are we talking about like 60000 in a month or over a year? Between the 6 guys?

    I want details!!!

    Perhaps an article.

  • MoppheadMopphead Member Posts: 29

    Originally posted by Luv_bug

    Here are a couple films that break down banking and money in effective ways...

    Debt as Money  and The American Dream

    Oh your one of those

    -___-

     

    I kid I kid.  I do think the way the debt system is created is a little scary and now its happening to the whole WORLD!!

    DAHHHH Global economic meltdown. Please this is not said with sarcacsim.

  • jado818jado818 Member, Newbie CommonPosts: 356

    Originally posted by Mopphead

    Done like a G

    They Mob Bossing it old school style in space!

    Are we talking about like 60000 in a month or over a year? Between the 6 guys?

    I want details!!!

    Perhaps an article.

     

    I'd imagine it would be just from one death.. stuff is really expensive in that game ;p

  • TruthXHurtsTruthXHurts Member UncommonPosts: 1,555

    Originally posted by Mopphead

    Done like a G

    They Mob Bossing it old school style in space!

    Are we talking about like 60000 in a month or over a year? Between the 6 guys?

    I want details!!!

    Perhaps an article.

    From what I can tell it was a pvp gank that brought them 60k from selling his loot.

    "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  • MoppheadMopphead Member Posts: 29

    hahaha WHAT?

    NO way sign me up please.

    Thats how much some people make with real jobs in a year?

    Am I missing something here?

  • jado818jado818 Member, Newbie CommonPosts: 356

    Originally posted by Mopphead

    hahaha WHAT?

    NO way sign me up please.

    Thats how much some people make with real jobs in a year?

    Am I missing something here?

     

    I guess.. but most people who enjoy ganking don't have the fortitude to spend the kind of money necessary to gank in entropia imo

  • DeathTrippDeathTripp Member UncommonPosts: 263

    Only one word is coming to mind... pathetic.

    -----------------------------
    Real as Reality Television!!!

  • Luv_bugLuv_bug Member Posts: 120

    Originally posted by Mopphead

    Done like a G

    They Mob Bossing it old school style in space!

    Are we talking about like 60000 in a month or over a year? Between the 6 guys?

    I want details!!!

    Perhaps an article.

     One night's haul. Its FFA Full loot, so they took his stuff and sold it for the money.$10,000 a piece, and ironically, all nice and legal hehe. What a country.

  • MoppheadMopphead Member Posts: 29

    MY goodness I don't know whether to be sad or happy or confused. The human mind is a crazy thing.

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    Originally posted by zymurgeist

     






    Originally posted by Ceridith

    The point I just can't process in my head is that the company who is apparently a 'registered bank' and has full control over the currency exchange, is also selling virtual items worth thousands of dollars that they can create by replicating a few bits of data.

    It goes against all sense and logic from an economic standpoint.




     That's the way it is now. Banks sell things that don't exist. The stock market is a casino where no actual stock changes hands for most transactions and commodities markets deal in "futures" that don't represent real commodities anymore. Carbon offsets? WTF? Anyone want to buy half interest in a gold mine in my back yard?

    As long as you can 'measure' or 'rate' something it really doesn't matter at the end of the day whether or not it is a tangible product for the sake of being able to trade it. Technically volatility is not a solid product, but it is an asset and there is a large institutional market for volatility swaps for example.

     

    It's a numbers game. The only real trouble comes with risk evaluation of exotic OTC traded derivatives. It's quite hard to tell sometimes who is leveraging what against what lol.

     

    As someone who has worked in the industry for many a moon I'd say that was the biggest single issue. Large scale institutions still utilise ridiculous gaussian risk metrics which are more often than not, wholly inadequate. Just like the guy in the game misjudged the risk in flying about alone, banks and other institutions are prone to the same mistake.

    "Come and have a look at what you could have won."

  • SerignuadSerignuad Member UncommonPosts: 98

    Apropos (yes, Im one of those too, but I blame Brust) of the OP,

     

    Is there full looting in the game? How is it that someone lost 60k in items all at once?

    We need to start thinking of MMO's as we do music or literature or the movies. There is not one MMO or one game that will be universally satisfactory to everyone's taste. MMO's don't come in one genre just as books or music doesn't come in one genre. Change and innovation is a good thing in the MMO industry just as it is in literature and music, but every MMO doesn't need to push the envelope or be cutting edge to be "good" or fun. It just needs to be good. The same is true for music. The same is true for books or for movies. Music evolves. MMO's evolve. Storytelling evolves. And in doing so, it doesn't make obsolete or not enjoyable everything that's been done before. 
  • JimmacJimmac Member UncommonPosts: 1,667

    I don't believe this story. Can someone provide some kind of trustworthy* explanation of this? 

    *Yes, I know this is the internet, but maybe like an article on a site like mmorpg.com or anything with some kind of believable credibility. 

  • narfinarfi Member UncommonPosts: 178

    Could we get some clear facts please?

    Who was the Uber who lost 60k in space?

    Who were the low lvl PKers who got him?

    When did it happen?

    I am heavily involved in the game and in several of its forums and havent heard of this incident.

    When space first opened up 2 weeks ago I was making about 2 flights a day, and am now doing around 1 flight every 2 days. The most I have been looted for was 500ped (50 usd) which was my very first flight and my own fault because I was stupid and took a passenger who ended up being a spy.

    There seem to be an inconsistancie in the opening post about space.

    When your ship is destroyed in space you are ejected from the wreckage and have a few seconds before you die from exposure or lack of oxogen. During that time you can be shot and looted. You can not equip weapons or heal tools while floating in space so the 'Uber' could not have used a pistol to shoot back.

    Some other info regarding comments in this thread,

    1usd - 10ped (project enropia dollars)

    ped can be deposited into the game via credit card or bank transfer.

    ped can be withdrawn from the game, but it takes about 2 months processing to ensure that the withdrawn ped is 'clean'

    (I have personaly withdrawn 1 large sum last year and it went smoothly)

    The expensive items listed around 100-150k are not USD but PED, so the actual value of them is 10-15k usd.

    There are currently 4 types of ships that can be flown in space.

    1. VTOLS - 2 seat slow ships, cheap to buy and cheap to replace, ideal for starting out pvp or cheap transportation between planets. Guns can be mounted for both the pilot and passenger to use. (havent priced them recently but around 500ped or 50usd) mounted guns cost around 60ped each.

    2. Intercepter - space jets, Fastest ships avaliable. Ideal for higher end pkers or for smugglers transporting goods between planets. have ranged from close to 3000ped (300usd) down to about 2000ped(200usd) currently. Has 2 seats, on pilot and one passenger and guns can be mounted for both. Pilots gun costs around 800ped (80usd) and passenger gun cost around 80ped.

    3. Privateers - only given to hanger owners, they are like small motherships. Small ships can dock with it and it can summon passengers from the planet. I am not sure about how many people it will hold, but it is several. I think it can atleast take a pilot, copilot, and 6 gunners when fully upgraded in addition to its passengers. It does require some upgrades to be fully functional including sub warp drives, armor, increases to structural integrety, gunner seats, etc... Without the upgrades estimated cost for a Privateer is around 30-50k ped (3-5k usd)

    4. Motherships - Only 17 or so in game, these are currently the biggest and baddest avaliable. Basicly a flying city with multiple zones on it. These also require upgrades to be the 'best' just like the privat ers. Not sure the capacity, but it is atleast 50 passengers. There are alot of gunner seats in the control room but to start with I think only 3 are usable. (The motherships were sold for 50k - 90k ped (5-9k usd) each)

     

    Space is very new, only a couple of weeks old, so there are sure to be more updates with more ships and opertunities at every playing level.

    There is currently one space mob that looks abit like a squid in space that can be hunted with ships.

    Game play on any of the 4 current planets can be done at any economic level the player chooses.

    I played my first 6 months without depositing a single cent and had alot of fun at it learning all of the ins and outs. Since then I have deposited about 50dollars a month and so has my wife.

    Last year I hit a nice loot of 16k ped with an item in it that i sold for an additional 32k.

    The game can be played with a multitude of styles and I love the sandbox feel of it. I can do anything i want anywhere I want, and only I choose what that is.

    It definatly has a steep learning curve,and beause of the Real Cash Ecnomy aspect of it, that learning curve can be expensive for someone unwilling to do their research.

    But honestly.... If it was easy.. what would be the point? :P

     

    Anyways, hopefully someone can give me the specific details about the incident the opening post was about.

     

    thanks,

    narfi

     

  • Luv_bugLuv_bug Member Posts: 120

    Don't have all the details, but will get as many as I can. Btw, his ship was destroyed on planet, not in outer space. Also this is bleeding edge info, not referenced from an article.

  • narfinarfi Member UncommonPosts: 178

    Closest thing I could find was this,

    http://www.arkadiaforum.com/showthread.php?1427-Tiberious-WarBucks-Khan-Space-Pirate

    where he was looted for a claimed 5digets which could be 60,000ped (6000usd) but its not specified, so I assumed closer to 10k

    And while he seems to be an active player, I don't think he is "Uber" when looking him up on tracker. (no offense to him of course)

    Again, I would like some more details and facts from what the opening thread is about :)

     

    narfi

  • Luv_bugLuv_bug Member Posts: 120

    Ya that Khan incident isn't the one. This was 6 on 1. Please also remember the embarassment factor from the mark's perspective. He may not post on the forums and he may not be known to be the victim to the general populace. I'll learn what i can from the perpetrator's side.

  • jado818jado818 Member, Newbie CommonPosts: 356

    Originally posted by Luv_bug

    Ya that Khan incident isn't the one. This was 6 on 1. Please also remember the embarassment factor from the mark's perspective. He may not post on the forums and he may not be known to be the victim to the general populace. I'll learn what i can from the perpetrator's side.

     

    I know if i lost that kind of money in PvP i'd be embarassed.. seriously doubt he's running around advertising he's a cash cow to other PvPers as well.

  • SouldrainerSouldrainer Member Posts: 1,857

    Originally posted by Luv_bug

    Here are a couple films that break down banking and money in effective ways...

    Debt as Money  and The American Dream

     AWESOME!!!  This is my political view.

    Error: 37. Signature not found. Please connect to my server for signature access.

  • SerignuadSerignuad Member UncommonPosts: 98

    You know, money and how you spend it is all relative I guess.

    My "lottery/powerball dream" (what I would do if I won the powerball), is to buy Asheron's Call and completely rework the graphics (and power/xp/item creep of a game having been open for so long).

    This is a fantasy of mine and yet, I'd do it with no expectation of making money (ideally I'd like to break even), but I'd do it even if it meant losing millions (as long as I still had a few waiting for me in reserve),

    Spend millions on a game? Hell yeah! 

    We need to start thinking of MMO's as we do music or literature or the movies. There is not one MMO or one game that will be universally satisfactory to everyone's taste. MMO's don't come in one genre just as books or music doesn't come in one genre. Change and innovation is a good thing in the MMO industry just as it is in literature and music, but every MMO doesn't need to push the envelope or be cutting edge to be "good" or fun. It just needs to be good. The same is true for music. The same is true for books or for movies. Music evolves. MMO's evolve. Storytelling evolves. And in doing so, it doesn't make obsolete or not enjoyable everything that's been done before. 
This discussion has been closed.