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Client Patch Notes Listed 28 June

RohnRohn Member UncommonPosts: 3,730

SV has listed the patch notes for the incoming client patch:

The Client Patch that will deploy all of the bug-fixes should be coming relatively soon.



-Added all of the grains.

-Fixed issues with prediction and fog.

-Campfires now count as a hearth (cooking appliance).



-Added support for /h (or /help), all Fledglings can now use "/h” to talk to other fledglings and game-masters to get initial help.

-Removed the guild ScholaPipio it's has been replaced with the command above.

-Changed the start message for fledglings.

-Re-added support for mail.

-Mail now correctly takes the right amount of money when being sent.

-Mail should now correctly use the chosen quantity rather than taking the full amount.

-Formulas re-adjusted for the damage bonus, size and strength now have a larger impact on the calculation.

-Refining/Extraction should now work correctly.

-House-construction should now correctly use skills.

-Possible fix for the "horse-pocalypse”.

-All player-owned horses should now correctly drop loot.

-You can no longer move items directly from your pet into your bank (creating a broken mount).

-Increased the accuracy for melee-combat.

-Melee combat from horse-back should now work a lot better, remember that the left-swing is closer to the ground then the right.

-Procedural bow wobble animation has been replaced with a hand-crafted animation

-The animations for ranged weapons have been slightly tweaked.

-The arrow on a bow should now correctly show/hide when firing from horseback.

-Stamina-calculations for mounts have been tweaked. They now drain stamina faster, but also regain fast.

-Fixed a bug where mounts didn’t regain stamina when walking at low speeds. Some mounts still will not regain stamina due to their low stats.

-“Break-sharp” (double tap S) on a mount should now make the mount stop a lot faster.

-Controlled riding will have a greater impact on your control of a mount.

-Swift Riding will now correctly give you more speed/stamina on a mount.

-Riding will now correctly give you more speed/control when riding a mount.

-The overall break speed of mounts has been increased.

-The overall turn/break/speedup of mounts have been slightly decreased, -thou you can get it back to a LOWER value then pre-patch using controlled riding.

-You will now correctly regain stamina when your mount is moving.

-The chat-box will default to being 100% visible.

-Removed "/use" command.

-The mount window will now show the stats of your current mount.

-Fixed several node-crashes.

http://www.mortalonline.com/forums/63642-bug-fixes-6-28-2011-a.html

Hell hath no fury like an MMORPG player scorned.

Comments

  • MoreplexMoreplex Member Posts: 472

    Anyone starting a betting pool on what ets fixed and what new things are broken??

  • TorgrimTorgrim Member CommonPosts: 2,088

    Originally posted by RedRocket

    Hey Rohn, I was wondering what your relationship to Mortal is since you seem to post absolutely every update here. Are you a player, the biggest fan or just doing this for the lulz? Never seen a Rohn in Mortal, or on their forums. Or in their IRC.

     

    You can ask the ones that always post the bad part all the time also while you at it.

    If it's not broken, you are not innovating.

  • PhelcherPhelcher Member CommonPosts: 1,053
    I wish SV would put this much time into running, swimming, diving & climbing...


    Those are things that ur char should first be able to do, before worrying about hourses & husbantry.!

    So backwards.

    "No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."


    -Nariusseldon

  • RohnRohn Member UncommonPosts: 3,730

    Just a note, the patch is now live.

    Hell hath no fury like an MMORPG player scorned.

  • RedRocketRedRocket Member CommonPosts: 154

    meh

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