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I shared this here
But I wanted to make this a thread of its own. This is my view, and my opinion. So you may call me Troll or something, but keep that in mind, this is my view.
I believe the reason for WoW's Current downfall, stim mostly from CAT, but also from many other things over the last few X-pacs, which these issues are overlapping and stacking, making these issues more and more obviously.
The Problem with WoW:CAT is the (1)PvP is now destroyed, while at the same time,(2) Blizzard is making PvE less and less casual friendly.
These two concepts never go well together in a MMORPG. Thats a fact is my book at least.
I will share this again.
Lets look at the history of WoW's so called success.
Back in Vanilla WoW, World PvP was much more popular. Then came BG, and Old AV being the most popular of all of them. WoW was much more hardcore back then. WoW had the lowest percentage of of Endgame PvEers ever in WoW history!!! Well if WoW was a PvE game, than why would it's population grow if only a small percentage of its players ever touched Endgame PvE?
The Answer is Simple! It was the PvP. (yeah yeah yeah, laugh all you want but PvP is the reason for WoW's success, along side the Endgame raiding)
back in Vanilla WoW Old AV, was a major contender of player time. Most of these non Endgame Raiders, would spend most of their time in Old AV doing PvP, and doing starter dungeons to get gear for PvP (D2 set) and the Honor Rank grind was important back then.
slowly over time, as Blizzard moved into TBC, blizzard felt the long play times in AV, needed to be cut. TBC was the first killer of AV. (IMO Blizzard actually did this to get more players to do Arena back then).
But thats another point. Arena PvP was much more accessible back then since early on there wasnt Team Rating requirements on the Early Arena Gear Set Equipment. This gave the mass PvP player base, a chance (slow,,, but still a good chance) to get decent PvP gear even if they weren't on some of the best teams. Also less than 11% I believe of players reached Illidan. so once again,,, what you think these players were doing? (PvP grind)
WoTLK comes along, and Blizzard completely kills what made Old AV enjoyable. Also Arena at this point was not friendly to new comers that didnt gradually get updated PvP gear from the start, or had people willing to carry them. I quit WoW early on in WoTLK, came back, and it was nearly impossible to get decent PvP gear from any source. BG PvP gear is a Joke by this time, and Arena gear has rating requirements now. and funny thing here. Blizzard added a new 40 BG (IoC) lol what a F**king joke! This suppose to be a AV replacement? lols. IoC was dead on my BG server. it was dull and lamer than AV. it lacked the PvE elements of Old AV. and the Bosses just wasnt threatening as a Old AV Elite was compared to an avg LvL 60 player back then. Funny thing is Blizzard said no more 40 man BG would be added after AV. guess they lied. if they were going to lie, at least they could do a good job with that lie.
Then Blizzard introduced the Random BG tool. This basically killed the population of the Large Scale PvP games (AV and IoC) completely.
But Blizzard did introduce the PvP Zone concept to WoW. good idea in Beta, but I saw this concept going downhill back in beta when Kalgan bumped the cooldown period. I remember that especially because I was banned from the Beta Forums by Kalgan for calling this mess out.
lol here comes CAT!!!! YAY THE WORLD IS F***ING CHANGING!!! YAY!!!
damn just go back and view my post history in the WoW forum here. I called this shit out months ago.
CAT added NOTHING NEW feature wise, and at the same time, it killed all form of PvP, and at the same time, bringing the harder difficulty similar to that of Vanilla WoW's PvE endgame. That just dont blend well. And now Blizzard is seeing the shit unfold before their eyes.
The last interesting form of PvP has been the concept behind PvP zones. lols Blizzard killed that with one swoop of their hammers, when they introduced that flawed Queue system. lol wow, who came up with that idea anyway? It basically force players from the higher population faction, to have to wait hours just to play WORLD PVP.... dumb idea on Blizzard's part.
and those 2 half asses BG they added in CAT, feel like Boring dull rehashes of Older BG. Plus they spread the population even more thin. Arena is more unassailable than ever, and BG is just a dead concept now. forget PvP in WoW.
ok so now that PvE is milking away the Casuals of WoW's population and PvP being dead, whats left for them to do? Quest Grind or something? lol, yeah the F*** right!!!
Blizzard got a mess on their hands. and their Ego is too large to change now. we seen this from Blizzard. Only consumer complaint gets Blizzard to get their butts to work. (Remember Real ID community uproar?)
but hey, most people here think WoWs PvP is a joke, and wont even pay attention to my thread here.
I use to be very close to WoW's Development. I lost all respect for Blizzard from WoTLK on. They dont listen until its too late.
These new MMORPG are making similar mistakes to WoW's new Development team. I am seeing the same trend. I blame this false view of WoW's success and super over the top Ego Developers, for the reason most Post WoW's Themepark mmorpg's fail.