If the reason you picked doesn't set it apart from other games, then how can it be the number 1 reason.
Are you going to go on about how having no subscription fee can't be someone's number 1 reason to like the game again?
For your information, GW2 having no subscription actually does set it apart from other MMOs (notice I didn't say game). Most other MMOs with the quality of GW2 require you to buy the game then fork over $15 every month if you want to ever play it again. Most free MMOs don't have the quality that GW2 already has. Therefore, GW2 having no subscription does set it apart from other MMOs.
Oh so its the quality of the mmo AND THE B2P model that sets it apart. Your words not mine.
Of course it is. That doesn't mean that the pricing model isn't the main reason someone is looking forward to it.
Edit: I feel you might be confusing people's number 1 reason might be thier ONLY reason to look forward to it.
If the reason you picked doesn't set it apart from other games, then how can it be the number 1 reason.
Are you going to go on about how having no subscription fee can't be someone's number 1 reason to like the game again?
For your information, GW2 having no subscription actually does set it apart from other MMOs (notice I didn't say game). Most other MMOs with the quality of GW2 require you to buy the game then fork over $15 every month if you want to ever play it again. Most free MMOs don't have the quality that GW2 already has. Therefore, GW2 having no subscription does set it apart from other MMOs.
Oh so its the quality of the mmo AND THE B2P model that sets it apart. Your words not mine.
Of course it is. That doesn't mean that the pricing model isn't the main reason someone is looking forward to it.
Edit: I feel you might be confusing people's number 1 reason might be thier ONLY reason to look forward to it.
I'm not confused. I just don't dont believe that FREE can be someones number one reason when there are multiple free games, even a few B2P games.
When I read "#1 reason you are going to play (play=have fun with, spend time on,enjoy) Guild Wars 2. Well, money signs don't pop into my head FIRST.
If you interviewed someone while they were playing the game and you asked them the number one reason why they enjoyed playing, NO ONE is going to say "This B2P model is SO FUN!!"
If the reason you picked doesn't set it apart from other games, then how can it be the number 1 reason.
Are you going to go on about how having no subscription fee can't be someone's number 1 reason to like the game again?
For your information, GW2 having no subscription actually does set it apart from other MMOs (notice I didn't say game). Most other MMOs with the quality of GW2 require you to buy the game then fork over $15 every month if you want to ever play it again. Most free MMOs don't have the quality that GW2 already has. Therefore, GW2 having no subscription does set it apart from other MMOs.
Oh so its the quality of the mmo AND THE B2P model that sets it apart. Your words not mine.
Of course it is. That doesn't mean that the pricing model isn't the main reason someone is looking forward to it.
Edit: I feel you might be confusing people's number 1 reason might be thier ONLY reason to look forward to it.
I'm not confused. I just don't dont believe that FREE can be someones number one reason when there are multiple free games, even a few B2P games.
When I read "#1 reason you are going to play (play=have fun with, spend time on,enjoy) Guild Wars 2. Well, money signs don't pop into my head FIRST.
If you interviewed someone while they were playing the game and you asked them the number one reason why they enjoyed playing, NO ONE is going to say "This B2P model is SO FUN!!"
Well, I would not play the game if it wasn't B2P, but I would probably try it at least if any single other feature was missing, hence why B2P is the main reason I would play it.
Just try and get over the fact that some people would not even consider the game if it wasn't B2P.
Of course, that by itself doesn't mean much, since there are many other reasons of why I'd play the game, but only because they are all there. There can't really be a "single" reason from my standpoint.
As you already stated there isnt usually just one reason but I did place dynamic events as my choice although WvWvW and the free form grouping, no WoW style raids and hard ass group content are my main reasons to play. My main detracter is the classes, I feel GW2 went so far to break the mold of the trinity and free form grouping content that they should of taken the class system down the same path. Im just hoping that the Trait and Skill system will allow as diverse a character class as say RIFT at the very least. I would of rather preferred a classless system but its not quite the deal breaker as some of the elements being implemented in SWToR are in putting me off that game.
And yes I have read the interview with the dev pertaining to classless system I just happen to disagree with them in this respect. If they would of modeled GW2 class system off of Asherons Call Skill system but utilizing Guild Wars iconic skills it would of been a home run in my book.
(edit) I know free to play is a big draw for some but I would happily pay up to $30.00 a month to play an epic NON-Themepark MMO. (end edit)
Playing: GW2 Waiting on: TESO Next Flop: Planetside 2 Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
i might not actually play guild war 2 until i can try it in open beta/demo (after release) cuz atm I personally feel that arenanet is is truely focusing on their even system (dynamic quests) and not enough on other types of game-play features (such as class balance, PVP, PVE(meaning to only farm monsters and not care about everything else), 1 million people in one spot, etc.)
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Hmm, I'd have to say fundamentally all the things I really like about the game come from it being B2P. Since there is no subscription fee, they aren't designing the game to be a skinnerbox that psychologically manipulates people to keep p(l)aying. Instead of spreading out the fun as thinly as possible (and on a random reward schedule), it looks like it is being designed to maximize the fun like any other genre of game.
And like the Devs of GW2 have said, having subs also encourages developers to be LAZY. Almost all sub money is pure profit, meaning developers are encouraged to do slow and lazy design to just string people along so they keep paying. That is certainly what all the other MMOs with subs do. Having a sub fee would be horribly detrimental to the game in the long run.
Btw, do not read this as an endorsement of F2P games, because I rather loathe item shops, generally speaking (I am ok with GW2's model). I am endorsing B2P games here.
My main reason is for ArenaNet itself,their visions for MMO are both innovative and evolutive.They are also the only one(beside CCP) who have the guts to do something different from all the WoW wanna be mmo.
In the land of Predators,the lion does not fear the jackals...
Guild wars 2 is a true Next gen mmorpg. Innovative game with great class system, fight mechanic and awesome dynamic events. epic boss fight.. 3 side pvp..
Originally posted by AKASlaphappy Originally posted by x0eclipse Its made by ArenaNet.
Amen Brother, Amen!
I can't say it better.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
I'm sorry, but if the best thing this game has to offer is it's payment model, what does that tell you about the rest of the game? That does explain all of the unwarranted hype for this game, however.
I imagine that I'll at least give it a try, and if it's fun I'll probably buy it... But I can't help but wonder if this is another case of "You get what you pay for". What if the game just isn't worth a monthly fee?
As for the poll, I picked Dynamic Events. The idea is sound, hopefully the implementation will be as well.
If they didn't have it, I wouldn't be interested. I have zero interest in PvE and instanced PvP. No game I've played since DAOC has had decent RvR. Hopefully GW2 will break that trend.
If they didn't have it, I wouldn't be interested. I have zero interest in PvE and instanced PvP. No game I've played since DAOC has had decent RvR. Hopefully GW2 will break that trend.
Maybe I'm just not looking at it right, but how is world vs world v world not to be considered instanced PvP?
If they didn't have it, I wouldn't be interested. I have zero interest in PvE and instanced PvP. No game I've played since DAOC has had decent RvR. Hopefully GW2 will break that trend.
Maybe I'm just not looking at it right, but how is world vs world v world not to be considered instanced PvP?
Cos it seems to be of a bigger scale than the average instance pvp. And its a persistent instance and you can level up from 1 to 80 in there and its huge... apparently Huge.
I suppose if I had to pick one, is theres no monthly fee. The reason for this is after about 2 months of playing an mmo I will usually have a slight burn out, but one to play one every so often. Not often enough to warrent paying 15 bucks a month though, which generally makes me just stop playing the game. I imagine I might start playing the game again, and more often, if I'm not paying any sort of fee and can just log in whenever I feel like it.
Comments
IMO my main reason are all these to choose=D
try before buy, even if it's a game to avoid bad surprises.
Worst surprises for me: Aion, GW2
Of course it is. That doesn't mean that the pricing model isn't the main reason someone is looking forward to it.
Edit: I feel you might be confusing people's number 1 reason might be thier ONLY reason to look forward to it.
I'm not confused. I just don't dont believe that FREE can be someones number one reason when there are multiple free games, even a few B2P games.
When I read "#1 reason you are going to play (play=have fun with, spend time on,enjoy) Guild Wars 2. Well, money signs don't pop into my head FIRST.
If you interviewed someone while they were playing the game and you asked them the number one reason why they enjoyed playing, NO ONE is going to say "This B2P model is SO FUN!!"
'Cause I played the first one, and the new one looks awesome. ^_^
Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.
Well, I would not play the game if it wasn't B2P, but I would probably try it at least if any single other feature was missing, hence why B2P is the main reason I would play it.
Just try and get over the fact that some people would not even consider the game if it wasn't B2P.
Of course, that by itself doesn't mean much, since there are many other reasons of why I'd play the game, but only because they are all there. There can't really be a "single" reason from my standpoint.
As you already stated there isnt usually just one reason but I did place dynamic events as my choice although WvWvW and the free form grouping, no WoW style raids and hard ass group content are my main reasons to play. My main detracter is the classes, I feel GW2 went so far to break the mold of the trinity and free form grouping content that they should of taken the class system down the same path. Im just hoping that the Trait and Skill system will allow as diverse a character class as say RIFT at the very least. I would of rather preferred a classless system but its not quite the deal breaker as some of the elements being implemented in SWToR are in putting me off that game.
And yes I have read the interview with the dev pertaining to classless system I just happen to disagree with them in this respect. If they would of modeled GW2 class system off of Asherons Call Skill system but utilizing Guild Wars iconic skills it would of been a home run in my book.
(edit) I know free to play is a big draw for some but I would happily pay up to $30.00 a month to play an epic NON-Themepark MMO. (end edit)
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
No Raiding Hamster wheel, at least from what I know now.
WvWvW = awesome fun!
i might not actually play guild war 2 until i can try it in open beta/demo (after release) cuz atm I personally feel that arenanet is is truely focusing on their even system (dynamic quests) and not enough on other types of game-play features (such as class balance, PVP, PVE(meaning to only farm monsters and not care about everything else), 1 million people in one spot, etc.)
Buying it on a lark.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
This needs to work out well from the get go. Another reason why I want to play this MMO.
No monthly fees coupled with the fact that this is a big budget project with an already proven IP!
Also the potential Role-Playing avenues it presents (or hopefully presents).
Hmm, I'd have to say fundamentally all the things I really like about the game come from it being B2P. Since there is no subscription fee, they aren't designing the game to be a skinnerbox that psychologically manipulates people to keep p(l)aying. Instead of spreading out the fun as thinly as possible (and on a random reward schedule), it looks like it is being designed to maximize the fun like any other genre of game.
And like the Devs of GW2 have said, having subs also encourages developers to be LAZY. Almost all sub money is pure profit, meaning developers are encouraged to do slow and lazy design to just string people along so they keep paying. That is certainly what all the other MMOs with subs do. Having a sub fee would be horribly detrimental to the game in the long run.
Btw, do not read this as an endorsement of F2P games, because I rather loathe item shops, generally speaking (I am ok with GW2's model). I am endorsing B2P games here.
My main reason is for ArenaNet itself,their visions for MMO are both innovative and evolutive.They are also the only one(beside CCP) who have the guts to do something different from all the WoW wanna be mmo.
In the land of Predators,the lion does not fear the jackals...
Guild wars 2 is a true Next gen mmorpg. Innovative game with great class system, fight mechanic and awesome dynamic events. epic boss fight.. 3 side pvp..
*tears of joy*
I am goin to play for most of the reasons listed, except free to play. Its Buy-to-Play, really.
Computer gaming is my hobby, I dont mind putting down $$$ for my hobby ( obssesion).
Although Im a bit weary of MMOs these days. The last few years have been very disapointing.
Dax
I can't say it better.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
WTF? No subscription fee?
"Reason" is without doubt the most used word in GW2 related threads throughout the web.
2.27 million hits on google for "gw2 reason", while "gw2 pvp" scores 1.6 million hits, "gw2 dynamic events" only 48.400 hits and "gw2 hype" 365.000
Oh, I voted graphics and art, as in: immersion. Of what I saw so far that is for me the biggest selling point.
My brand new bloggity blog.
I'm sorry, but if the best thing this game has to offer is it's payment model, what does that tell you about the rest of the game? That does explain all of the unwarranted hype for this game, however.
I imagine that I'll at least give it a try, and if it's fun I'll probably buy it... But I can't help but wonder if this is another case of "You get what you pay for". What if the game just isn't worth a monthly fee?
As for the poll, I picked Dynamic Events. The idea is sound, hopefully the implementation will be as well.
World v World v World
If they didn't have it, I wouldn't be interested. I have zero interest in PvE and instanced PvP. No game I've played since DAOC has had decent RvR. Hopefully GW2 will break that trend.
Maybe I'm just not looking at it right, but how is world vs world v world not to be considered instanced PvP?
Cos it seems to be of a bigger scale than the average instance pvp. And its a persistent instance and you can level up from 1 to 80 in there and its huge... apparently Huge.
This is not a game.
I chose "FOR THE ART".
Seems like fantasy / Victorian / Steampunk / Chrono Triggerish.
I didn't care for Guild Wars, but all the changes they're touting seem nice too.
i will check it it our for sure. i played GW until the Nightfall expansion (wich did ruin the game for me, but thats offtopic).
Without a doubt i had one of the best online expiriences since UO.
One thing that is important to me is how area.net will handle the china farmers and bots with GW2.
If it gets semi ignored like in GW i dont think ima dwell ingame for long.
back to the op's question
my no #1 reason to give GW2 a try is because the good memories i had with GW
I couldnt vote, because the option, im bored and there is nothing else to do isnt on the list
I suppose if I had to pick one, is theres no monthly fee. The reason for this is after about 2 months of playing an mmo I will usually have a slight burn out, but one to play one every so often. Not often enough to warrent paying 15 bucks a month though, which generally makes me just stop playing the game. I imagine I might start playing the game again, and more often, if I'm not paying any sort of fee and can just log in whenever I feel like it.