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Since it's release the iPad has received quite a bit of games. Some bad, some so-so, and good, and there have been some that are REALLY great. The system is probably known best for the puzzle/strategy type games that plague it. From angry birds and it's many clones (I'm looking right at you trucks & skulls), to cut the rope, to the many find it games in the app store. There have been though some really good action adventure games, racers, and shooters on the system. As the months go by new games come out that simply look and play amazing. As time moves on, developers will learn how to squeeze the most out of the iPad/iPad2.
Order & Chaos isn't the best looking game on the system. Gameloft has made several games that blow this one visually out of the water. However, like most mmos, this game sacrifices looks for a huge world. The game looks and feels like vanilla WoW back when it first came out (and that's a good thing). Gameloft has done what many other companies have done before it; they've created a WoW clone. One that works on the iOS devices. It boggles the mind that you can actually play an mmo one a portable device. This isn't the first mmo on the iPad, but in my opinion it's the best.
The game gives you multiple races and classes to choose from, and it throws in crafting to boot. The quests are on par with what you would see in WoW and EQ (at least in the early levels). Leveling up gives you skill points to spend. Trainers have books for you to purchase as you level up to increase core spells/abilities.
There is an ingame store, but it's not a game breaker. You can purchase items that increase the amount of xp you get from killing mobs for a certain period of time. You can purchase items that buff your attributes, and vanity pets (they're just for looks). I haven't seen anything in the store that's a game breaker...well perhaps the fact that you can purchase in game currency. Some folks might see that as a deal breaker, I don't.
The one negative aspect to the game is that quest drops don't drop for the whole party (at least not for all quests). This creates bottle necks. I've also found that many people refuse to group up on kill missions. That just doesn't make sense to me. So you'll have quite a few people camping the same mob. Each trying to get the first hit in. This wouldn't be an issue of course if more people were willing to group up at least for the fiew minutes needed for the kill.
All in all this is a deep full fledged mmo experience on a portable device. If you have an iPad, be sure to give this one a try.