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im gleening and what im seeing is that this game is similar to eve in reguards of time passes and you get skil/exp points to spend on things. didnt hate that in eve so i suppose i dont hate it here.
but is this game like eve with its stale spreadsheet based combat? or is it like mechwarrior? do i get choices like shooting extended range particle projecters(lightning cannons that fubar the targets systems when they hit) high powered lasers and cannons that can shatter laser refracting armor and missiles that may or may not be shot down by anti missile systems? or is it like eve where i equip generic gun type a with long mid or short range ammo and proceed to auto attack until i or the target dies.
also, do i get to target and aim at things, or do i simply lock on and proceed to auto attack until i or the target dies(i used to love dialing in mech 3 lag shots over 56k modem, i was better at it then most so while they were still pinging me in the shoulder or missing, i was rocking their cockpits or center chest).