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Ryzom

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  • NazakNazak Member Posts: 17

    I understand your point. I'm just meaning, when definitions, rules, instructions are unclear, you go to something similar to seek out a resolution. Like if something is wrong with your Ford truck you will use your experience, working on your chevy truck. They are both trucks but what may work on one might not work for another. But if nothing is there to tell you it wont work, you'll just use what you know, because that's the best you can do.

     

    Though in my case i specifically asked gm's if this form of play was allowed. They said yes. So not only did I use it, but I informed others on useage of the programs for multiboxing, from my days in many other games multiboxing possibly leading to some of the larger conflicts.

     

    I personally helped many multiboxers set up multiple clients, get them running smoother, and directed them to multiboxing software and sites on how to effectively multi-box. Players from both factions, and many different guilds. Which I was informed both directly via email, and indirectly in game tells, was acceptable form of playstyle.

     

    We were misinformed on the policy on keyclone and multiboxing software. For them to suddenly change there opinion is quite a bit unfair after taking our money for months, under the pretext it was accepted play style.

     

    From my point of view it's like.

    "Sure i'll take your money, oh your alts are starting to have in influence on the power of your faction, guild, social circle? Well sucks to be you, they are now banned."

    Again this is how I as a paying customer feel. And the reason I will not resub.

  • KimmerinKimmerin Member Posts: 4

    One thing that multiboxers either didn't realize or most likely just didn't care about - your playstyle ruined fun of other players. While it may be ok to use in PvE, it drastically change things in PvP. Why many people gave up on OP battles? Because there was always TI's army of alts, and, considering low numbers of Karas, hence there was no chance to win. Even more, there was no fun. Battles stopped to be player contest, where both sides having fun, instead they turned out into constant whipefests.  And if there is no chance to win and even no chance to have fun, then why bother to attend. People had only two ways to go: either start using multiboxing as well (which not many can afford due to various reasons, from lack of funds to having no time to train alts), or just give up. So they gave up.

     

    As for CSR's, perhaps they also had no idea, how multiboxing can affect the game. They been thinking something like "These guys want to use multiple accounts? Ok, nothing wrong about that, let them go". But when they saw that a couple of people ruining fun of many others, they changed their minds. Also it badly affects Ryzom publicity, which is already miserable. "- Does this game have PvP? - Yes, but in order to win you must have 6 healbots, otherwise you suck. - WTF?!.." They decided to sacrifice a bunch of mulitiboxer's accounts for the sake of the rest of the community. And i applaude them on this decision. I'm glad we got rid of multiboxers. And i hope they will never come back - neither themselves nor their swarm of alts.

     

    Worst regards, Kimmerin.

  • NazakNazak Member Posts: 17

    The pr ganker debating fairness in pvp, you made me giggle, and I thank you ^.^.  Pvp in Ryzom has always been completely imballanced. The faction with the bigger numbers and or most high levels has always dominated. Sure there was the occasional ballanced fight, once in a blue moon, 5 years ago or so. But that isn't the fault of the players nor there playstyle, it's a fault of the games system. With no limitation on the number of people a side can have, the weaker side will surely lose to the stronger one. That being said there have always been a huge group of whiners in terms of pvp, world wide in every single game. IF multi boxers are ruining your pvp system, fix the damn system don't kick out the multiboxers. If one class/tree is really OP, do you remove the tree? NO you fix it.

     

    The major arguement in all posts seems to be, multiboxers suck because they can bring more toons then we can. Well, that's not our fault. Get more friends, recruit more people, or hell whine to the GM's about ways to ballance Fights other then banning toons. Do you all realize how stupid the whole situation looks? Via the games design one group/faction got power, enhanced that power and used it against a much weaker oposing faction, so they were banned from that form of play after previously being allowed to play that way.  Going along that line of logic, if you were always winning Outposts, versus the multiboxers, then you would fully support them? If that's not Gm's interfering in player politics, i'm not sure what is.

     

    PvP Multiboxing is difficult to set up, it takes lots of configuring, practicing, and difficult manuvering, not to mention how difficult it is to reposition toons. One screw up, one kink in the chain ruins all your toons effectiveness. It's not as easy as people might think, but if they have never tried it, they'd never know. That's why you end up seeing huge alt heal pods. Little movement required. So imo nerf healing, or force people to respawn at OP's. if your complaint is multiboxers are impossible to beat.

     

    The major problem with Outpost battles seems to be a few thing. Healing (the side with a large number of good healers can usually prevale due to healing being a bit OP, One healer can completely restore a dead team of 50 people given a few minutes, and assuming they heal other healers first), AL/Launcher (do way too much damage if a few people are using them focus targeting people), Number's (It's a game that favors swarming, if you can, why wouldn't you?). There is nothing being done to help ballance pvp at all. No number caps on people allowed to attend fights, no stat boosts for the weaker faction. Only thing is the Guards which most of the time seems useless even at 250's, Untill the rounds get stacked really high, they should at least dynamically increase guard numbers based on ammount of players present.

     

    The major thing i don't get is. You all sure loved it when we multiboxers helped you down bosses, farm the last 100 levels of a skill (god knows how many time I had all my toons out of team healing, dps, ect a plod team for hours on end, just to help out some people I wasn't even guilded with) , or trek you to a new zone. But you suddenly hate us when we beat you in pvp, very hypocritical. Also a bit sad that most of those same people are now preaching my downfall, but eh what can ya do.

    I also don't comprehend why your all so antsy over outposts, ya'll constantly down talked us, and even harrassed our faction and expected us to leave your Op's alone? That's retarted ;). Not like it's hard to get anything they produce anyways. With the super low ammount of players there are cat's plugging up everyone's Gh's, alt gh's, packers apartments and more. Just gotta ask for them and you'll get more then you need, even from an oposing group most of the time.

  • KimmerinKimmerin Member Posts: 4

     






    Originally posted by Nazak



    The pr ganker debating fairness in pvp, you made me giggle, and I thank you ^.^.


    I don't give a crap to fairness in PvP. The only fair fight is the one you won. Ofc that doesn't include third party software being involved in process. Personally, im ok with aggro dragging, yelking packers and players, hiding between wandering npc's, killing afk people or killing noobs in the Ganklands with launcher and such. In my previous post I was pointing out the facts why one of the parts of Ryzom endgame content became useless for many people. If you are outnumbered by actual players, it's ok. It happened a lot in the past and afaik there were no complaints. But we were "outnumbered" by relatively small group of players that used tens of alts with help of automatisation software, prohibited by Ryzom ToS. No wonder, people felt a bit disappointed about this situation.

     






    Originally posted by Nazak

     

    IF multi boxers are ruining your pvp system, fix the damn system don't kick out the multiboxers. If one class/tree is really OP, do you remove the tree? NO you fix it.



     

    Wake up, this is Ryzom. Asking for changes in PvP mechanics here is like asking for a glass of water in the middle of Sahara. I'm sure the devs are busy with much more important things, like modelling new cool-looking furniture, or repainting some icons, or something as important as that. Besides, it's not multiboxers ruining the system, it's software they have used in order to be effective in PvP.

     






    Originally posted by Nazak



    The major arguement in all posts seems to be, multiboxers suck because they can bring more toons then we can.


     

    No. They suck because they use their toons all as one simultaneously via Keyclone program or whatever software they have been using. Thus gaining a massive advantage over those, who can't or don't want afford it.

     






    Originally posted by Nazak

     

    after previously being allowed to play that way



     

    Aha, here we come to the funny part. All you have shown so far is a wall of text, pretending to be "a message" from CSR, positively responding to the question if keyclone-like software is allowed in Ryzom. I can spend about 5 minutes to write and post here another "message" from a CSR, telling me that such kind of software has been restricted to use since Ryzom relise. Screenshots? Links to the forum posts of CSR confirming such discussion has taken place? Any other proofs? What are those?.. You have to believe me, because i'm such a trustful person.

     






    Originally posted by Nazak



    PvP Multiboxing is difficult to set up


     

    Oh yeah. Put a bunch of alts on follow and use a program to synchronize healing. Or put them all tightly in one spot and surround them with accurately built packer wall (that was restricted by CSR's years ago, but who cares, right?)

     






    Originally posted by Nazak



    I also don't comprehend why your all so antsy over outposts, ya'll constantly down talked us, and even harrassed our faction and expected us to leave your Op's alone? That's retarted ;).


     

    It's not about outposts, it's about having fun. The Karavan faction on Arispotle is already small enough that 2 or 3 outposts can cover up the needs for cats and OP materials. It's ok to lose a battle to opponents outnumbering you. But it feels kinda lame to lose to people you can't even kill, because they have like 5 healbots on a leash, synchronously healing them with help of restricted software.

     

    And, to prevent possible arguments about Keyclone-like software being legal in Ryzom: if you play say 4 characters at the same time and want them perform an action, you have manually press the key or mouseclick 4 times - one for each character you are playing with. But if you are using a program allowing you to press the key only one time, while program multiply signal and sending it to other characters - that's automatisation of gameplay, as you don't have to press buttons more than once, you don't even have to watch your characters, as you know that program will do the trick and all your toons will act simultaneously. Now, go find Gilga's post quoting the ToS and pay attention to red-colored string saying "to use any procedure to make it easier to obtain any instruction faster than through the ordinary course of play". Keysync programs definitely allow multiple characters obtain instructions from player faster, than it's supposed to be (manually via keyboard and mouse). That's prohibited by ToS.

     

    That also means you was either blind while read The ToS, or you didn't bother with that, or you have read it, but still used keysync software on purpose.

  • AeralinAeralin Member Posts: 8

    Originally posted by Kimmerin

    It's not about outposts, it's about having fun. The Karavan faction on Arispotle is already small enough that 2 or 3 outposts can cover up the needs for cats and OP materials. It's ok to lose a battle to opponents outnumbering you. But it feels kinda lame to lose to people you can't even kill, because they have like 5 healbots on a leash, synchronously healing them with help of restricted software.

    Anyone who has really seen a multi-boxer fight would understand that it's just a matter of strategy to take them down.  In fact, multi-boxers fall harder than the average single player, as when 1 toon dies, the whole group follows suit.  Spamming bomb heals, whether multi-boxing or not, isn't enough to rez a toon in a timely enough manner to save the whole of the multi-boxer's team. 

    The entirety of PvP became more challenging when the multi-boxers brought their alts, yes.   It made people think.  God forbid players be asked to think, come up with a strategy to win, and then implement it.  Wars have been won with smart use of strategy; like organizing healers, using ranged weapons to ward off casters in the other faction, a faction working together as a team to accomplish a goal.  All of these things happened, regardless of multi-boxing, and the Kamis won battles.  Bum rushing with melee when facing sheer numbers, not doing anything to fill the gap between the very high and the very low within faction, not using jewels made with the spells frequently used in PvP combat, not using spells that aren't commonly used; these are the things to blame for Karavan loss, not multi-boxers. 

  • FreedomBladeFreedomBlade Member UncommonPosts: 281


    Originally posted by Leagolx
    Ive recently started playing ryzom and im really liking it but is it likely to shut down pretty soon or is it doing pretty well?

    Ryzom was and is utter trash. Talk about "snore me to sleep combat", this game is like all the EQ clones wrapped into one with some utter shit graphics on top of it.

    Stay well clear.

    image

  • etlaretlar Member UncommonPosts: 855

    Originally posted by FreedomBlade

     




    Originally posted by Leagolx

    Ive recently started playing ryzom and im really liking it but is it likely to shut down pretty soon or is it doing pretty well?




     

    Ryzom was and is utter trash. Talk about "snore me to sleep combat", this game is like all the EQ clones wrapped into one with some utter shit graphics on top of it.

    Stay well clear.

    and in rift its just bashing pixels and wasting your life as you said 5mins agon in a rift thread....dude why are you here then, in most mmos, you "bash pixels"..

    and calling rysom an EQ clone just confirms you havent tried it, i dont like ryzom particularly, i can see its a good "gem", but its certainly NOT an EQ clone..lol.

     

    edited some spelling.

  • KyleranKyleran Member LegendaryPosts: 43,505

    Er...this thread sort of dispells the myth that smaller titles have smaller, more friendly communities.  While the botting issue seems to be a topic worth of discussion, all the back and forth drama sort of masks the issues (learn to edit posts people, and don't quote en masse).

    Regardless what the rules were, the Dev's have changed their position on it.  If it makes the game less fun for those who formerly engaged in the botting practice, then its time for them to find a new game. 

    As to the folks who are leaving, regardless of how important people seem to think they are, just keep thinking about the effect of pulling your hand out of a pail of water....yeah, more likely than not it still will look like a pail of water.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • KimmerinKimmerin Member Posts: 4

     






    Originally posted by Aeralin





    Originally posted by Kimmerin



    It's not about outposts, it's about having fun. The Karavan faction on Arispotle is already small enough that 2 or 3 outposts can cover up the needs for cats and OP materials. It's ok to lose a battle to opponents outnumbering you. But it feels kinda lame to lose to people you can't even kill, because they have like 5 healbots on a leash, synchronously healing them with help of restricted software.





    Anyone who has really seen a multi-boxer fight would understand that it's just a matter of strategy to take them down.  In fact, multi-boxers fall harder than the average single player, as when 1 toon dies, the whole group follows suit.  Spamming bomb heals, whether multi-boxing or not, isn't enough to rez a toon in a timely enough manner to save the whole of the multi-boxer's team. 


     

    Sure, that's why all healbots usually have been organised in tight group, cross-healing each other and mixed with a couple of single players, paying attention to dead healbots, if any of them ever got killed.

     






    Originally posted by Aeralin

    The entirety of PvP became more challenging when the multi-boxers brought their alts, yes.   It made people think.  God forbid players be asked to think, come up with a strategy to win, and then implement it.  Wars have been won with smart use of strategy; like organizing healers, using ranged weapons to ward off casters in the other faction, a faction working together as a team to accomplish a goal.  All of these things happened, regardless of multi-boxing, and the Kamis won battles.  Bum rushing with melee when facing sheer numbers, not doing anything to fill the gap between the very high and the very low within faction, not using jewels made with the spells frequently used in PvP combat, not using spells that aren't commonly used; these are the things to blame for Karavan loss, not multi-boxers. 



    Thank you! You just enlightened us all! Because we are just a bunch of noobs playing this game only for a week or so and having no clue about all tricky things like that. Thank you again, now we are gonna really start to kick butts. Sure thing, PvP in this game has nothing to do with numbers of participants and nuking or healing with use of action syncing software.

  • NazakNazak Member Posts: 17

    http://i54.tinypic.com/5pq0bp.jpg

    http://i55.tinypic.com/foiuu1.jpg

     

    Here's your link Kim

     

     

    "to use any procedure to make it easier to obtain any instruction faster than through the ordinary course of play"

     

    This in NO way applies to Keysynching programs. You are taking the individuals toons and making them into one toon. If they were one toon, then yes they would be doing everything X times faster then another player. This is where the problem is. A Multiboxer is a Player that plays multiple toons, not 5 toons that are 1 toon. Each individual toon is in no way obtaining instruction faster then the ordinary course of play.

     

    This whole quote is specifically geared towards software with the intention of hacking, exp hacks, speed/latency hacks, gold hacks, that kinda thing. Obtaining any of these without using in game means. Each toon is performing independent actions at the normal speed/rate of gameplay. They are all controlled by one hand, using software to control them all easily. But this in no way makes them obtain things faster in game. The misinterpretation of this seems to be the major problem. For all you non multiboxers, I ask you to quit thinking of the toons as one entity and start thinking of them as individual toons. They all have there unique individual accounts, setups/configs, levels, looks, ect. They are ran by one person, but they themselves are not one toon. Which is where you all are making a bad distinction.

     

    Why are multiboxers very effective in pvp?

     

    Focus targeting: If many targets focus the same target it will die very quickly.

    Focus Healing: If many characters focus heal the same toon, that toon will regain health very quickly.

    All toons follow instruction: For the most part, lag latency and dc's aside, all the toons will follow the lead, they wont go off killing some random person or attacking the wrong target like many many toons will.

    You're not losing to the Multiboxers, you're losing to there organized playstyle. We've more then once been way out numbered and through the use of teamspeak, ventrillo, ect been able to effectively take down much larger groups, do to our organized style of play. Having more toons, better gear/pvp jools only made us that more effective.

     

    As you stated, there will be little to no changes to Ryzom's pvp. So you either adapt your pvp style to compensate, modify your political system, or just deal with it. Banning this form of play was a horrible move. Sure you made the smaller group now have power, but you just lost a major driving force behind the server. Congrats?

     

    All that aside there is no official statement from the owners. CSR's, GM's ect in ryzom are volunteers. This is the only fact known to the community. There is no heirarchy posted, no person to defer to. And the actual owning company is impossible to contact. Until the actual owners come out and change the main website to specifically say this software is banned. I'm going to believe that it is all a play of personal biases from players, with GM powers. That being said, I will not play/resub until something is officially said on the policy by the owning company. Should they also not agree with it, I will understand, not support, the descision. Until then I will not resub. And alot of the other multiboxers wont either, just due to the drama invovled. Financially speaking you just lost most of the money your USA server made. Based on people observed to be active.

    As for it being "unfair" that multiboxers can control more toons, because they can afford to pay for the other hardware, software whatever. LOL. Going along that line of logic, we should all be using identical machines, keyboards, mice, cpu's, monitors, internet speeds, and all have identical physical and mental capabilities to be able to play ;)... People with more money, time, and better hardware, will always have an  edge in any MMO, so get used to it. And Welcome to real world.

    The whole situation is poorely handled. By a company who yet again is doing nothing for the game, other then bug fixing and releasing already developed content. The exact same thing Gameforge did.

  • GilgameeshGilgameesh Member UncommonPosts: 412

    Originally posted by Nazak

    As for it being "unfair" that multiboxers can control more toons, because they can afford to pay for the other hardware, software whatever. LOL. Going along that line of logic, we should all be using identical machines, keyboards, mice, cpu's, monitors, internet speeds, and all have identical physical and mental capabilities to be able to play ;)... People with more money, time, and better hardware, will always have an  edge in any MMO, so get used to it. And Welcome to real world.

     

    LOL it's so difficult to understand the point? keyclone and such softwre is unfair BECAUSE the ToS doesn't allow it.

    Your private conversations with GM means nothing to me.

    Do you think I would have not used keyclone if it was clearly allowed? ROFL i spent a lot of time alt tabbing between my 2 chars just to move stuff and do PvE stuff, mainly to use it as a rezzer, parked in a safe place, ready to rez just in case (never used in PvP because, without keyclone, it's IMPOSSIBLE to be effective in PvP) that sure I would like to use it, just to make things easier. OHHH, yes... EASIER. Surprised of such conclusion?

    Also, it's the second time you speak about multiboxing with keyclone as something difficult to do. Can I LOL more? Do you think we are all stupid that we cannot make some macro for each char, configure keyclone and then go training a bit around? It seems you love being considered "a master".... a master of what?

    FInally, It's not about money, man, do you think you are the only one rich people around? It's all about RULES.

    I suggest you go play WoW. Keyclone is allowed and, anyway, with so many players, who cares? Go play WoW with your 5-6-7 chars automated with keyclone thanks your great art to make some macro, so everyone will be very happy.

    You, because you can surprise some WoW newbie with your superior gameplay, and us, because we will be free from the bot infestation and can play the game following the RULES.

    image
    Nickname registered on www.mynickname.org

  • NazakNazak Member Posts: 17

    Well it's and endless circle lets just agree to disagree.

    You're all anti multiboxing software advocates and the we are multiboxing advocates, It will be and endless battle of opinions vs opinions. I've played sense Nevrax days, and Jolt gm's allowed multiboxing software and so did gameforge gms, I wish I screen shotted tickets from back then, but i'm not one to hang onto data from years in the past. It's super great that they changed the form of gameplay I was used to and literally cut off half my toons after playing them for years, due to personal biases. Though I suggest quitting the personal attacks versus new players who disagree with you all, seen so many noobies leave because of such drama ;). I hope you realise this is why I and many others are playing other games, and why ryzom continues to lose loyal customers. Even your most loyal players have trouble logging on when they know they are going to get harrassed and shunned.

    And for the love of god quit trying to say I was illegally using it. I asked they said it was OK. So i used the programs. Not my fault if your support team doesn't cross communicate. If a GM tells you it's ok to do something, you assume it's Ok, don't you?

    And please try playing several toons, before you decide it's easy.  It's tough, unless you have 90% of them auto following healing, but then again, you all never watched my play if that's what you thought was the only thing I did. You may have seen other multi boxers due it but eh, all multiboxers are identical botters no? and you all are so amazingly adept at the use of keyclone, macro configuring, networks set up ect, that you know how long, and annoying the setup procedure and working out all the kinks is. And it was also so super easy to work them all to high skill levels, and gear them all up, I didn't take months of hard grinding (I'm being sarcastic for you foreign speakers :P ). I not now nor ever claim to be a master, In fact there were many other multiboxers in zom that were way more effective and better set up, Nitro for example. But you keep saying/implying my toons look like bots, so if i can play to the point all my toons look like they are ran by AI when they are not, I will take that as a compliment. :p

    And gilga you misinterpreted my comment, it was a response to Kim, he said "most people can't afford... ect". I was just stating that's life, I am in no way rich, I ran multi subpar machines to handle a majority of my toons. So it's not like it's hard to do it.  Hell one of my Pc's was $50 from craigslist and could handle 2 clients, not like Ryzom is that super intensive by todays standards. But Nothing in terms of gaming online will ever be equal or ballanced, and I hope it never is, where would the challenge be?

    Just in closing, congrats for banning software that no other mmo bans. I hope that you continue to inforce and create such rules, when one group gains power, until you're player base gets smaller and smaller, and you can sell the coding to the highest bidder. 

    I'm sorry that was a bit mean but eh. You all need to be a little more open minded if you want to appeal to a larger gaming audience, instead of your small niche crew. And you harp on people you disagree with so much, that is pisses them off, in game and out.

    I thank you all for the drama it gave me something interesting to talk and laugh about with guildies :). I hope you all have fun.

  • AeralinAeralin Member Posts: 8

    Originally posted by FreedomBlade

     




    Originally posted by Leagolx

    Ive recently started playing ryzom and im really liking it but is it likely to shut down pretty soon or is it doing pretty well?




    Ryzom was and is utter trash. Talk about "snore me to sleep combat", this game is like all the EQ clones wrapped into one with some utter shit graphics on top of it.

    Stay well clear.

    If you'd played Ryzom enough, you'd also know about the dynamic harvesting system; the extremely intricate crafting recipe system; the dynamic Atys that has mobs that interact, seasons that change and mats that are only available during said seasons.  Sometimes you overlook the downfalls of a given game in order to enjoy the strengths it has. 


    Originally posted by Kimmerin

    Sure, that's why all healbots usually have been organised in tight group, cross-healing each other and mixed with a couple of single players, paying attention to dead healbots, if any of them ever got killed.

     

    Changing the target of a given heal group from the main or leading toon to one of it's members is detrimental to the group itself, which is why downing one toon causes it's downfall.  It exposes a weakness within the team, as the main toon's Follows may break, which would cause the player to have to stop and reset the entirety of their team.  I never used Keyclone, and even I can see this. 


    Originally posted by Kimmerin

    Thank you! You just enlightened us all! Because we are just a bunch of noobs playing this game only for a week or so and having no clue about all tricky things like that. Thank you again, now we are gonna really start to kick butts. Sure thing, PvP in this game has nothing to do with numbers of participants and nuking or healing with use of action syncing software.

     

    I never said anyone was a noob, only that strategy needed to be changed.  I also never said wins didn't have anything to do with the use of alts, as heal pods can make or break a fight.  However, being smart players when fighting said heal pods means more wins for an given faction.  This isn't a difficult concept.  Sending a single melee'er into the middle of a large heal pod is like sending a single mosquito into a crowd at a concert.  It's annoying, but something that is tolerable.  The damage done in a big group can be outhealed long before the melee'er causes it.  Do we all need to return to the 'Watch the Yubos' quest on Silan?  Take the time to study and learn your target.  Give some thought to how to down them.  It can and has been done. 

     


    Originally posted by Nazak

    You're not losing to the Multiboxers, you're losing to there organized playstyle. We've more then once been way out numbered and through the use of teamspeak, ventrillo, ect been able to effectively take down much larger groups, do to our organized style of play. Having more toons, better gear/pvp jools only made us that more effective.

     

    Exactly my point!  Bringing an army of poorly equipped alts to an OP battle is detrimental to the strategy we built.  I attended a war in which 4 players, 3 with alts only 1 using Keyclone, took down an entire guild of 20+ players in a matter of minutes, and over and over, because the guild didn't believe in PvP gear.  We even used common spells, to make it more challenging, and eventually stripped off all of our armor, short jewels, to give the opposition a chance.  We still curb stomped them because they neglected the imporantance of gearing a toon well for PvP, and knowing their opponent.  Strategy, working together as a well oiled machine, makes PvP winnable.  The Karavan would change theirs mildly, and we would in turn change ours, starting with the heal pods, then the use of Ranged weaponry.  The problem is the changes in our strategem were never cause for changes in the Karavan's, which is why the wars became constant and losing battles. 


    Originally posted by Nazak

    And for the love of god quit trying to say I was illegally using it. I asked they said it was OK. So i used the programs. Not my fault if your support team doesn't cross communicate. If a GM tells you it's ok to do something, you assume it's Ok, don't you?

    If we can't trust the CSR's to give us the correct information and make decisions properly, who are we to trust?!  Every piece of legalese is open to interpretation, which any good lawyer would argue.  The EULA is legalese.  The CSRs are responsible for giving a decisive and final answer to the situation, which in this case they did not and for years.  When they finally got around to dealing with it, they did it in such a poorly executed manner:  in the middle of a thread with an unrelated subject heading, and only after much player-lead debate on the subject.  They OK'd and ignored the practice until it became so contraversial that they could no longer do so, then issued a hasty 'We messed up' to shut down any further debate.  The CSRs lost nearly all my respect that day.  If they themselves OK'd the use of said software and felt the need to retract this decision, a proper and official thread should be made, an official statement given, so there can be no mistaking the outcome.  Now, a new player will have to hunt through obscure forum threads in order to find 'official information'?

    I WAS a part of a very small, niche community game.  I never used Keyclone, but the way the whole situation was handled left a very sour taste in my mouth.  How can I play when I can't be sure that my play-style won't be outlawed if it becomes unpopular?  How can I play when the CSRs bend to public opinion?  When I know that 'new' content isn't really new, but broken, old content?  When the devs release FTP in order to combat the hemorragic way in which they've caused themselves to lose players?  It all makes that taste in my mouth even more sour.  I've unsubbed both of my toons becuase of it, and am extremely unlikely to return.  As someone who invested years into the development of her characters, raised support for and caused the creation of a new civ of player government, who left a stamp on Atys, this entire situation saddens me. 

    I'm with Nazak here.  I'm done fighting this fight.  We've all commiserated over it, laughed about it and it's done for me now. 

  • KimmerinKimmerin Member Posts: 4

    Too many things to quote, so i just skip them and go stright to the point.

     

    As for PvP tactics, lack of actual and motivated members cutting off variety of options. As example, while ago i suggested to use afflictions to counter launchers, we did a headcount of OA and DA masters and found out we had about three of them.

     

    As for multiboxing issue. Basically, multiboxing means running a couple of clients and manually switching between them when needed. The more clients are running the more chances that multiboxer will mess up something or everything. Increase in dps and healing power is balanced out by the need to split up attention between all active toons. Now, multiboxers in Ryzom removed that drawback with whatever software they have been using and enjoyed the benefits. That won't be a problem if they used it only in PvE. It's up to you how you are bashing mobs, with one toon, or ten of them, manually or with use of some software. Sure you gain some advantages, like fast levelling or solo boss hunts, but again who cares. But when multiboxing with use of third party software is getting involved in player competition such as PvP, people may feel disappointed about that. No one cares how exactly it works and how many time and efforts you put in setting it up. You gain an advantage over players, not mobs or NPC, and use some external, not ingame, method for that. Most of reasonable people would consider that cheating. Enough said.

     

    CSR's in Ryzom obviously underestimated this problem. And changed their minds in favor of the community. Shame on them. TI has perfectly demonstrated how use of external methods leads to ruining the game for other players. Thank them for this lesson - and ciao guys. Go play other games where owners care less about software and methods some players tend to use in order to win a game.

  • GODhackGODhack Member Posts: 14

    Kimerin you just accused other people about something you can not prove.

    If you fear that same person will use 3-4 PC's or virtual machines against you just do not go to PvP zone. No matter which game. This is nearly impossble to track down or prove.

  • GilgameeshGilgameesh Member UncommonPosts: 412

    Originally posted by GODhack

    Kimerin you just accused other people about something you can not prove.

    If you fear that same person will use 3-4 PC's or virtual machines against you just do not go to PvP zone. No matter which game. This is nearly impossble to track down or prove.

    You have not read the entire topic, otherwise you would have not posted this answer.

    And Kimmerin is the last person to be accused to have worries going to do pvp anywhere.

    image
    Nickname registered on www.mynickname.org

  • GODhackGODhack Member Posts: 14

    >You have not read the entire topic, otherwise you would have not posted this answer.

    No you are wrong too.


    And from his posts I see too he is ultimate winner always: when he loses so it means others cheat... or at least recive orders to go and play his favorite game: "Go play other games where ...".

  • GilgameeshGilgameesh Member UncommonPosts: 412

    Originally posted by GODhack

    >You have not read the entire topic, otherwise you would have not posted this answer.

    No you are wrong too.


    And from his posts I see too he is ultimate winner always: when he loses so it means others cheat... or at least recive orders to go and play his favorite game: "Go play other games where ...".

    GodHack,

    please go read the posts in this topic: people already admitted they used keyclone. The debate was about the argument if it was permitted or not.

    The problem is that some people were allowed to use that software with private messages from csr. Of course, something related to the eula and tos must be always discussed publicly.

    About Kimmerin, I'm not here to speak for someone else, because he can answer you directly if he want. Anyway we are people playing Ryzom since the beginning and sure we don't need any lesson about ryzom and gameplay from anyone.

    We already proved our commitment with the game playing it for years and years.

    I think you don't have all the required information from *both* sides to judge this question.

    We don't need to prove anything because the people already admitted to use 3rdy party software. The debate was about the legitimity of this use. Debate that you can read in the previous posts of this topic (a bit OT from the original subject).

    image
    Nickname registered on www.mynickname.org

  • nubatronnubatron Member Posts: 1

      was toying w/ the idea of resubbing to zom but couldnt find any info on the multibox issue other than that apparently it is now an issue.

      so thx for the breakdown of the situation fai, bin a while m8 ;)   good to know wg doesnt want my 4 accounts back on their books.

      an yea i did join this site jus to say that.

     

       bik

  • EthianEthian Member Posts: 1,216

    blah blah blah, this thread went to shite huh? lol

    "I play Tera for the gameplay"

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