What this shows is just what is possible with the internet. A person with an idea/vision for something can create, market and sell it online without any middle men. Then you have Steam which is a great platform for indie games like World of Goo or Braid. Indie development has never been so successful imo.
Sure wish this was possible in my day lol. I remember teaching myself to program in basic and machine code while using BBS (Bulletin Boards) to connect online via dialup. I'd be lying if i didn;t say i was slightly jealous of what todays generation has available to them.
Can't say Minecraft appealed to me but i say good luck to the guy behind it all.
I don't find minecraft that fun. Or better than any MMO really/.
Enjoy your singleplayer/small server based group of people.
To find the "fun" you need a modicum of creativity and imagination, and some people just aren't that way inclined to any great degree. Minecraft is SO much fun I have been uninterested in any of the 3 MMOs currently on my hard drive - one of them I actually subscribe to, so I've been wasting my sub money for the last three weeks! I haven't even bothered with other games, either.
God, how epic is your fail... People are clamouring to buy it KNOWING it is in Alpha stage. You'd have to be a complete moron not to fully realise the game is in Alpha stage.
It's a good deal buying it now anway, since ALL future content and updates are free, and anyway, the price of the game is less than the price of a small pizza - literally lunch money.
do u just exist to build whatever you want out of the world? Yes
I understand when night falls undead spawn to try and kill you...you either fight em off or hide until daylight..
then just go back to building whatever again?
Yes
is it just a virtual world of building blocks?
Did you ever play with Lego's or similar toys when you were a kid? If you did you'd probably realize that you spent hours building stuff without ever noticing the time.
The monsters at night are just a slight reason to do things, but during the day you're free to build, dig, do, make.... whatever, where ever, when ever. This is also the reason some people become tradespersons (carpenter, electrician, plumber, brick layer). They like to make things, make things work or just work with their hands. So naturally, when it comes to their leisure time they also want to continue this process except this time there is no set form for what they make like the blue prints they get when they're building a house, but rather a free form expression of even the slightest creativity.
You're also not bound by some of the limitation real life puts on you. I mean, digging in real life is hard, or it costs millions of dollars to get the proper digging equipment to make it easy. In the game you can ding quite well with very little and actualy get somewhere. Also you can't just start digging a giant pit in your back yard without the local authority wondering what you're doing and why.
Some people require lots of direction to have fun, others not so much. Just like the job you picked to do for a living you picked because you liked it, just as there are lots of people who at the same time couldn't stand doing what you like, and vice versa.
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
Kudos to those that are enjoying it though and I salute the man that developed this game. It is rather amazing that one person could create a game so many are enjoying while companies with teams of developers have failed.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I don't know about better, but definitely outside of the box.
Thinking outside the box is not something many MMO companies are very willing to do. They will to a certain extent, but just not too much in order to avoid potential wasted resources/profits, in their mind (more or less) if it already works (sells), don't fix it.
That is the benifit of independant developers I guess, it's less high-stakes, and a heck of a lot more freedom/wiggle room to actually try something different.
But as for Minecraft, I have absolutely zero interest in it. About the only kick I can see for it is obviously - building stuff, like playing with virtual lego (which isn't really all that orignal) and the thought of playing with building blocks does not enterain me in the slightlest anymore.
These days, with all the toy and gaming options, i'm not even sure if an age appropreiate child would have an interest in virtual or physical lego anymore, I know all my little cousins/nieces/nephews certainly couldn't careless for those sorts of toys.
Well...I'm glad some of you find it compelling. I downloaded it and "played" it for a while (single player version) and found it to be nothing more than a sophisticated puzzle game, really....with an "architect wannabe" vibe attached to it.
YES...I thought it was very well made. NO...I did not find it particularly enjoyable. (Felt a bit like Legos for Adult Geeks.) And I definitely would not call it "better than modern day MMO companies make," but you're entitled to your own opinion, just as I am.
EDIT:
If I were to buy or play a TOY game (which is what I see Minecraft as being).....I'd just stick with SPORE.
I wouldn't touch this even with a ten foot pole! Even if it was free. I had my time with legos when I was kid.
Selling alpha version is just... wrong! Alpha version is meant for internal testing. Beta is for public testing. If he sells it, it's not alpha - not even beta! My inner engineer cries.
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
Minecraft is what it is, and I'm glad some find it enjoyable. I don't find it better than what Modern Day MMO Companies make. I'd rather go back and play MxO , or might give SWG post NGE a run then stay in Minecraft for more than a couple weeks.
I do love when small dev teams come out on top though, Mount & Blade is one of my favorite examples of that. If people are enjoying the game, great for them.
I wouldn't touch this even with a ten foot pole! Even if it was free. I had my time with legos when I was kid.
Selling alpha version is just... wrong! Alpha version is meant for internal testing. Beta is for public testing. If he sells it, it's not alpha - not even beta! My inner engineer cries.
What if his alpha is more polished and release-ready than most MMO's release and even post-release?
Some MMO's beta are actually just rushed alphas, and their releases are usually betas, if not horrid alphas.
This guy is just calling his game an "Alpha Stage" game. What does that actually mean in an industry which "Alpha" and "Beta" means whatever you want it to mean? What does "Alpha" mean to someone who probably has it accurate as to its stage, but in an industry where developers and publishers LIE saying "This is beta." when it's pre-alpha or alpha, and "This is release." when it is obviously still a beta....if not alpha.
It's just semantics...
If being a developer means being quiet, mature, well-spoken, and disconnected from the community, then by all means do me a favor and believe I'm not one.
I truly don't fin Minecraft the least bit interesting or fun.
It (like WoW did before) hit a target group who have never played with a construction type of program before. There have been plenty that came before this that let you fully build up an environment and allow others to come run around in it.
The thing that always happens is a particular game has the timing to tap into a market that had no idea its style of game existed before and as such becomes popular and people go crazy over it. WoW did it, Halo did it, Farmville did it (yes even those style of games had been around for as long as the internet has been), and now minecraft is doing it.
Not one of them did anything original, not one of them invented a genre. All they did was create a game like other games they had enjoyed before and managed to release in a time and fashion that got all of the people who had no idea that style of game existed and all told their friends to check out this amazing new type of game and just like that they get success.
Some MMO's beta are actually just rushed alphas, and their releases are usually betas, if not horrid alphas.
How dare you make such an implication! What company in their right mind would ever do such a thing?!
>_>
I actually probably should have used "companies" instead of "company".
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Unfortunately the OP starts off his discussion basing it on numbers.Just because something has a large number of downloads ,it does not mean it is quality.Even if something is a easy fun gimmick it again does not relate to quality.
As far as Minecraft goes,i honestly never tried it.I guess it only fair that i go ahead and try it,but i highly doubt i will be impressed as there are a lot of people like myself who love QUALITY in gaming,so i would have heard of it by now.
FUN does not equal quality,there are several levels of fun,not everyone holds the same standards for fun,so there is no concrete scale to judge fun by.Some people think one shotting the whole server is fun,some people think cheating is fun,it really is a poorly used term.
I do however agree that just copying Wow/EQ/EQ2 is a waste of time,of course people will be bored of the same old different face.
I am now off to search for this magical great Minecraft game........umm just noticed,no originality in the name,a sort of Warcraft ripoff in it's title ,how unique is it really going to be?hmm like i said i doubt much to see here,but i will try it.Before i enter this game,my gut which is almost never wrong,tells me this is going to be a 2/10 for quality game development,but hey great if i am wrong,we need another John Carmack.
Never forget 3 mile Island and never trust a government official or company spokesman.
minecraft is fun because its a sandbox. sandbox is where the growth potential is in virtual environments. hopefully other companies will get the clue and stop making dull themepark games.
Now before you go saying "you just hate MMOs"...no...I LOVED oldschool UO, I LOVED SWG (before SOE ruined it)...and I loved Auto Assault (my favorite MMO ever, well UO/SWG/AA are all very close in the top 3), but NCsoft ruined AA. I also really liked Tabula Rasa
Now before you go saying "you just hate MMOs"...no...I LOVED oldschool UO, I LOVED SWG (before SOE ruined it)...and I loved Auto Assault (my favorite MMO ever, well UO/SWG/AA are all very close in the top 3), but NCsoft ruined AA. I also really liked Tabula Rasa
Hehe...another poster burned by the new fandangled forum scheme.
What was so bad about the old format anyways? This one seems to have a mind of its own at random intervals when you try quoting others.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Now before you go saying "you just hate MMOs"...no...I LOVED oldschool UO, I LOVED SWG (before SOE ruined it)...and I loved Auto Assault (my favorite MMO ever, well UO/SWG/AA are all very close in the top 3), but NCsoft ruined AA. I also really liked Tabula Rasa, but NCsoft again ruined that...and lets see...those were my top favorite MMOs.
But one man made a better MMO than modern day MMO companies make (as title says). He has sold many copies of his game, and its not even out of alpha yet. Its doing better than most modern MMOs do. Now at this point you must know the game. A whole MMO company can't do what this one man did.
What did he do?
He made a FUN game...he showed it isn't all about the graphics, but gameplay and having FUN. I can explore a HUGE (understatement) world. I can build a whole world...I've built floating islands, terraformed the landscape...so many things. Its just pure fun. Even the crafting imo is nicely done. The most awesome modern sandbox game yet.
Most fun game I've played in years, and puts modern day MMOs to shame.
One of my experiences while playing...I was mining and hearing "rhghghgh" from somewhere behind one of the walls. I ended up opening up a space to a HUGE cavern. Found lava, two waterfalls...and tons of zombies. I actually was scared, but more than that, I actually felt like I was exploring a WORLD. Finding this huge cavern was awesome. And I died many times in this cavern. It was just pure fun.
The game I'm talking about? That game is Minecraft. Which I'm sure most of you guessed by now.
MMO companies need to learn to stop being greedy and stop copying WoW (which every game thats copied WoW so far has failed, because why I play a clone, when WoW already has more content than the clone and a lot less bugs (for the most part)), look at Minecraft's success and copy it instead.
That is...copy the FUN, not time consuming, sandbox game. With open game play, and a great world to explore.
And as a side note...I know of EVE, Darkfall and Mortal Online. EVE being my favorite of the modern MMOs. Some say its PvP focused, but really, to me it was just as PvP focused as oldschool UO...I could still do plenty of PvE (like finding wormholes is awesome). But sadly in EVE's case...I need land beneath my feet (and walking in stations, while cool, just isn't the same as being on a planet, but I'll see how the walking in stations turns out), be that in a sci-fi world like SWG or Ryzom, or a fantasy world (not many fantasy sandbox games though). Still, I give kudos to EVE for being the only good (in my opinion) modern MMO. And as for Darkfall, I imagine its fun for those who like hardcore PvP, but that target group isn't aimed at me.
Well, back to Minecraft...a game created by one person...better than most modern MMOs.
Luckily for me I still find mmo's fun and have on eI currently am having a great time playing so I'm really not looking to check into minecraft but I'm certainly going to remember to tuck it away in memory as I've heard tons about it.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Unfortunately the OP starts off his discussion basing it on numbers.Just because something has a large number of downloads ,it does not mean it is quality.Even if something is a easy fun gimmick it again does not relate to quality.
As far as Minecraft goes,i honestly never tried it.I guess it only fair that i go ahead and try it,but i highly doubt i will be impressed as there are a lot of people like myself who love QUALITY in gaming,so i would have heard of it by now.
FUN does not equal quality,there are several levels of fun,not everyone holds the same standards for fun,so there is no concrete scale to judge fun by.Some people think one shotting the whole server is fun,some people think cheating is fun,it really is a poorly used term.
I do however agree that just copying Wow/EQ/EQ2 is a waste of time,of course people will be bored of the same old different face.
I am now off to search for this magical great Minecraft game........umm just noticed,no originality in the name,a sort of Warcraft ripoff in it's title ,how unique is it really going to be?hmm like i said i doubt much to see here,but i will try it.Before i enter this game,my gut which is almost never wrong,tells me this is going to be a 2/10 for quality game development,but hey great if i am wrong,we need another John Carmack.
Wow, let me explain something to you, your gut is wrong.
Minecraft has sold so many copies in its alpha state because its core gameplay is unique, in a world of superficiality. Even without prior knowledge of the game, people purchase Minecraft based on its gameplay, one man has made a game, and sold five hundred thousand copies of the game and yet you believe the quality game development earns it a 2 out of 10?
I must also laugh at your connection of mine'craft' and world of war'craft'. Yes because they both include the word craft, it can only be a cheap way to leech of warcraft's success...
Wow, let me explain something to you, your gut is wrong.
Minecraft has sold so many copies in its alpha state because its core gameplay is unique, in a world of superficiality. Even without prior knowledge of the game, people purchase Minecraft based on its gameplay, one man has made a game, and sold five hundred thousand copies of the game and yet you believe the quality game development earns it a 2 out of 10?
I must also laugh at your connection of mine'craft' and world of war'craft'. Yes because they both include the word craft, it can only be a cheap way to leech of warcraft's success...
Agreed. Minecraft offers something we never seen before, Wow offers the same as everyone else but with good coding and nice art.
Wow nd minecraft have almost nothing in common, both are PC games but that's it.
Agreed. Minecraft offers something we never seen before, Wow offers the same as everyone else but with good coding and nice art.
Wow nd minecraft have almost nothing in common, both are PC games but that's it.
What is it with you and this fascination with coding all of a sudden? I half expect to see you post in the bunnyhopper or furry topic and somehow correlate it to coding as well:
"Well, night elves are simply entertaining to watch bunnyhop in WoW but this is because of the coding in designing their bunnyhopping capabilities."
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
So one man quit whining about how all modern MMOs are crap, doomed to mediocrity and failure forever, and did something about it. Props to him.
I personally don't enjoy the game that much. Don't hate it, don't love it, just a "meh". Maybe if it was made by a bigger company, it would've been better. /shrug
Ah man. This guy finally did what many before have tried to do.. give people the illusion of content. EvE was pretty good at it, with all the political updates and such.
Yeah.. that's probably the only type of MMO one man 'could' run.
Ah well, good on him. He hit a jackpot and made a multiplayer sandbox game.
Comments
Agree with OP:
1) Minecraft shows that gameplay > graphics & good sandbox can generate revenue (& be done by one person!)
2) Sandbox MMOs MUST be made that are more PLASTIC in their world interaction/manipulation/change and this will be popular with players.
I personally did not enjoy playing Minecraft but it shows what's possible with MMOs.
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
i guessed you were talking about minecraft just from the title
What this shows is just what is possible with the internet. A person with an idea/vision for something can create, market and sell it online without any middle men. Then you have Steam which is a great platform for indie games like World of Goo or Braid. Indie development has never been so successful imo.
Sure wish this was possible in my day lol. I remember teaching myself to program in basic and machine code while using BBS (Bulletin Boards) to connect online via dialup. I'd be lying if i didn;t say i was slightly jealous of what todays generation has available to them.
Can't say Minecraft appealed to me but i say good luck to the guy behind it all.
To find the "fun" you need a modicum of creativity and imagination, and some people just aren't that way inclined to any great degree. Minecraft is SO much fun I have been uninterested in any of the 3 MMOs currently on my hard drive - one of them I actually subscribe to, so I've been wasting my sub money for the last three weeks! I haven't even bothered with other games, either.
Trust me - we REALLY DO enjoy it.
God, how epic is your fail... People are clamouring to buy it KNOWING it is in Alpha stage. You'd have to be a complete moron not to fully realise the game is in Alpha stage.
It's a good deal buying it now anway, since ALL future content and updates are free, and anyway, the price of the game is less than the price of a small pizza - literally lunch money.
Lol, same. There's no other game it could have been, given the crap most of the MMO companies are peddling.
Did you ever play with Lego's or similar toys when you were a kid? If you did you'd probably realize that you spent hours building stuff without ever noticing the time.
The monsters at night are just a slight reason to do things, but during the day you're free to build, dig, do, make.... whatever, where ever, when ever. This is also the reason some people become tradespersons (carpenter, electrician, plumber, brick layer). They like to make things, make things work or just work with their hands. So naturally, when it comes to their leisure time they also want to continue this process except this time there is no set form for what they make like the blue prints they get when they're building a house, but rather a free form expression of even the slightest creativity.
You're also not bound by some of the limitation real life puts on you. I mean, digging in real life is hard, or it costs millions of dollars to get the proper digging equipment to make it easy. In the game you can ding quite well with very little and actualy get somewhere. Also you can't just start digging a giant pit in your back yard without the local authority wondering what you're doing and why.
Some people require lots of direction to have fun, others not so much. Just like the job you picked to do for a living you picked because you liked it, just as there are lots of people who at the same time couldn't stand doing what you like, and vice versa.
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
Doesn't interest me.
Kudos to those that are enjoying it though and I salute the man that developed this game. It is rather amazing that one person could create a game so many are enjoying while companies with teams of developers have failed.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I don't know about better, but definitely outside of the box.
Thinking outside the box is not something many MMO companies are very willing to do. They will to a certain extent, but just not too much in order to avoid potential wasted resources/profits, in their mind (more or less) if it already works (sells), don't fix it.
That is the benifit of independant developers I guess, it's less high-stakes, and a heck of a lot more freedom/wiggle room to actually try something different.
But as for Minecraft, I have absolutely zero interest in it. About the only kick I can see for it is obviously - building stuff, like playing with virtual lego (which isn't really all that orignal) and the thought of playing with building blocks does not enterain me in the slightlest anymore.
These days, with all the toy and gaming options, i'm not even sure if an age appropreiate child would have an interest in virtual or physical lego anymore, I know all my little cousins/nieces/nephews certainly couldn't careless for those sorts of toys.
Minecraft.....seriously? Minecraft?
Well...I'm glad some of you find it compelling. I downloaded it and "played" it for a while (single player version) and found it to be nothing more than a sophisticated puzzle game, really....with an "architect wannabe" vibe attached to it.
YES...I thought it was very well made. NO...I did not find it particularly enjoyable. (Felt a bit like Legos for Adult Geeks.) And I definitely would not call it "better than modern day MMO companies make," but you're entitled to your own opinion, just as I am.
EDIT:
If I were to buy or play a TOY game (which is what I see Minecraft as being).....I'd just stick with SPORE.
President of The Marvelously Meowhead Fan Club
I wouldn't touch this even with a ten foot pole! Even if it was free. I had my time with legos when I was kid.
Selling alpha version is just... wrong! Alpha version is meant for internal testing. Beta is for public testing. If he sells it, it's not alpha - not even beta! My inner engineer cries.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Minecraft is what it is, and I'm glad some find it enjoyable. I don't find it better than what Modern Day MMO Companies make. I'd rather go back and play MxO , or might give SWG post NGE a run then stay in Minecraft for more than a couple weeks.
I do love when small dev teams come out on top though, Mount & Blade is one of my favorite examples of that. If people are enjoying the game, great for them.
What if his alpha is more polished and release-ready than most MMO's release and even post-release?
Some MMO's beta are actually just rushed alphas, and their releases are usually betas, if not horrid alphas.
This guy is just calling his game an "Alpha Stage" game. What does that actually mean in an industry which "Alpha" and "Beta" means whatever you want it to mean? What does "Alpha" mean to someone who probably has it accurate as to its stage, but in an industry where developers and publishers LIE saying "This is beta." when it's pre-alpha or alpha, and "This is release." when it is obviously still a beta....if not alpha.
It's just semantics...
If being a developer means being quiet, mature, well-spoken, and disconnected from the community, then by all means do me a favor and believe I'm not one.
I truly don't fin Minecraft the least bit interesting or fun.
It (like WoW did before) hit a target group who have never played with a construction type of program before. There have been plenty that came before this that let you fully build up an environment and allow others to come run around in it.
The thing that always happens is a particular game has the timing to tap into a market that had no idea its style of game existed before and as such becomes popular and people go crazy over it. WoW did it, Halo did it, Farmville did it (yes even those style of games had been around for as long as the internet has been), and now minecraft is doing it.
Not one of them did anything original, not one of them invented a genre. All they did was create a game like other games they had enjoyed before and managed to release in a time and fashion that got all of the people who had no idea that style of game existed and all told their friends to check out this amazing new type of game and just like that they get success.
How dare you make such an implication! What company in their right mind would ever do such a thing?!
>_>
I actually probably should have used "companies" instead of "company".
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Unfortunately the OP starts off his discussion basing it on numbers.Just because something has a large number of downloads ,it does not mean it is quality.Even if something is a easy fun gimmick it again does not relate to quality.
As far as Minecraft goes,i honestly never tried it.I guess it only fair that i go ahead and try it,but i highly doubt i will be impressed as there are a lot of people like myself who love QUALITY in gaming,so i would have heard of it by now.
FUN does not equal quality,there are several levels of fun,not everyone holds the same standards for fun,so there is no concrete scale to judge fun by.Some people think one shotting the whole server is fun,some people think cheating is fun,it really is a poorly used term.
I do however agree that just copying Wow/EQ/EQ2 is a waste of time,of course people will be bored of the same old different face.
I am now off to search for this magical great Minecraft game........umm just noticed,no originality in the name,a sort of Warcraft ripoff in it's title ,how unique is it really going to be?hmm like i said i doubt much to see here,but i will try it.Before i enter this game,my gut which is almost never wrong,tells me this is going to be a 2/10 for quality game development,but hey great if i am wrong,we need another John Carmack.
Never forget 3 mile Island and never trust a government official or company spokesman.
minecraft is fun because its a sandbox. sandbox is where the growth potential is in virtual environments. hopefully other companies will get the clue and stop making dull themepark games.
http://hardballgaming.blogspot.com/
Hehe...another poster burned by the new fandangled forum scheme.
What was so bad about the old format anyways? This one seems to have a mind of its own at random intervals when you try quoting others.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Luckily for me I still find mmo's fun and have on eI currently am having a great time playing so I'm really not looking to check into minecraft but I'm certainly going to remember to tuck it away in memory as I've heard tons about it.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Wow, let me explain something to you, your gut is wrong.
Minecraft has sold so many copies in its alpha state because its core gameplay is unique, in a world of superficiality. Even without prior knowledge of the game, people purchase Minecraft based on its gameplay, one man has made a game, and sold five hundred thousand copies of the game and yet you believe the quality game development earns it a 2 out of 10?
I must also laugh at your connection of mine'craft' and world of war'craft'. Yes because they both include the word craft, it can only be a cheap way to leech of warcraft's success...
Agreed. Minecraft offers something we never seen before, Wow offers the same as everyone else but with good coding and nice art.
Wow nd minecraft have almost nothing in common, both are PC games but that's it.
What is it with you and this fascination with coding all of a sudden? I half expect to see you post in the bunnyhopper or furry topic and somehow correlate it to coding as well:
"Well, night elves are simply entertaining to watch bunnyhop in WoW but this is because of the coding in designing their bunnyhopping capabilities."
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
So one man quit whining about how all modern MMOs are crap, doomed to mediocrity and failure forever, and did something about it. Props to him.
I personally don't enjoy the game that much. Don't hate it, don't love it, just a "meh". Maybe if it was made by a bigger company, it would've been better. /shrug
Ah man. This guy finally did what many before have tried to do.. give people the illusion of content. EvE was pretty good at it, with all the political updates and such.
Yeah.. that's probably the only type of MMO one man 'could' run.
Ah well, good on him. He hit a jackpot and made a multiplayer sandbox game.
.. But in a good way.