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So I played a bit of the open beta, and was told directly by a GM that there is no Extension (skill) point cap, and every player can learn all extensions, but that to do so would take years. In other words, exact same system as EVE Online.
I take it that means that down the road, assuming the game is successfull, a new player who picks the game up a year from now will always be, in some sense, at a disadvantage to the older players, also just like EVE?
Just making sure there isn't some mechanism in place that addresses this (for example, some way to gain extra extension/skill points via effort in game), etc.