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What makes you quit an MMORPG?

24

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  • nedoxnedox Member Posts: 99

    I quit when both of my main hand blue swords gets curesd in a row and there is no mainhand weapon an AH (read: Allods Online).

    And for rest of the games, usually when I got bored, and wanna bring some change.

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  • unbound55unbound55 Member UncommonPosts: 325

    Lots of good reasons posted here, I just post some of the examples where I've quit:

     


    • Substantial Changes to Mechanics and Environment:  Quit CoH (just prior to CoV) when they completely replaced the mechanics of power sets (regen scrapper most severely) and tried adding PvP (was very poorly implemented at least up until the time I left)

    • Elimination of Challenge:  Quit WoW when super-easy mode was turned on (aka Wrath) and my friends and I were able to complete one of the short raids with non-geared idiots who didn't even know what they were doing.  Wife was able to hit pretty high dps with only 2 keys (not macro'd, and no exaggeration).

    • Poor Economy and Major Imbalances:  Quit Aion for several reasons, but the big 2 were a very poor economy (e.g. you had to teleport between zones for training, etc but quest rewards and mob drops barely covered repairs and teleportation) and zone imbalances (classes weren't too badly balanced, but if you weren't in the first wave to lvl 50 expect to get stomped a lot by toons many levels above you...that was the annoying imbalance)

    • Boredom:  Quit CO due to boredom both of the content as well as the mechanics.   It was exciting to build new characters and see what they could do, but when you got into the teens, you started realizing that you really only used the same 2-4 powers on every mob...and it doesn't get any better 10 levels later.
  • majimaji Member UncommonPosts: 2,091

    - no content updates at a reasonable pace (WAR)

    - empty promises (AoC)

    - sudden implementation of additional subscription models or item shops (FE)

    - unbearable community (HoN)

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • Rockgod99Rockgod99 Member Posts: 4,640
    Bad combat systems, over instancing of the game world, low population, bad graphics, bland class design, not enough tools or content.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • LadyAlibiLadyAlibi Member UncommonPosts: 297

    Like many others who have posted, I most often quit when the game is boring or just isn't my cup of tea. Other reasons why I have quit games include real life family drama (from playing with family members who had a different play style), guild drama, frustration with the nature of the game suddenly changing at higher leves, and frustration with being left behind by friends because I don't play enough or don't play hard enough. 

  • AmadeuszRexAmadeuszRex Member Posts: 31

    Played a lot of mmos over the years.. most I quite because a log on and think... what do I do now? then log off again.

    Why this happens I cant say and in some games it does not happen quickly in others it may only take me a few months to realise, this game has nothing other than repetative quests and crappy content.

    SWG was the only game to hold me for 3+ years then SOE shat on its players and ripped the game up to turn it into a cheap wow clone with no personality...  So I quit, have looked back from time to time but really the game as it was is dead.  What kept me playing was the choice, The amazing crafting resouce system, the grind to be a jedi etc and bounty hunting players etc..  One day another game will match this.

    Wow and othe simmilar clone games are just quest after quest of pointlessness with slight changes on the same theam...  really. Go collect 10 X and kill 10 Y..   Not fun after 3+ years of doing similar things on similar games.

    AoC:  Promissing game to start with but had lots of problems in the early stages and when i played there was no end game so got board and left.

    COH/COV: Was ok for a short time got board quick with this one. tried it again not long ago and was still not impressed. 

    FinalFantisy: Played for a short time after I got board of wow.. Was ok but did not play that long as it was more of the same and failed to exite me at all.

    Planetside:  Great game played for a while.. Got board of doing the same over and over again and not feeling like it ment anything.  Apparently the expantions shat on the game later on after I stoped playing. Shame I miss the first person shooter mmo.

    Darkfall : been playing since launch.. had a few breaks due to boardom but overall the game offers enough to keep me for a while. In terms of grind this game is the daddy.. With no theme park this game is very much the more you play the better your player stats etc..  I still have not hit max on anything.  But you dont need to have a top notch charictor to play this game, you can use top gear and drive ships man cannons etc all from being 1 day old.

    STO: Did not even bother subbing the trail failed to even intrest me enough to warrent buying the game, Its just not what I wanted from a star trek game..

    Global Agenda : Will let you know... just having a go at the trial accont. hopfully it will keep me intrested for a bit..

     

    Conclusion mostly what keeps you playing an mmo is the comunity and the content to the game... If the content sux then you will get board and only login coz you have friends online who play and you like playing with them...  If there is no comunity then the game gets boring fast since you have no-one to enjoy playing with.   Once your friends start to stop loging on so do you...

    image

  • kb4blukb4blu Member UncommonPosts: 717

    I can tolerate a lot of things in an MMO, but when your ignore list is huge and you hear things worse than when you lived in an army barracks, thats when I leave.

    To me its all about the community.  When that goes down the tubes is when I go elsewhere.

    Sadly elsewhere is getting harder to find.

  • SerenesSerenes Member UncommonPosts: 350

    Games like EvE or Final Fantasy XIV.

     

    Overly Complicated and Nothing realy going on... or better too say nothing exciting going on...

  • HyperfishHyperfish Member Posts: 101

    I can narrow it down to one factor really: community, either lack of or people moving on.  Most MMO's I've tried I've ended up quitting if there was a lack of things to do with others, or simply a lack of other folks I've liked to do stuff with, (the old days of doing quests with people you liked and adding them to your friends list and that morphing into a guild relationship seems to have gone for me.)

    The other is a community falling apart or moving on, which has seemed to happen for me with my long term MMO's.  Whether that be a loot drama/personality clash, (WOW), or people moving on/fed up with changes, (COH).

     

    The other factors people mentioned are important but for me the defining factor seems to be community.

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by kb4blu

    I can tolerate a lot of things in an MMO, but when your ignore list is huge and you hear things worse than when you lived in an army barracks, thats when I leave.

    To me its all about the community.  When that goes down the tubes is when I go elsewhere.

    Sadly elsewhere is getting harder to find.

    Although I don't mind naughty language (and have been known to indulge in plenty myself) I have to agree that community plays a huge role in why I quit.  Other factors are burnout, bad game mechanics, curiosity about that new game over there, and of course, for me, questing.  But a great community can overcome a lot of these things (not all, but a lot), especially burnout.  A great community keeps people playing.

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  • devilisciousdeviliscious Member UncommonPosts: 4,359

    Originally posted by kb4blu

    I can tolerate a lot of things in an MMO, but when your ignore list is huge and you hear things worse than when you lived in an army barracks, thats when I leave.

    To me its all about the community.  When that goes down the tubes is when I go elsewhere.

    Sadly elsewhere is getting harder to find.

     I have rarely ever had ANYONE on an ignore list. Only kids under 18 trying to talk to me, but that is about it. LOL image

    I think that if your ignore list is large, it may be a social interaction issue. I can handle just about anything anyone has to say to me, I can fend for myself, and do not need to " hide" from words. In reality there is no " ignore list" you might need to toughen up a bit and quit being so afraid of the world you live in. There are many ways to handle obnoxious people. Ignoring them to me seems a bit spineless.

    I would rather make them understand in a light hearted way how their behavior is degrading to themselves.. Usually a good sense of humor goes a long way when dealing with people.

  • mrw0lfmrw0lf Member Posts: 2,269

    1. Lack of content / non replayable content

    2. Poor combat mechanics

    3. Lack of depth (esp in the area of community building) built into the core mechanics

    4. Adding an item shop or such like

    5. Ailing faith in a dev team to move a project forward

    I'm sure there are more, I have in the past left a game I like, to go play a different one with friends but not sure I would do that again.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • DaitenguDaitengu Member Posts: 442

    1.Lack of feeling unique.

    2.being too hardcore (I was a everquestplayer and quit after a 32 hour straight waiting in line camping session for one item)

    3. being too casual. Needs to be hard enough to where it scares of kids and idiots.  hard =/= grind

    4.Games that feel too theme park. I'm getting pretty tired of the rails. screw you AoC, Aion.

    5. feeling the grind

    6. community

    7. burn out

     

    tis my listand in order of importance.

  • PalebanePalebane Member RarePosts: 3,884

    Time and money.

    Also,




    Substantial Changes to Mechanics and Environment


    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • ElsaboltsElsabolts Member RarePosts: 3,466

    When mom runs out of Huggies

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    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
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  • CeridithCeridith Member UncommonPosts: 2,980

    1) Addition of RMT.

    2) Lack of meaningful things to do, such as a lack of a purpose or goal in 'end game', no decent crafting system, etc.

    3) The atmosphere of the game is/has become lacking -- immersion is important to me.

    4) The game is/has become too repetitive/boring/frustrating.

    Looking back at all of the MMOs I've quit, pretty much every MMO I quit fell into all four of those reasons by the time I decided to leave.

  • EvasiaEvasia Member Posts: 2,827

    I quit when they chance game to much for pvp haters and 1hour a day players:D

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • swing848swing848 Member UncommonPosts: 292



    Originally posted by deviliscious


    Originally posted by kb4blu
    I can tolerate a lot of things in an MMO, but when your ignore list is huge and you hear things worse than when you lived in an army barracks, thats when I leave.
    To me its all about the community.  When that goes down the tubes is when I go elsewhere.
    Sadly elsewhere is getting harder to find.

     I have rarely ever had ANYONE on an ignore list. Only kids under 18 trying to talk to me, but that is about it. LOL
    I think that if your ignore list is large, it may be a social interaction issue. I can handle just about anything anyone has to say to me, I can fend for myself, and do not need to " hide" from words. In reality there is no " ignore list" you might need to toughen up a bit and quit being so afraid of the world you live in. There are many ways to handle obnoxious people. Ignoring them to me seems a bit spineless.
    I would rather make them understand in a light hearted way how their behavior is degrading to themselves.. Usually a good sense of humor goes a long way when dealing with people.

    I am glad that you use humor as a blocking mechanism, but it is still a blocking mechanism.

    We are all different, so, if some of us want to "hide" from words or not, it is our choice.

    I noticed that you block under 18. You must be "hiding" from something they say.

    Intel Core i7 7700K, MB is Gigabyte Z270X-UD5
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  • fundayzfundayz Member Posts: 463

    1. Boredom: My main objective when playing a game is to have fun. If I'm not having fun, either because of the grind or repetitive end-game then its time to put down the game, at least until it gets some tweaks.

    2. Frustration: An extension of the first point, MMO's have the habit of becoming work rather than play. I hate having to amass X piles of gold so I can buy a good mount, or spend countless hours doing the same content just so I can get a digital item thats required to...spend countless hours doing the same content to get another digital item.

    Games are supposed to be fun, not a job or an addiction.

  • devilisciousdeviliscious Member UncommonPosts: 4,359

    Originally posted by swing848

     






    Originally posted by deviliscious





    Originally posted by kb4blu

    I can tolerate a lot of things in an MMO, but when your ignore list is huge and you hear things worse than when you lived in an army barracks, thats when I leave.

    To me its all about the community.  When that goes down the tubes is when I go elsewhere.

    Sadly elsewhere is getting harder to find.






     I have rarely ever had ANYONE on an ignore list. Only kids under 18 trying to talk to me, but that is about it. LOL

    I think that if your ignore list is large, it may be a social interaction issue. I can handle just about anything anyone has to say to me, I can fend for myself, and do not need to " hide" from words. In reality there is no " ignore list" you might need to toughen up a bit and quit being so afraid of the world you live in. There are many ways to handle obnoxious people. Ignoring them to me seems a bit spineless.

    I would rather make them understand in a light hearted way how their behavior is degrading to themselves.. Usually a good sense of humor goes a long way when dealing with people.




     

    I am glad that you use humor as a blocking mechanism, but it is still a blocking mechanism.

    We are all different, so, if some of us want to "hide" from words or not, it is our choice.

    I noticed that you block under 18. You must be "hiding" from something they say.

     Actually I am more confrontational rather than " blocking". As for iggy under 18.. well that is because I do not believe children belong on the internet. The internet is not a baby sitter. I would rather be able to speak freely and not worry about " children within earshot". The internet is not a " child friendly zone" and should not be treated as such. image

    I block them because I do not want to be legally responsible for them. LOL

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  • NizurNizur Member CommonPosts: 1,417

    My usual reasons for quitting an MMORPG:

    • I get bored

    • The devs change the game for the worse

    • RL money issues pop up

    • Something better comes along

    Current: None
    Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
    Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
    Future: The Repopulation, ArcheAge, Black Desert, EQN

  • NeikenNeiken Member Posts: 254

    When the grind becomes to aparent. When the end doesnt seem to justify the means. When PvP, end game or otherwise, just sucks. And finally, when i log in game and look around, then immediately log off and hit a forum up. I know its time to either switch games, or take a break and find something being developed that i plan on playing. I usually F2P it up while doing that though.

    image

  • VolkonVolkon Member UncommonPosts: 3,748

    The same old same old grind for better gear to grind for better gear to grind for better gear for the new expansion which  allows me to grind new levels so I can grind for better gear to grind for better gear...

     

    Yeah... I finally lost the will to log into WoW and haven't done it since.

    Even Cataclysm is fluff over the next layers of impending grind.

    Oderint, dum metuant.

  • AntaranAntaran Member Posts: 579

    1. Star Wars Galaxies : First ever MMORPG i played, NGE came out and annoyed me (1 phase change away from jedi), kept playing though for 4 months. went back recently, realised game was same old junk as everything else, instances instead of raids, the one with most buffs wins, need mega money to get said buffs, economy is dead aside from buffs, vet rewards and other such items.

    2. Lord of the Rings Online : Reached max level, done almost everything, realised only thing left was raid grinding or PvP, not interested in spending hours messing around in one area and only PvP when i want to.

    3. Guild Wars : simply got bored of repeating everything over and over again.

  • herculeshercules Member UncommonPosts: 4,920

    Originally posted by Creslin321

    Originally posted by Oracle_Fefe

    One of the major things that make me quit any mmo is if a spellcaster/magical/etc class is practically useless or pathetic.

    I quitted Runescape since Mages were never heard of in many of the big battles. It was probably the worst case ever. If you went to a "boss battle", if you are seen using a staff that isn't called a Zamorak Spear, or using any spell besides for "Bones to Peaches", "High Alchemy" and the teleport tablets, you will be kicked out of many groups.

    Yeah I used to have a friend that was annoyed by stuff like this in EQ.

    He played a bard you see, and in EQ bards have TONS of songs, they can really do a lot.  They have songs to damage, songs to heal, songs to buff allies in various ways, songs to debuff enemies in various ways, etc. etc.

    However whenever he got in a group all the group ever wanted him to do was to "play the mana song" that increases mana regen.  That's it, all those songs, and he had to play only one or be kicked from the group.  Granted you could twist songs to play more than one at a time, but the group generally didn't give a crap about that.

     Actually you pointed it out.No matter what in every mmorpg players in group/raid want you to play or cast what helps the raid the most.Sadly it tends to be a limited spell in many cases.

    As you said at least as a bard in eq1 if u were skilled you could string quite a bit of songs so 1 mana song did not really do much.In EQ2 they "solved" the problem by making bard classes has constant songs on with a limited concentration and dmg songs to be seperate like spells/skills.

    i prefer the old eq1 bard though because it never hinders a skilled player that the group wanted mana song as he could string well.

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