It looks like you're new here. If you want to get involved, click one of these buttons!
I don't typically post here, because most of the time its read by blind eyes. The endless flame wars, the rediculous fanboi rants, the trolls...while all entertaining to read, nothing good ever comes of it. But when I heard about this whole experience penalty, I just couldn't resist.
For those who don't know - SE has implemented what they are calling the fatigue system - a system whereby they are allowing players to gain experience toward a parcitular job and their physical level for 8 hours. After these 8 hours are up, you start receiving less xp per kill, per craft, or per gather, until you reach 15 hours. At 15 hours, you receive ZERO (like, less than 1) experience until the timer resets. This timer resets at the beginning of every week.
I didn't know companies could commit what could only be classified as suicide over night. If it was a free service, they might have some leeway as far as restrictions are concerned - but a pay to play format and restricting use? That doesn't even begin to make sense. Before you blatently call me a hater - let me say this - me and several of my RL friends had the collectors edition pre-ordered. We were all very interested in the game, because it looked different, semi-innovotive, and the graphics are sexy as hell. 8 pre-orders cancelled over night. After browsing a bit, I know we aren't alone. The reaction to this is probably worse than the reaction to Blizzard's announcement using RealID on their forums and in game - fortunately they wised up and scrapped that 2 days after they announced it. If you don't know what Im talking about, google it - I can't be assed to find the original link.
Anyways, I just thought Id start this up to see where it goes - discuss what you think SE was thinking when they dreamed up this shit. Or, flame me. Either way, I won't be wasting my time with a company who sees fit to tell me how long I can play a game. For that matter, I doubt I'll buy another FF game at all after this move ;]
edit: spelling frustrates me. fixed.