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http://www.swtor.com/community/showthread.php?t=193105&page=47
Seems a bit weird that a demo built specifically for showing the game off appears to be having some serious stability issues, hopefully it's all ok but it's a bit worrying and kinda weirdly makes you wonder about the competence of Bioware's coder's. The good news is according to the guy says the combat "feels" good.
Comments
It could just be a piece of faulty hardware in the testing rig.
Actually those demos can be a pain in the butt.
After every 15minutes or however long they allow people to play they have to reset all the zones, reset the toons back to the tests starting level etc. Then let the next wave of people come into the room and play.
Rinse and repeat all day, it's not too shocking.
True but still very weird... you'd think they have all this stuff checked thoroughy multiple times since it is a public demo and shouldn't all developers being using the same hardware. I haven't heard of any problems with other games. Let's hope it's nothing.
Still it seems extremely rare for the game to actually crash and this seemed to have happened to a few people. Can't tell if it was one server.
Anyway it was probably nothing to worry about the guy just sounded really serious.
It could be from tons of different things I guess..
I spoke to tons of people who were at gamescom and never reported any crashes and never saw any threads or posts about others crashing there. It's the exact same demo being played. level 2 toons, all classes besides jedis.
Dunno, lot's can cause crashes.
My advice to you is to stop making a mountain out of a mole hill. this isnt worthy of being posted on these forums. next.
I didn't hear any problems in gamescom either it's pretty much the same demo. Pax has faulty hardware? or the game had some issues with this specific hardware, or more than likely just it's just a one off server crash.
It's not a common occurence and could have been serious and so I believed a discussion should be had over it. If this thread deserves to be locked it'll be locked.
Besides I'd like to read your rule book and what to and to not post.
youre making a big deal about a freaking demo. a demo. not thet actual game. a demo. there is nothing "serious" to discuss about a demo.
A demo that was specifically made to show the game in a good light. It's like showing your a prototype of your product in an advert and the product screwing up. It's much worse when you attempt to show the best of the game and it screws up than since it makes you worry about what they're not showing...
I'm not saying it's anything of that sort and it more than likely isn't. I was just asking for some reason for some possible reason why it could of happened.
BTW the demo is what people use to decide whether they're going to buy it or not and is used heavily for marketing, it's still midly important even if Bioware has a large group of fans that will buy the game regardless.
These traveling road show demos are really hard to pull off well. The fact they work well most of the time says a lot for the product and the people running them. Think about the idea of shipping a entire network system complete with switches, routers, cabling, workstations, and servers to a remote location and getting it all setup and working with less than a day advance prep in most cases while in some strange city.
This really is a non-issue.
I make a movie
I show you a clip of said movie
projector craps out mid clip
my movie has serious issues?
Who said it was a technical issue? It can very easily be a coding area.
What if the movie data was corrupt and thats the reason why it cut. There's a bunch of reasons it could have happened. It just seems strange and I was asking what peoples opinions on it were. I don't actually think there's an actual problem it's just not a common occurence.
again, a demo. not the game, a demo. noone cares enough to try and figure out what happened. thats how insignificant this is. youre making something out of nothing. i also feel this isnt going to dissuade people from buying the game. oh their demo didnt work. not going to try that. i somehow think that thats not going to happen. good luck trying to make the game look bad with your ramblings.
If you downloaded a game or got a CD containing a game demo from a magazine and the CD and the game constantly crahsed on your PC and you were absolutely certain it wasn't your PC's fault would you not at least second guess buying the game if not decide to not buy it all due to constant crashes. You make judgements on if your going to get a game based on a demo.
OFC since this is before the game has finsihed developing so they get a bit of leeway but it doesn't leave a positive mark on those that play it. My point is if this was serious it would be something to worry about IF..... which is very unlikely but it shouldn't just be swept under the carpet since this is what they are chosing to show us.
Yeah not quite, but nice try.
Howdy, y'all.
I edited these quotes to get to what is highly likely to be the problem. I work in A/V, and have set-up/baby-sat many on-site temporary networks for conventions and trade-shows.
At best, the on-site servers are Biowares, everything from the servers on out will be rented. For a variety of reasons, companies do not ship computers, cables, routers, etc...the main one being it is not cost-effective to buy the number of computers and peripherials for what are incredibly brief periods of use. It could be something as simple as a bad ethernet cable, a faulty port on a router/destination machine, component failure(rented computers take a great deal of abuse, and are used until they fail(think smoke and flames)), or even software conflicts from a previous rentee. While it could be a coding thing, from my expirience, it is more likely to be one of the reasons I listed.
Considering they've shown off the same demo at other shows, it's not exactly something that worries me about coding.
There are so many issues that could pop up, it's hard to even begin to point out what it may have been. It could have been something as simple as a cable or hardware.
There's also the possibility of human error, these guys most likely are extremely tired considering what they do for a living. Anyone that has had to travel like this for work should know exactly how they feel. Try touring with a band and see how well everything goes every night of the tour:).
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
If you read some of the impressions posted later in that thread (they're quoted on the first page), crashing was relatively rare although it did happen; and launching the game went smoothly.
They're constantly resetting and restarting the game, it also isn't optimised fully yet, this really isn't an issue.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
how is this a "rare" occurrance? Demostrations of video games (even on the big screen) have had technical issues all the time. Heck I've seen multiple nationally televised demos of video games break down. And its not just video games. Remember Steve Jobs when he was on stage and the I-phone scrwed up? Or the multiple times Bill Gates was on stage presenting and windows threw an error.
Like other posters said, you are making a mountain out of mole hill.
A Bioware game that crashes? Unheard of. /sarcasm. Actually the state of this game at release has been a question I will have until after launch. Considering how buggy KOTOR and ME was at release im going by my rule of not buying until 6 months after launch on this one.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
TOR was not the only game having problems with their demo.
"When it comes to GW2 any game is fair game"
worked great all day today i heard
Ok in this case I can only say: its beta.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Heh, the evil demon of demos strikes again, same dud who hit Microsoft at the world premiere of Windows 98.
It is the thing that happens with demos, they take out parts of the game for a show so glitches like this happens. Doesn't tell us much about the endproduct but it is still kinda funny.