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It's starting to really annoy me how any game that's online and has some people playing is considered an MMORPG. There should be staff members to play the brower games (because it seems like no one does) and decide if they're actually multiplayer or not, because all the ones I've seen aren't. It's either just you at some interface where interaction is limited to chat (rarely) or one on one interaction of some kind (trading, versus etc.) which, in my opinion, is nowhere near multiplayer. Or it's city-building which could be multiplayer if there's more than one on one interaction. But then there's the massively part, which requires drawing the line between massive and not massive and I don't see a solution there. Finally, the RPG part of MMORPG is really defined by who's playing so any game can fit that. So I'm not saying all of them should stay or go, just that the sites content should be consistent with it's name.
One man's guts are another man's glory.