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For what seems like a long time the average PVP player has had to accept loss or grind to replace a lost ship.
Sometimes players need rewards or incentives to lvl up to 50 to obtain that competative ship, you may have heard that FLS have removed all 1st & 2nd rate recipes from the game so that cheaper more available Vanilla ships are more competative in PVP. Other ships have been re-tuned to make PvP more based on player skill.
This has been a contraversial move but has mostly gone down well with the very few remaining PvP community as the way to retain players?